Re: [osg-users] Odd Text Distortion (Which Does Not Appear to Be Due to the 3.2 Bugfix)

2016-07-13 Thread Sam Jones
Hi, Thanks Robert! Your suggestion was exactly it! I kept trying for a solution involving the camera or something more complicated, completely dismissing that the problem could have been much simpler. Ha. I figured perhaps the text looking strange and also being off-center were related

Re: [osg-users] Odd Text Distortion (Which Does Not Appear to Be Due to the 3.2 Bugfix)

2016-07-01 Thread Jens Georg
It's not entirely clear what the specific issue might be from your description, it sounds like it's simply that the wrong font is being used, from the the look of the picture it looks like the fallback built in font is being used. This would normally only happen if you don't have the freetype

Re: [osg-users] Odd Text Distortion (Which Does Not Appear to Be Due to the 3.2 Bugfix)

2016-06-30 Thread Robert Osfield
Hi Sammy, It's not entirely clear what the specific issue might be from your description, it sounds like it's simply that the wrong font is being used, from the the look of the picture it looks like the fallback built in font is being used. This would normally only happen if you don't have the

Re: [osg-users] Odd Text Distortion (Which Does Not Appear to Be Due to the 3.2 Bugfix)

2016-06-30 Thread Sam Jones
Hi, I have been having an issue with the display of text for a few days now (where the correct font is not used), while updating a project from pre-3.0 OSG to the latest version. I know about this bug fix from 3.2 where, now, creating a camera and assigning it to the viewer without