g-users-boun...@lists.openscenegraph.org] On Behalf
Of OpenSceneGraph Users
Sent: February 5, 2020 2:12 PM
To: OpenSceneGraph Users
Subject: [osg-users] Rendering dynamic occupancy grid
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On Thursday, 6 February 2020 07:42:06 UTC, zqh wrote:
>
> I want to render a 2D dynamic occupancy grid with large number of cells,
> with each grid cell of different color based on some probability info. I'm
> wondering if osg::shader is a must for the sake of performance. Thanks!
>
Could
I want to render a 2D dynamic occupancy grid with large number of cells,
with each grid cell of different color based on some probability info. I'm
wondering if osg::shader is a must for the sake of performance. Thanks!
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