[osg-users] Resetting particle systems

2008-03-20 Thread Wiedemann, Rudolf, OPS3
Hi, how can I reset a particle system, so when rendering the next frame no old particles exist any more, but only new particles are emitted? Thanks in advance! Rudi ___ osg-users mailing list osg-users@lists.openscenegraph.org

Re: [osg-users] Resetting particle systems

2008-03-20 Thread Vincent Bourdier
Hi, I don't understand why you want to destroy the particle... A particle System works great without killing particle manually... what do you expect from it ? Vincent. 2008/3/20, Serge Lages [EMAIL PROTECTED]: Hi, The best way I found is : for (int i = 0; i

Re: [osg-users] Resetting particle systems

2008-03-20 Thread Robert Osfield
Bourdier Gesendet: Donnerstag, 20. März 2008 11:58 An: OpenSceneGraph Users Betreff: Re: [osg-users] Resetting particle systems Hi, I don't understand why you want to destroy the particle... A particle System works great without killing particle manually... what do you