Hi
Looks really nice.
Cheers
Gökay
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Hi Wang
I'm using your VDSM implementation in my project, and also Silverlining for
atmosphere simulation. Did you implement your own tone-mapping (HDR) or do you
use Silverlining in the standard way?
In case you use your own tone-mapping, I would be interested in some sample
code, because I
Good job!
It's looking really nice!
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Hi Daniel,
Yes, I've implemented own HDR/Bloom for use along with SilverLining
sky/cloud. You may found my contribution to the SilverLining libray in its
latest osgRecipes example. :-)
I once managed to submit my effect compositor and new shadow map code to
the OSG core to build a deferred
Hi all,
I'd love to share some snapshots of my present work, which lasts for half a
months and depends heavily on a modified version of osgShadow and the OSG
effect compositor in developing. The scene is from part of a CBD area in
Beijing, and it will be shown on a wall with four projectors at
Hi,
Congratulations, this is looking really good!
I am also building a city model, but on a much smaller scale - it is used
in a radio simulation of 4G networks. I have recently added Silver Lining
for sky and clouds, shadow mapping (the very basic algorithm), some water
and reflections of
, November 14, 2012 8:32 AM
To: OpenSceneGraph Users
Subject: [osg-users] Sharing some screenshots of my present work :-)
Hi all,
I'd love to share some snapshots of my present work, which lasts for half a
months and depends heavily on a modified version of osgShadow and the OSG
effect compositor
A snapshot of my version of Chicago at dawn. You might ask yourself what
that cruise ship is doing there.
http://img839.imageshack.us/img839/9950/chicagodawn.jpg
Only a few detailed 3D models are in the city (imported from Collada
format), the other buildings are vertically extruded ground
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