On Wed, May 28, 2008 at 11:46 AM, Paul Melis [EMAIL PROTECTED] wrote:
At present there is no osgParticle support in .ive, and no
PrecipitationEffect support in .osg either, but this should be more
straight forward to add.
Is osgParticle the only nodekit that lacks support or are there more?
Robert Osfield wrote:
On Wed, May 28, 2008 at 11:46 AM, Paul Melis [EMAIL PROTECTED] wrote:
At present there is no osgParticle support in .ive, and no
PrecipitationEffect support in .osg either, but this should be more
straight forward to add.
Is osgParticle the only nodekit that
Hi Raymond,
At present there is no osgParticle support in .ive, and no
PrecipitationEffect support in .osg either, but this should be more
straight forward to add.
Robert.
On Wed, May 28, 2008 at 11:31 AM, Raymond de Vries [EMAIL PROTECTED] wrote:
Hi,
While I was writing the previous message
Hi Robert,
Robert Osfield wrote:
At present there is no osgParticle support in .ive, and no
PrecipitationEffect support in .osg either, but this should be more
straight forward to add.
Is osgParticle the only nodekit that lacks support or are there more?
Would this be something the
Hi Robert and Paul,
Thanks, it's clear now.
Raymond
Robert Osfield wrote:
Hi Raymond,
At present there is no osgParticle support in .ive, and no
PrecipitationEffect support in .osg either, but this should be more
straight forward to add.
Robert.
On Wed, May 28, 2008 at 11:31 AM, Raymond
Hi,
While I was writing the previous message about the precipitation bug or
feature, I tried to save the scene graph to an osg or ive file (to
report the issue in an easier way) but the precipitation was not
written. Can anyone explain how does this works? In the end the
precipitation is
Hi,
Raymond de Vries wrote:
While I was writing the previous message about the precipitation bug
or feature, I tried to save the scene graph to an osg or ive file (to
report the issue in an easier way) but the precipitation was not
written. Can anyone explain how does this works? In the end
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