On Wednesday, 22 January 2020 05:12:31 UTC, Ravi wrote:
>
> We have got the camera panning by calculating the resultant of two
> vectors(previous vector before panning and changed vector after panning)
> and compared its magnitude with a value to restrict its position in camera
> view. But
We have got the camera panning by calculating the resultant of two
vectors(previous vector before panning and changed vector after panning)
and compared its magnitude with a value to restrict its position in camera
view. But when we zoom in and zoom out the magnitude of the vector that
How far have you got? What problems do you have?
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Could you change you user name to a human name, it helps the community to
converse respectively.
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I am trying to create a camera functionality that pans the camera side by
side but when it reaches the bounds of geometry we shouldn't be able to pan
camera anymore. The functionality also includes zoom in and zoom out
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