[osg-users] getColorIndices usage

2008-07-02 Thread Tomas Hnilica
Hello all OSG users, does anyone know how to use the Geometry::getColorIndices() method? I do not know how to work with the returned IndexArray - how to access and change the values. My situation: Geometry uses generally one color and sometimes it's necessary to draw some primitiveSets by

Re: [osg-users] getColorIndices usage

2008-07-02 Thread Robert Osfield
Hi Thomas, I can only guess the tutorial your are copying has rather awkward usage of the OSG, in normal OSG usage you would never reference the TemplateIndexArray template directly, rather just use the typedef UIntArray. As for color indices, please don't use them unless you really really need

Re: [osg-users] getColorIndices usage

2008-07-02 Thread Tomas Hnilica
Hi Robert, many thanks for explanation. So, the best is to use just colorArray and push the same color for each primitive, OK. ColorIndices (what semmed to me to be the thing I need) are used in this tutorial: http://www.openscenegraph.org/projects/osg/wiki/Support/Tutorials/Textures Tomas

Re: [osg-users] getColorIndices usage

2008-07-02 Thread Robert Osfield
Hi Thomas, On Wed, Jul 2, 2008 at 9:51 AM, Tomas Hnilica [EMAIL PROTECTED] wrote: many thanks for explanation. So, the best is to use just colorArray and push the same color for each primitive, OK. ColorIndices (what semmed to me to be the thing I need) are used in this tutorial: