[osg-users] getViewMatrixAsLookAt

2008-07-02 Thread Kim C Bale
Hi all, Just a quick one for you.. when I use the following code: osg::Vec3 eye, centre, up; float dist = 0.f; viewer.getCamera()-getViewMatrixAsLookAt( eye, centre, up, dist ); I seem to get the same value for both eye and centre. Is that supposed to happen? If so how can I get

Re: [osg-users] getViewMatrixAsLookAt

2008-07-02 Thread Kim C Bale
Ha sorry my mistake.. I though dist was an output parameter. Must think before I speak/post! Kim. From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Kim C Bale Sent: 02 July 2008 11:16 To: OpenSceneGraph Users Subject: [osg-users] getViewMatrixAsLookAt Hi all, Just