Robert wrote:
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Vec3d support in osg::Array/osg::Geometry is new to the 2.3.x series, not
all code is update to handle this generalization.
Vec3d support has been added primarily to support better precision in loads
that handle whole earth data such as shape files, and
How are using Maya to get models out in the OSG format?
Converting from Vec3dArray to Vec3Array should be straghtforward
exercise - just create a Vec3Array and copy the vertices across, Vec3d
and Vec3f having conventors internally, but there isn't a high level
version.
Robert.
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