Maurizio Lodo wrote on Friday, October 02, 2009 2:45 AM:
Thanks for your replies!! I have been reading through this forum and
googled
a lot and it seems the best solution for my problem would be to create
a
simplified cylinder geometry (which I have done), divide all the
cylinders
into bins
Search the forums for things like LOD and Instancing, look at some of
the examples like osgforest
Make sure you build a balanced quad tree Scene graph tree ( again a
search of the archive and Google will yield plenty on balancing trees)
See http://www.vis-sim.com/imgdp/vp_db_partion_01b.jpg a
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