[osg-users] memory leak with streaming texture

2008-05-09 Thread alexandre amyot murray
Hi, please forgive my english... I'm developping an interractive application where people's movement affect the content of a 3D scene. Somewhere in the appication, when people move, planty of small insects appears and follow their hands. I modelized these insects by a small square plane on wich

Re: [osg-users] memory leak with streaming texture

2008-05-09 Thread Robert Osfield
Hi Alexandre, Doing a texture-setImage(image) will do unref the old image before assigning and ref'ing the new one, so memory management should work just fine. The memory leak you are percieving is almost certainly not down to the core OSG code like Texutre::setImage. I'd recommend that you

Re: [osg-users] memory leak with streaming texture

2008-05-09 Thread alexandre amyot murray
Hi, can you give me the procedure to install quicktime plugins for window XP. I try to generate the project with CMake and the quicktime sdk for windows, but the project did not generate. I used the QTMLClient.lib in the section QUICKTIME_LIBRARY. thanks Alex 2008/5/9 Robert Osfield [EMAIL

Re: [osg-users] memory leak with streaming texture

2008-05-09 Thread Jean-Sébastien Guay
Hello Alex, can you give me the procedure to install quicktime plugins for window XP. I try to generate the project with CMake and the quicktime sdk for windows, but the project did not generate. I used the QTMLClient.lib in the section QUICKTIME_LIBRARY. I did this a while ago, with the