Hi Manu,
There isn't currently an osgearth_version or anything similar yet. At
some point when the API for osgEarth becomes more flushed out we'll probably
introduce some more strict versioning. I'd just download the latest version
and rebuild if you can't remember, it's not too big;)
There
Hi Jason,
I've already tried deleting the cache folders, unsuccessfully.
And how can I retrieve the version of my current osgEarth lib ?? :-) I
cannot find that in the sources, and I just don't remember which version I
downloaded :-)
And by the way, this as nothing to do with this thread yet,
Hi Jason,
thanks for your answer. Actually, I just downloaded 2.8.1 rc3, built it and
tested my software with those binaries: it solved to problem !!... to some
extends... :-(
Actually, i think i'm now facing another ATI specific issue: I can start my
app, retrieve image and elevation tiles and
Hi Manu,
On Wed, Apr 29, 2009 at 9:27 AM, Emmanuel Roche
roche.emman...@gmail.com wrote:
Actually, i think i'm now facing another ATI specific issue: I can start my
app, retrieve image and elevation tiles and built my earth model... except
that after some time (and this is also true if I use
Hi Robert,
I've already updated my drivers... yesterday :-) So I'm afraid this won't
help so much for now.
Can you tell me which ATI card you are using ?
We are experiencing the same problems here with a Mobility Radeon X1900
and a Radeon HD 3650.
Manu.
2009/4/29 Robert Osfield
On Wed, Apr 29, 2009 at 2:29 PM, Emmanuel Roche
roche.emman...@gmail.com wrote:
Hi Robert,
I've already updated my drivers... yesterday :-) So I'm afraid this won't
help so much for now.
Can you tell me which ATI card you are using ?
I have a 4670.
Robert.
Hi Manu,
Are you using a cache for your .earth files? If so, try deleting your disk
cache and see if that helps.
Also, what version of osgEarth are you using 1.0 or 1.1? 1.1 added support
for mixing mercator and geodetic sources, which can sometimes result in
non-power-of-two textures being
hi !
I was running osgearth here but the texture arent so close like your
pictures .
How can I get the best textures ??
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Hi Carlos
Higher resolution imagery loads in as you zoom in closer to the
ground. Are you any issues in particular?
Jason
On Apr 29, 2009, at 6:31 PM, Carlos Sanches ces...@gmail.com wrote:
hi !
I was running osgearth here but the texture arent so close like your
pictures .
How can I
Hi everyone !
I've been testing osgEarth for a few days now: it works perfectly on my
nvidia cards.
But when trying the same application with an ATI cards, the app just
shutdowns on some cards, or crashes (with the error mentioned on the
osgEarth forum here:
Hi Emmanuel,
Glad to hear osgEarth is working out for you:)
Try disabling VBO's by setting the OSG_GL_EXTENSION_DISABLE environment
variable to GL_ARB_vertex_buffer_object.
This is really a temporary solution, once 2.8.1 is out the door, you can
probably just upgrade and it should work fine.
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