Hello. I have done all the step to compile osgEarth and there are no
problems with compilation. The problem appears when I try to execute with
osgviewer. The error message is: *Could not find plugin to read objects
from file \openstreetmap.earth.*
Somebody has the same problem? How can I fix it?
Hi
I had it a few days ago.
Check if the osgEarth dll(s) is in the PATH environment variable, if the
file exist of course, ... all osgEarth dependencies have to be in the PATH
too (all DLL in general...)
Do you put the good paths in the Cmake configuration for osgEarth ?
Regards,
Vincent.
Hi Adaya,
I think Vincent is correct, it sounds like the osgEarth dlls are not in your
path. I generally just set up a batch file that sets my PATH variable to
include the version of OSG I'm working with, the 3rd Party dependencies
(libpng, curl, etc), and the osgEarth libraries.
Jason
On Wed,
Hi Vicent and Jason. Thanks for your answers.I have put the osgEarth dll(s)
in the Path enviroment varible but I have the same problem. I have reboot
the pc too. All the paths in Cmake configuration are correct. Any other
idea?
2009/2/18 Jason Beverage jasonbever...@gmail.com
Hi Adaya,
I
Hi Adaya,
The only thing I can think to look at is to make sure you are building the
release version of osgEarth and that osgdb_earth.dll is in your path. It's
possible that you are building the debug version if you just hit Build
after opening VS. Does osgviewerd openstreetmap.earth work?
This are the osg/osgEarth elements in my PATH :
Z:\OSG_2.8.0\binaries\bin;
Z:\OSG_2.8.0\binaries\bin\osgplugins-2.8.0;
Z:\OSG_2.8.0\sources\3rdParty_win32binaries_vs80sp1\bin;
Z:\OsgEarth\bin\lib\release;
Z:\OsgEarth\src\libCurl;
Z:\OsgEarth\src\Expat 2.0.1\Bin;
Z:\OsgEarth\src\zlib\GnuWin32\bin;
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