Hi,
I'm trying to load an heightfield and smooth it by adding a
GeometryTechnique to the osgTerrain::TerrainTile.
Since I didn't get it working I tried the osgthreadedTerrain example.
Loading a heightfield or elevation from texture and modifying the
filter used doesn't change anything there
Hi All,
In the osgTerrain::GeometryTechnique buffer._transform is not added
to scene graph explicitly using addChild, can any one tell me how it
is then getting rendered.
RJ
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On Thu, May 22, 2008 at 2:38 PM, Rahul Jain [EMAIL PROTECTED] wrote:
Hi All,
In the osgTerrain::GeometryTechnique buffer._transform is not added
to scene graph explicitly using addChild, can any one tell me how it
is then getting rendered.
It's all done by the
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