Hi Jeremy,
Is it osgWidget causing the BSOD, or just other things with that driver
version? If I could track down a workaround for newer versions, I most
certainly would--but every debugging app I've run watches the crash
happen in proprietary libGL and stops there...
No, not osgWidget. OSG
On Fri, 2008-03-14 at 20:12 +1300, Gert van Maren wrote:
Hi Robert,
Looks like it. I have to go back to 97.XX driver to get rid of the crash
but now I get other issues - BSOD occasionally.
Is it osgWidget causing the BSOD, or just other things with that driver
version? If I could track
Version 96.43.05
On Thu, 2008-03-13 at 19:21 +1300, Gert van Maren wrote:
Hi Jeremy,
I am getting similar crashes in osgText - nvogl.dll - division by zero.
If I get rid of all spaces in my text - no crashes.
I am running a GeForce 8800 GTS. 169.21 forceware drivers. Which legacy
I downgraded to the latest Linux NVidia legacy driver and the problem
went away.
...go figure...
Full speed ahead!
On Tue, 2008-03-11 at 13:19 -0700, Mark Sciabica wrote:
Check that new text code I posted. I initially had problems handling
the space character because it's implemented as
I tagged a 0.1.6 of osgWidget:
http://osgwidget.googlecode.com
I really wouldn't even bother posting about it to be honest but I need a
bit of help if anyone is willing to try it. :)
Upon building osgWidget (you'll want to get the monospace font and the
osgText.cpp patch for maximum
Hi Jeremy,
Good to see another release of osgWidget make it out into the
daylight. W.r.t the crash, try forcing the app to be single threaded.
Beyond that I can't suggest much. Alas I'm too busy myself for
experimenting with osgWidget yet, but I really really want to get
started with it.
Hi Jeremy,
As you know, I was waiting for this release to dive in.
So there I go. I will try to helpful.
Thanks a lot,
Nicolas.
2008/3/11, Robert Osfield [EMAIL PROTECTED]:
Hi Jeremy,
Good to see another release of osgWidget make it out into the
daylight.
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