There is an osg::notify at osg::WARN level in the CullVisitor in
updateCalculatedNearFar(matrix, drawable, isBillboard).
There are several, actually, but I'm asking about this one:
if (d_near0.0) osg::notify(osg::WARN)2) sett near with
d_near=d_near std::endl;
else
Hi Andy,
I haven't seen warnings like this for a lng while... they usually
suggest that some internal computation of the near/far distances for
objects in the scene is in some way messed up.
Is it possible to recreate this warning with osgviewer when loading
one of your models?
Robert.
On
Osfield
Sent: Wednesday, May 21, 2008 12:31 PM
To: OpenSceneGraph Users
Subject: Re: [osg-users] question about warning in CullVisitor.cpp
Hi Andy,
I haven't seen warnings like this for a lng while... they usually
suggest that some internal computation of the near/far distances for
objects
Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Robert Osfield
Sent: Wednesday, May 21, 2008 12:31 PM
To: OpenSceneGraph Users
Subject: Re: [osg-users] question about warning in CullVisitor.cpp
Hi Andy,
I haven't seen warnings like this for a lng while
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