[osg-users] updateTraversal and camera manipulator

2008-05-13 Thread christophe loustaunau
Hi, In our application, I need to get the cameraViewMatrix in the updateTraversal. I have done that with an update callback. But I think I have the ViewMatrix of the last frame, not the current frame, because of some graphics problems. I have look in Viewer::updateTraversal() and I have found

Re: [osg-users] updateTraversal and camera manipulator

2008-05-13 Thread Robert Osfield
Hi Christophe, There is a reason why ViewerBase::updateTraversals() is a virtual function :-) Basically different applications will have different requirements w.r.t set up and use of the view matrix, most apps they won't be dependant on each other, other applications will have a view matrix

Re: [osg-users] updateTraversal and camera manipulator

2008-05-13 Thread christophe loustaunau
ok, thanks for the explanation ! 2008/5/13 Robert Osfield [EMAIL PROTECTED]: Hi Christophe, There is a reason why ViewerBase::updateTraversals() is a virtual function :-) Basically different applications will have different requirements w.r.t set up and use of the view matrix, most apps