Hi Tufan,
Do you have the png plugin built? Check your osgPlugins-version/
directory for which osgdb_*.dll you have. If you don't have it you'll
need to grab the 2rd party dependencies compile the OSG from source.
See the documentation on compiling the OSG on the wiki.
Robert.
On Thu, Jan 7,
Hi,
I have osgdb_png.dll in C:\Users\Tufan\Desktop\New
Folder\OpenSceneGraph-2.8.2\bin\osgPlugins-2.8.2 directory.
But still cannot load PNG.
Thank you!
Cheers,
Tufan
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Hi Tufan,
On Thu, Jan 7, 2010 at 11:28 AM, Tufan Taş tas.tu...@gmail.com wrote:
I have osgdb_png.dll in C:\Users\Tufan\Desktop\New
Folder\OpenSceneGraph-2.8.2\bin\osgPlugins-2.8.2 directory.
But still cannot load PNG.
Check that this OpenSceneGraph/bin directory is on your path.
Robert.
Hi,
Yes C:\Users\Tufan\Desktop\New Folder\OpenSceneGraph-2.8.2\bin is in my path. I
don't get any error messages I can load bmp image but cannot png. I don't know
why.
Thank you!
Cheers,
Tufan
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Hi Tufan,
Check also that C:\Users\Tufan\Desktop\New
Folder\OpenSceneGraph-2.8.2\bin\osgPlugins-2.8.2 directory is in your path.
If directory is in your path, attach your texture and code. I will try it.
Selman
On Thu, Jan 7, 2010 at 1:47 PM, Tufan Taş tas.tu...@gmail.com wrote:
Hi,
Yes
Hi Tufan Selman,
On Thu, Jan 7, 2010 at 1:59 PM, selman duatepe selmanduat...@gmail.com wrote:
Check also that C:\Users\Tufan\Desktop\New
Folder\OpenSceneGraph-2.8.2\bin\osgPlugins-2.8.2 directory is in your path.
I would not advice this, as this can cause problems later on when you
might
Hi Tufan,
Yes C:\Users\Tufan\Desktop\New Folder\OpenSceneGraph-2.8.2\bin is in my path. I
don't get any error messages I can load bmp image but cannot png. I don't know
why.
The difference is that the BMP plugin does not need any additional DLLs
(other than the plugin itself of course) but
Hi Tufan,
Did you add the bin folder of the 3rdParty directory to your path ? Maybe
your program don't find the libpng13.dll.
Mourad
On Thu, Jan 7, 2010 at 3:12 PM, Jean-Sébastien Guay
jean-sebastien.g...@cm-labs.com wrote:
Hi Tufan,
Yes C:\Users\Tufan\Desktop\New
I have tried all of your comments add the path of plugins bin but not worked
also I have previously downloaded 3rdparty dependencies coppied libpng13.dll
into my osg bin but still not working. Do you have any more comments I am
really stucked
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Hi Tufan,
I have tried all of your comments add the path of plugins bin but not worked
also I have previously downloaded 3rdparty dependencies coppied libpng13.dll
into my osg bin but still not working. Do you have any more comments I am
really stucked
Try setting OSG_NOTIFY_LEVEL=DEBUG
Thanks for your advices adding 3rdParty path solved my problem for PNG file.
But still I cannot load a .flt file.
My osgPlugins-2-8-2 directory contains osgdb_openflight.dll but nothing appears
on the screen.
Cheers,
Tufan
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Which 3rdParty archive did you download and what is your VS version ? SP1 ?
What do you get when setting osg notify level to debug ? (
osg::setNotifyLevel(osg::DEBUG_INFO))
Mourad
On Thu, Jan 7, 2010 at 3:26 PM, Tufan Taş tas.tu...@gmail.com wrote:
I have tried all of your comments add the
3rdParty_Win32Binaries_vc90sp1
I get nothing when setting notify level.
Cheers,
Tufan
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The following is my code for the openflight mode. Am I missing something in the
code? Only blue screen appears.
osg::Node* mapNode;
mapNode = osgDB::readNodeFile(C:\\Users\\Tufan\\Desktop\\buffs.flt);
osg::Group* root = new osg::Group();
root-addChild(mapNode);
osgViewer::Viewer viewer;
mapNode is it NULL ? Did you try opening it with osgviewer.exe ? Maybe
sharing the file will help finding out.
On Thu, Jan 7, 2010 at 4:02 PM, Tufan Taş tas.tu...@gmail.com wrote:
The following is my code for the openflight mode. Am I missing something in
the code? Only blue screen
No mapNode is not null I initialized it as
void viewWindow()
{
osg::Node* mapNode =
osgDB::readNodeFile(C:\\Users\\Tufan\\Desktop\\buffs.flt);
//mapNode =
osgDB::readNodeFile(C:\\Users\\Tufan\\Desktop\\wood.png);
On 1/7/2010 7:07 AM, Robert Osfield wrote:
A better thing to look at next is whether the plugin is loading for
this you can enable verbose debugging to see whether the plugin has
been located and loaded. In a terminal type:
set OSG_NOTIFY_LEVEL=DEBUG
runmyapp mymodel.osg
Then look at
Hi,
Thanks for your replies I just rebuil my OSG and the problem is solved.
Cheers,
Tufan
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