Re: [osg-users] glslDevil

2013-03-26 Thread Chris Hanson
I just wanted to followup here and mention that this project is now on GitHub and I'm looking for people who can assist with it. https://github.com/XenonofArcticus/GLSL-Debugger/ On Mon, Oct 8, 2012 at 1:31 PM, Chris Hanson xe...@alphapixel.com wrote: I've been working with glslDevil a

Re: [osg-users] glslDevil

2013-03-26 Thread Chris Hanson
I haven't announced it yet, just been too busy. Thanks for the reminder, I'll do it now. On Tue, Mar 26, 2013 at 11:56 AM, Sergey Kurdakov sergey.fo...@gmail.comwrote: Hi Chris, I just wanted to followup here and mention that this project is now on GitHub and I'm looking for people who can

Re: [osg-users] glslDevil being resurrected as GLSL Debugger

2013-03-26 Thread Jordi Torres
Hi Chris, I will try to help in the linux side a bit. At first attempt it does not compile, or at least not for me. After some changes I managed to compile and execute glsldevil (I have to say that I didn't test anything only did the compilation and execution). Following is a miniguide of what I

Re: [osg-users] glslDevil being resurrected as GLSL Debugger

2013-03-26 Thread Jordi Torres
I missed to say that I used Qt-4.8.1 2013/3/26 Jordi Torres jtorresfa...@gmail.com Hi Chris, I will try to help in the linux side a bit. At first attempt it does not compile, or at least not for me. After some changes I managed to compile and execute glsldevil (I have to say that I didn't

Re: [osg-users] glslDevil being resurrected as GLSL Debugger

2013-03-26 Thread Chris Hanson
Thanks hugely, Jordi. Yes, I'd love a pull request. If you want to start a buildnotes document (possibly in the wiki) with your notes above, that'd be excellent as well. I am still figuring out where to do a discussion list for this. I usually use Google Code, but I figured I'd try GitHub since

Re: [osg-users] glslDevil being resurrected as GLSL Debugger

2013-03-26 Thread Jan Ciger
Hello, On 03/26/2013 08:02 PM, Chris Hanson wrote: Thanks hugely, Jordi. Yes, I'd love a pull request. If you want to start a buildnotes document (possibly in the wiki) with your notes above, that'd be excellent as well. I am still figuring out where to do a discussion list for this. I

Re: [osg-users] glslDevil being resurrected as GLSL Debugger

2013-03-26 Thread Chris Hanson
Very good. We will suspect discussion here, and move over to: glsl-debugger-developm...@googlegroups.com https://groups.google.com/forum/?fromgroups#!forum/glsl-debugger-development ___ osg-users mailing list osg-users@lists.openscenegraph.org

Re: [osg-users] glslDevil

2012-10-08 Thread Chris Hanson
On Thu, Oct 4, 2012 at 9:33 AM, Chris Hanson xe...@alphapixel.com wrote: So, do we have any Germans who could give me a hand liasing with Stuttgart? Just the time difference makes it awkward for me in the western US. Well, since nobody has volunteered, I will try to contact them

Re: [osg-users] glslDevil

2012-10-08 Thread Sebastian Messerschmidt
Hello Chris, I've been working with glslDevil a while ago and found it really helpful up to the point where it didn't support anything beyond GLSL 1.2. Since I'm not an academic(i.e. I don't study anymore) I didn't volunteer and replied to your request. You can put me on the CC and I'm willing

Re: [osg-users] glslDevil

2012-10-08 Thread Chris Hanson
I've been working with glslDevil a while ago and found it really helpful up to the point where it didn't support anything beyond GLSL 1.2. You got it to work better than I did. ;) Since I'm not an academic(i.e. I don't study anymore) I didn't volunteer and replied to your request. You

Re: [osg-users] glslDevil

2012-10-04 Thread Sergey Polischuk
Hi. It used to be great tool at a time, but now is quite outdated, it would be great to see this project being developed further, as IIRC there are no crossplatform analogs with same functionality. Wish you best luck. Does anyone here on the list know any of the folks involved in the glslDevil

Re: [osg-users] glslDevil

2012-10-04 Thread Chris Hanson
So, do we have any Germans who could give me a hand liasing with Stuttgart? Just the time difference makes it awkward for me in the western US. -- Chris 'Xenon' Hanson, omo sanza lettere. xe...@alphapixel.com http://www.alphapixel.com/ Training • Consulting • Contracting 3D • Scene Graphs

Re: [osg-users] glslDevil

2012-10-03 Thread Mathias Fröhlich
Hi, On Tuesday, October 02, 2012 14:01:59 Chris Hanson wrote: Does anyone here on the list know any of the folks involved in the glslDevil project: http://www.vis.uni-stuttgart.de/glsldevil/ This seems to be one of the few prospects for a cross-platform (Linux and Windows anyway) GLSL

Re: [osg-users] glslDevil

2012-10-03 Thread Chris Hanson
May be you can take a look at apitrace. The sources are available at git://github.com/apitrace/apitrace.git and that is and stays open source. Thanks. To me, APItrace looks functionally similar to gDebugger. GLSLdevil is a whole different class of GLSL debugging. Greetings Mathias