Re: [osg-users] [vpb] Link error

2013-03-01 Thread Tonino Tarsi
Hi, Thanks Sebastian . This solved the problem :-) Finally I have my VPB binary on windows ... now start working :-) Thank you! Cheers, Tonino -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=52916#52916

Re: [osg-users] OSG Render Thread in Qt: Access to scene data from main app thread

2013-03-01 Thread Aitor Ardanza
Hi Robert, So if I have a class where I describe the scene content and where I do changes in real time int update function like this: Code: DemoOSGScene.h /*! Cidetec data osg scene class */ class DemoOSGScene: public OSGScene { public: //! An DemoOSGScene constructor. /*!

[osg-users] delete scene osg

2013-03-01 Thread lucie lemonnier
Hi, I want to delete a complete scene. I use root-removeChildren(0,root-getNumChildren()); Does it destroys the objects in the scene? Thank you! Cheers, lucie -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=52918#52918

Re: [osg-users] delete scene osg

2013-03-01 Thread Sebastian Messerschmidt
Hi Lucie Hi, I want to delete a complete scene. I use root-removeChildren(0,root-getNumChildren()); Does it destroys the objects in the scene? Yes and no. First of all it does exactly what the name says. It removes the children from the group. If you don't reference the nodes below that scene

[osg-users] Custom NodeVistor injected in the DatabasePager

2013-03-01 Thread Trajce Nikolov NICK
Hi Community, I am working with txp database and using shaders per nodes in the scene so I come with a need to inject a NodeVisitor when a portion of a database is paged in. Any hints for this? Robert? Thanks a bunch, Cheers, -- trajce nikolov nick

[osg-users] [vpb] osgdem crash un win32

2013-03-01 Thread Tonino Tarsi
Hi, At the end I has able to compile: 1) downloaded latest source code of OSG ( OpenSceneGraph-3.0.1 ) 2) binary 3th parth from http://www.openscenegraph.org/projects/osg/wiki/Downloads/Dependencies ( 3rdParty_VC10_x86_x64.zip ) 3) VPB ( VirtualPlanetBuilder-0.9.12 ) The problem now id that

Re: [osg-users] Custom NodeVistor injected in the DatabasePager

2013-03-01 Thread Robert Osfield
Hi Nick, On 1 March 2013 10:36, Trajce Nikolov NICK trajce.nikolov.n...@gmail.com wrote: I am working with txp database and using shaders per nodes in the scene so I come with a need to inject a NodeVisitor when a portion of a database is paged in. Any hints for this? Robert? The easist way

Re: [osg-users] Custom NodeVistor injected in the DatabasePager

2013-03-01 Thread Trajce Nikolov NICK
Thanks Robert. That is exactly what I was looking Nick On Fri, Mar 1, 2013 at 12:04 PM, Robert Osfield robert.osfi...@gmail.comwrote: Hi Nick, On 1 March 2013 10:36, Trajce Nikolov NICK trajce.nikolov.n...@gmail.com wrote: I am working with txp database and using shaders per nodes in the

[osg-users] attribute from osg to vertex

2013-03-01 Thread Andrea Martini
Hi, i'm finding a lot of difficult to solve this issue: pass uniform and attribute parameters from osg application to shader. In particular, referred to attribute (or in) parameter in vertex program : Code: #version 150 attribute vec3 Vertex; attribute vec2 Uv; uniform mat4

Re: [osg-users] Quad buffered on Windows?

2013-03-01 Thread Farshid Lashkari
Hi Chris, In the Manage 3D settings section of the nVidia control panel, there should be an option labeled Stereo - Enable. It defaults to OFF. Have the customer make sure that setting is set to ON. Cheers, Farshid On Fri, Mar 1, 2013 at 9:44 AM, Chris Hanson xe...@alphapixel.com wrote:

Re: [osg-users] Quad buffered on Windows?

2013-03-01 Thread Chris Hanson
I suggested this and they confirm it is on. There doesn't seem to be a lot of troubleshooting opportunities. I'm going to get a heavy debug dump from OSG notify and see if I see OSG complaining about anything not being available. On Fri, Mar 1, 2013 at 11:15 AM, Farshid Lashkari