Hi,
I know how to select a point on a model. Is there anyway to select a particular
mesh on the 3d model?
Thank you!
Cheers,
Nebi
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Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=75374#75374
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Hi Julien,
Minimizing the CPU cost of administration of vertex array objects and
vertex buffer objects is core consideration to the design and
implementation of the VertexArrayState. Any extra cost over what
there exist already is not acceptable.
Cheers,
Robert.
On Mon, 31 Dec 2018 at 16:11,
Hi ??
Could you sign with you name so we know how to address you.
Could you also avoid replying to a digest as it just includes lots of
completely irrelevant topics.
Finally, it kinda sounds like you are asking basic C++ developer
questions. Including headers and libs is so basic C++
Hi,
I'm following the example from here
(http://docs.osgearth.org/en/latest/developer/maps.html#programmatic-map-creation).
This line, however:
Code:
map->addImageLayer( layer );
won't compile. g++ says:
> error: ‘class osgEarth::Map’ has no member named ‘addImageLayer’; did you
> mean
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