[osg-users] Selecting a mesh of 3d model (say 3ds model)

2019-01-02 Thread Nebi Sarikaya
Hi, I know how to select a point on a model. Is there anyway to select a particular mesh on the 3d model? Thank you! Cheers, Nebi -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=75374#75374 ___

Re: [osg-users] [propal] compare VertexArrayState with current int state::setCurrentVAS

2019-01-02 Thread Robert Osfield
Hi Julien, Minimizing the CPU cost of administration of vertex array objects and vertex buffer objects is core consideration to the design and implementation of the VertexArrayState. Any extra cost over what there exist already is not acceptable. Cheers, Robert. On Mon, 31 Dec 2018 at 16:11,

Re: [osg-users] osg-users Digest, Vol 138, Issue 27

2019-01-02 Thread Robert Osfield
Hi ?? Could you sign with you name so we know how to address you. Could you also avoid replying to a digest as it just includes lots of completely irrelevant topics. Finally, it kinda sounds like you are asking basic C++ developer questions. Including headers and libs is so basic C++

[osg-users] [3rdparty] class osgEarth::Map has no member named 'addImageLayer'

2019-01-02 Thread Rodrigo Dias
Hi, I'm following the example from here (http://docs.osgearth.org/en/latest/developer/maps.html#programmatic-map-creation). This line, however: Code: map->addImageLayer( layer ); won't compile. g++ says: > error: ‘class osgEarth::Map’ has no member named ‘addImageLayer’; did you > mean