Hi,
I override the PositionAttitudeTransform node, but when I try to save the scene
graph, my overriden node and everything below it, is not saved to the osg file.
What do I have to do to be able to save the whole scene graph?
The node class name is MyNode and libraryName is osg.
Thank you!
Hi,
I need to implement precipitation on a system that doesn't support shaders. Is
there anybody that has an example of precipitation in OSG without using
shaders?
Thank you!
Cheers,
Cristina
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Hi,
Shayne
My code is more or less like yours, but I'm not using the Composite viewer. I'm
not sure why it doesn't work.
Hi Wojtek Lewandowski
Your solution worked for me too.
Thank you both for your time!
Cheers,
Cristina
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Hi Robert,
I just converted my flt file to an osg, and I started to have the same problem
as before. My image pointer is NULL.
If I load the flt file the image pointer is OK, if I load the osg file the
image pointer is NULL.
Any idea why? I used osgconv to convert the file.
Thank you!
Cheers,
Hi,
I guess I figure it out. The osgconv runs the optimizer, so I set the
OSG_OPTIMIZER environment variable to OFF and now it works.
Thank you!
Cheers,
Cristina
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Hi,
Could you please help me with the following problem. In my scene I have 2
cameras one for day and one for thermo.
Because the fog will appear different in day and thermo, I tried to assign the
fog to the camera's StateSet.
When I try to set the fog attribute to the camera StateSet there is
Hi,
I have a scene graph and I'm trying to intersect with it using a
LineSegmentIntersector.
In the intersection result I get a List of nodes, the last node being the Geode
containing the drawable that I intersected with. When I try to retrive the
image pointer which should contain the texture
Hi,
You were right. The optimize enables UnrefRefImageOnApply feature, so my image
pointer is NULL. I disable the texture optimization, so now it works.
Thank you!
Cheers,
Cristina
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Hi,
I am using a LineSegmentIntersector to determine all the intersections in my
scene. In the osgUtil::LineSegmentIntersector::Intersections multiset, is the
first intersection in the set the closest to the startPoint?
Thank you!
Cheers,
Cristina
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