Hi Community,
is there some materials on this topic available somewhere? I know Wang Rui
pointed to some code in osgRecipes for this, I am more into books, papers
etc.
Thanks,
Nick
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trajce nikolov nick
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On 4 Aug 2013, at 23:35, Trajce Nikolov NICK trajce.nikolov.n...@gmail.com
wrote:
has anyone has done some work on this and willing to share hints, snippets ?
FlightGear has a full deferred renderer ('Rembrandt') implemented using OSG.
All the code is available of course, in our Git repo.
Thanks James
Nick
On Mon, Aug 12, 2013 at 5:04 PM, James Turner zakal...@mac.com wrote:
On 4 Aug 2013, at 23:35, Trajce Nikolov NICK
trajce.nikolov.n...@gmail.com wrote:
has anyone has done some work on this and willing to share hints, snippets
?
FlightGear has a full deferred
Wang, thanks for the pointers!
Nick
On Mon, Aug 5, 2013 at 3:41 AM, Wang Rui wangra...@gmail.com wrote:
Hi Nick,
You may want to have a look at the osgeffectcompositor example in the
osgRecipes project, which is an initial deferred shading framework for OSG.
Also there is the osgPPU
Hi Community,
has anyone has done some work on this and willing to share hints, snippets ?
Thanks a lot!
Nick
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trajce nikolov nick
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osg-users@lists.openscenegraph.org
Hi Nick,
You may want to have a look at the osgeffectcompositor example in the
osgRecipes project, which is an initial deferred shading framework for OSG.
Also there is the osgPPU project that can do the same work for you, I think.
Wang Rui
2013/8/5 Trajce Nikolov NICK
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