Re: [osg-users] "hooking" into the Trackballmanipulator transform

2018-05-08 Thread Andrew Cunningham
Yup you are right, that works great!

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Re: [osg-users] "hooking" into the Trackballmanipulator transform

2018-05-08 Thread Julien Valentin
Hi
Indeed derivation is the answer and overriding

Code:
virtual bool handle( const osgGA::GUIEventAdapter& ea, osgGA::GUIActionAdapter& 
us );


should be sufficient

Cheers


loopy wrote:
> Hi,
> I need to "hook" into the TrackballManipulator to provide feedback to the 
> user. As the user rotates the model, I want to get the matrix and extract 
> Euler angles.
> I'm stuck at how to get notified when the when the view matrix changes. 
> Should I derive a new class from TrackballManipulator ?
> 
> OSG 3.4.1 
> Thanks
> Andrew



Twirling twirling twirling toward freedom

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[osg-users] "hooking" into the Trackballmanipulator transform

2018-05-08 Thread Andrew Cunningham
Hi,
I need to "hook" into the TrackballManipulator to provide feedback to the user. 
As the user rotates the model, I want to get the matrix and extract Euler 
angles.
I'm stuck at how to get notified when the when the view matrix changes. Should 
I derive a new class from TrackballManipulator ?

OSG 3.4.1 
Thanks
Andrew

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