bam098 wrote:
> However, I don't quite understand it unfortunately. All constrain methods of
> the class are set to true here and I don't get why this was done.
I don't see anywhere in the entire osg project where the return from constrain
is used. I don't think it serves any purpose at this
it work clearly.
-- Original --
From: "Max Power";
Date: Fri, Oct 26, 2018 00:14 AM
To: "osg-users";
Subject: Re: [osg-users] Adding Constraints to Draggers
Hi Robert,
ah okay, I understand. Thank you for your fast reply.
I saw Ope
Hi Max,
On Thu, 25 Oct 2018 at 17:20, Max Power
wrote:
> But how is the situation currently? Are osgmanipulator and especially the
> dragger classes are still used today? Or do most people rather write
> everything from scratch instead of using osgmanipulator?
>
As far as I'm aware
Hi Robert,
ah okay, I understand. Thank you for your fast reply.
I saw OpenSceneGraph/examples/osgmanipulator/osgmanipulator.cpp and I noticed,
that it also uses the Constraint class. However, I don't quite understand it
unfortunately. All constrain methods of the class are set to true here
Hi Max,
I'm afraid the original author of osgManipulator has moved company, where
he developed it, over a decade ago so to know exactly how to use it we all
just have to look at the code an figure it out. I haven't personally use
osgManipulator in the way you are wanting to use it so can't
Hi,
I'm quite new to OpenSceneGraph. I actually just finished to read the book
"OpenSceneGraph 3.0 Beginner's Guide" and now I want to go a bit further.
Currently, I try to move objects via the mouse. I already saw, that I can use
the class osgManipulator::Dragger for this. Here I wrote my own
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