Hi Robert,
Robert Osfield wrote:
osgdistortion isn't failing on my Linux/NVidia box, but... it does
have FBO support, so perhaps this is the difference. The call to
isMultisample does suggest that the code has detected lack of FBO
support properly. I've reviewed the code and it looks like the
Hello Robert,
On a Linux + nVidia I get a crash with latest SVN when running
osgdistortion (notice the this pointer in #0):
(gdb) bt
#0 osg::FrameBufferObject::isMultisample (this=0x0) at
/home/paul/c/osg-svn/src/osg/FrameBufferObject.cpp:802
#1 0x0050638b in
Hi Paul,
osgdistortion isn't failing on my Linux/NVidia box, but... it does
have FBO support, so perhaps this is the difference. The call to
isMultisample does suggest that the code has detected lack of FBO
support properly. I've reviewed the code and it looks like the new
support for
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