Re: [osg-users] Hi ALL OSG Community members, For Robert Osfield's justice and proving all is reality no virtual reality, tonight(china time) www.osg3d.org first public the OSG D3D 9.0's Codes

2014-06-26 Thread Chris Hanson
I will await examining of the source code before I say any more.


On Thu, Jun 26, 2014 at 9:50 AM, LearningOSG LearningOSG 
learning...@gmail.com wrote:

 Hi ALL OSG Community members,For Robert Osfield's justice and proving all
 is reality no virtual reality,tonight(china time) www.osg3d.org first
 public the OSG D3D 9.0's Codes

   Thanks robert's justice!

   When all is finished tonight,Please download the codes!

   cheers

   Learned osg five months

 ___
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 osg-users@lists.openscenegraph.org
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-- 
Chris 'Xenon' Hanson, omo sanza lettere. xe...@alphapixel.com
http://www.alphapixel.com/
Training • Consulting • Contracting
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GLSL • OpenGL ES 1 • OpenGL ES 2 • OpenCL
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Re: [osg-users] Hi ALL OSG Community members, For Robert Osfield's justice and proving all is reality no virtual reality, tonight(china time) www.osg3d.org first public the OSG D3D 9.0's Codes

2014-06-26 Thread LearningOSG LearningOSG
OK,No problem and needn't apologize,also thank your justice and kindly,a
good news is by many tests you needn't modify osg codes,then can ruuning in
d3d 9.0 without errors!Only have rarely and rarely bugs!

cheers
Learned osg five months



2014-06-27 0:02 GMT+08:00 Chris Hanson xe...@alphapixel.com:

 I will await examining of the source code before I say any more.


 On Thu, Jun 26, 2014 at 9:50 AM, LearningOSG LearningOSG 
 learning...@gmail.com wrote:

 Hi ALL OSG Community members,For Robert Osfield's justice and proving all
 is reality no virtual reality,tonight(china time) www.osg3d.org first
 public the OSG D3D 9.0's Codes

   Thanks robert's justice!

   When all is finished tonight,Please download the codes!

   cheers

   Learned osg five months

 ___
 osg-users mailing list
 osg-users@lists.openscenegraph.org
 http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org




 --
 Chris 'Xenon' Hanson, omo sanza lettere. xe...@alphapixel.com
 http://www.alphapixel.com/
 Training • Consulting • Contracting
 3D • Scene Graphs (Open Scene Graph/OSG) • OpenGL 2 • OpenGL 3 • OpenGL 4
 • GLSL • OpenGL ES 1 • OpenGL ES 2 • OpenCL
 Digital Imaging • GIS • GPS • osgEarth • Terrain • Telemetry •
 Cryptography • Digital Audio • LIDAR • Kinect • Embedded • Mobile •
 iPhone/iPad/iOS • Android
 @alphapixel https://twitter.com/alphapixel facebook.com/alphapixel (775)
 623-PIXL [7495]

 ___
 osg-users mailing list
 osg-users@lists.openscenegraph.org
 http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org


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[osg-users] Hi ALL OSG Community members, For Robert Osfield's justice and proving all is reality no virtual reality, tonight(china time) www.osg3d.org first public the OSG D3D 9.0's Codes

2014-06-26 Thread LearningOSG LearningOSG
Hi ALL OSG Community members,For Robert Osfield's justice and proving all
is reality no virtual reality,tonight(china time) www.osg3d.org first
public the OSG D3D 9.0's Codes

  Thanks robert's justice!

  When all is finished tonight,Please download the codes!

  cheers

  Learned osg five months
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Re: [osg-users] Hi ALL OSG Community members, For Robert Osfield's justice and proving all is reality no virtual reality, tonight(china time) www.osg3d.org first public the OSG D3D 9.0's Codes

2014-06-26 Thread Wang Rui
As far as I know there is GLDirect (
http://sourceforge.net/projects/gldirect/) that can work like a bridge
between OpenGL and D3D. I don't know if your application depends on it to
support DirectX, but this is not important... Just can't understand
your motivation of providing single-exe applications that obviously come
from some other engines or be packed meticulously with certain tools,
and emphasizing they are OSG beginner works.

But it's OK, will also wait to see the source code. It is already overnight
in Chinese time now so I wonder if you mean the next night?

Wang Rui



2014-06-26 23:50 GMT+08:00 LearningOSG LearningOSG learning...@gmail.com:

 Hi ALL OSG Community members,For Robert Osfield's justice and proving all
 is reality no virtual reality,tonight(china time) www.osg3d.org first
 public the OSG D3D 9.0's Codes

   Thanks robert's justice!

   When all is finished tonight,Please download the codes!

   cheers

   Learned osg five months

 ___
 osg-users mailing list
 osg-users@lists.openscenegraph.org
 http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org


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Re: [osg-users] Hi ALL OSG Community members, For Robert Osfield's justice and proving all is reality no virtual reality, tonight(china time) www.osg3d.org first public the OSG D3D 9.0's Codes

2014-06-26 Thread LearningOSG LearningOSG
also thank Rui's justice,tonight not next night.


2014-06-27 0:24 GMT+08:00 Wang Rui wangra...@gmail.com:

 As far as I know there is GLDirect (
 http://sourceforge.net/projects/gldirect/) that can work like a bridge
 between OpenGL and D3D. I don't know if your application depends on it to
 support DirectX, but this is not important... Just can't understand
 your motivation of providing single-exe applications that obviously come
 from some other engines or be packed meticulously with certain tools,
 and emphasizing they are OSG beginner works.

 But it's OK, will also wait to see the source code. It is
 already overnight in Chinese time now so I wonder if you mean the next
 night?

 Wang Rui



 2014-06-26 23:50 GMT+08:00 LearningOSG LearningOSG learning...@gmail.com
 :

 Hi ALL OSG Community members,For Robert Osfield's justice and proving all
 is reality no virtual reality,tonight(china time) www.osg3d.org first
 public the OSG D3D 9.0's Codes

   Thanks robert's justice!

   When all is finished tonight,Please download the codes!

   cheers

   Learned osg five months

 ___
 osg-users mailing list
 osg-users@lists.openscenegraph.org
 http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org



 ___
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 osg-users@lists.openscenegraph.org
 http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org


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