Re: [osg-users] Mac bundle distribution can't use plugin

2009-11-25 Thread Filip Wänström
I Haven't fixed my issues yet so here comes some more info. This is
what I get when listing dependencies using otool. I have massaged the
libs extensivly using install_name_tool...

[fi...@mpq]:[~/Documents/Code/OSGTests/Build/_CPack_Packages/Darwin/DragNDrop/BasicApp-1.0.0-Darwin/BasicApp.app/Contents/MacOS]$
otool -L BasicApp
BasicApp:
@loader_path/libosgDB.61.dylib (compatibility version 61.0.0,
current version 2.9.6)
@loader_path/libosgUtil.61.dylib (compatibility version
61.0.0, current version 2.9.6)
@loader_path/libosgGA.61.dylib (compatibility version 61.0.0,
current version 2.9.6)
@loader_path/libosgText.61.dylib (compatibility version
61.0.0, current version 2.9.6)
@loader_path/libosgViewer.61.dylib (compatibility version
61.0.0, current version 2.9.6)
@loader_path/libosg.61.dylib (compatibility version 61.0.0,
current version 2.9.6)
@loader_path/libOpenThreads.11.dylib (compatibility version
11.0.0, current version 2.4.0)
/usr/lib/libstdc++.6.dylib (compatibility version 7.0.0,
current version 7.9.0)
/usr/lib/libSystem.B.dylib (compatibility version 1.0.0,
current version 123.0.0)
[fi...@mpq]:[~/Documents/Code/OSGTests/Build/_CPack_Packages/Darwin/DragNDrop/BasicApp-1.0.0-Darwin/BasicApp.app/Contents/MacOS]$
otool -L libOpenThreads.11.dylib
libOpenThreads.11.dylib:
@loader_path/libOpenThreads.11.dylib (compatibility version
11.0.0, current version 2.4.0)
/usr/lib/libSystem.B.dylib (compatibility version 1.0.0,
current version 111.1.4)
/usr/lib/libstdc++.6.dylib (compatibility version 7.0.0,
current version 7.4.0)
/usr/lib/libgcc_s.1.dylib (compatibility version 1.0.0,
current version 1.0.0)
[fi...@mpq]:[~/Documents/Code/OSGTests/
Build/_CPack_Packages/Darwin/DragNDrop/BasicApp-1.0.0-Darwin/BasicApp.app/Contents/MacOS]$
otool -L ../PlugIns/osgPlugins-2.9.6/osgdb_obj.so
../PlugIns/osgPlugins-2.9.6/osgdb_obj.so:
@loader_path/libOpenThreads.11.dylib (compatibility version
11.0.0, current version 2.4.0)
@loader_path/libosg.61.dylib (compatibility version 61.0.0,
current version 2.9.6)
@loader_path/libosgDB.61.dylib (compatibility version 61.0.0,
current version 2.9.6)
@loader_path/libosgUtil.61.dylib (compatibility version
61.0.0, current version 2.9.6)
/System/Library/Frameworks/Carbon.framework/Versions/A/Carbon
(compatibility version 2.0.0, current version 136.0.0)
/usr/lib/libSystem.B.dylib (compatibility version 1.0.0,
current version 111.1.4)
/System/Library/Frameworks/AGL.framework/Versions/A/AGL
(compatibility version 1.0.0, current version 1.0.0)
/System/Library/Frameworks/OpenGL.framework/Versions/A/OpenGL
(compatibility version 1.0.0, current version 1.0.0)
/usr/lib/libstdc++.6.dylib (compatibility version 7.0.0,
current version 7.4.0)
/usr/lib/libgcc_s.1.dylib (compatibility version 1.0.0,
current version 1.0.0)


And the output from the failing loading of the plugin is a before (in
first post). Any ideas ?
/F



On Mon, Nov 23, 2009 at 9:52 AM, Filip Wänström
filip.wanst...@gmail.com wrote:
 Hi, thanks for the answer but I am using CMake/regular makefiles to do
 all my building and using the OSX Ingest into bundle script that
 comes with osg. I just presumed it did all magic but maybe I should
 check out the actual paths in the libs. I'll be back with a report.
 /Filip

 On Fri, Nov 20, 2009 at 6:21 PM, Stephan Maximilian Huber
 ratzf...@digitalmind.de wrote:
 Hi Filip,

 check your system.log-file -- I am pretty sure the osgdb_obj pluging
 refers to the osg-dylibs in /usr/lib or similar.

 You'll have to massage the paths to the libs stored in the plugin via
 install_name_tool in a post-build-step.

 Paths to libs are hardcoded in the object-file when linked. You can
 change them to something better suited like @loader_path.../pipapo. Try
 googling for install_name_tool and @loader_path to get an idea.

 If you are using the deprecated XCode-project and embed the osg
 frameworks into your app and the obj-plugin into plugins it should work
 out of the box whithout fiddling around with install_name_tool.

 cheers,
 Stephan



 Filip Wänström schrieb:
 Hi,

 I have problems with distributing self-contained applications on the
 mac. I have reduced my issues by building a very simple example that
 basically only opens a window and loads an .obj file.

 Using OSG_NOTIFY_LEVEL=INFO (DEBUG is the same + a lot more, but
 unrelated) I get the following output:

 [fi...@mpq]:[~/Documents/Code/OSGTests/]$
 ./_CPack_Packages/Darwin/DragNDrop/BasicApp-1.0.0-Darwin/BasicApp.app/Contents/MacOS/BasicApp
 GraphicsContext::setWindowingSystemInterface() 0xc0e930 0xa13c50
 Initiating 
 Constructing BasicApp 1
 Listing plugins
 plugin: 
 /Users/filip/Documents/Code/OSGTests/_CPack_Packages/Darwin/DragNDrop/BasicApp-1.0.0-Darwin/BasicApp.app/Contents/PlugIns/osgPlugins-2.9.6/osgdb_obj.so
 Found file: data/models/clogo.obj
 

Re: [osg-users] Mac bundle distribution can't use plugin

2009-11-25 Thread Filip Wänström
And finally, I have a founf the fix. These are happy times!

The plugin loader_path should be pointing to the libs from the path of
the plugin. This means that the otool listing should be:
$otool -L osgdb_obj.so
osgdb_obj.so:
@loader_path/../../MacOS/libOpenThreads.11.dylib
(compatibility version 11.0.0, current version 2.4.0)
@loader_path/../../MacOS/libosg.61.dylib (compatibility
version 61.0.0, current version 2.9.6)
@loader_path/../../MacOS/libosgDB.61.dylib (compatibility
version 61.0.0, current version 2.9.6)
@loader_path/../../MacOS/libosgUtil.61.dylib (compatibility
version 61.0.0, current version 2.9.6)
/System/Library/Frameworks/Carbon.framework/Versions/A/Carbon
(compatibility version 2.0.0, current version 136.0.0)
/usr/lib/libSystem.B.dylib (compatibility version 1.0.0,
current version 111.1.4)
/System/Library/Frameworks/AGL.framework/Versions/A/AGL
(compatibility version 1.0.0, current version 1.0.0)
/System/Library/Frameworks/OpenGL.framework/Versions/A/OpenGL
(compatibility version 1.0.0, current version 1.0.0)
/usr/lib/libstdc++.6.dylib (compatibility version 7.0.0,
current version 7.4.0)
/usr/lib/libgcc_s.1.dylib (compatibility version 1.0.0,
current version 1.0.0)

And then it all works. I will make an example of this so that others
don't have to spend weeks to support mac deployment!
/Filip



On Wed, Nov 25, 2009 at 10:46 AM, Filip Wänström
filip.wanst...@gmail.com wrote:
 I Haven't fixed my issues yet so here comes some more info. This is
 what I get when listing dependencies using otool. I have massaged the
 libs extensivly using install_name_tool...

 [fi...@mpq]:[~/Documents/Code/OSGTests/Build/_CPack_Packages/Darwin/DragNDrop/BasicApp-1.0.0-Darwin/BasicApp.app/Contents/MacOS]$
 otool -L BasicApp
 BasicApp:
       �...@loader_path/libosgDB.61.dylib (compatibility version 61.0.0,
 current version 2.9.6)
       �...@loader_path/libosgUtil.61.dylib (compatibility version
 61.0.0, current version 2.9.6)
       �...@loader_path/libosgGA.61.dylib (compatibility version 61.0.0,
 current version 2.9.6)
       �...@loader_path/libosgText.61.dylib (compatibility version
 61.0.0, current version 2.9.6)
       �...@loader_path/libosgViewer.61.dylib (compatibility version
 61.0.0, current version 2.9.6)
       �...@loader_path/libosg.61.dylib (compatibility version 61.0.0,
 current version 2.9.6)
       �...@loader_path/libOpenThreads.11.dylib (compatibility version
 11.0.0, current version 2.4.0)
        /usr/lib/libstdc++.6.dylib (compatibility version 7.0.0,
 current version 7.9.0)
        /usr/lib/libSystem.B.dylib (compatibility version 1.0.0,
 current version 123.0.0)
 [fi...@mpq]:[~/Documents/Code/OSGTests/Build/_CPack_Packages/Darwin/DragNDrop/BasicApp-1.0.0-Darwin/BasicApp.app/Contents/MacOS]$
 otool -L libOpenThreads.11.dylib
 libOpenThreads.11.dylib:
       �...@loader_path/libOpenThreads.11.dylib (compatibility version
 11.0.0, current version 2.4.0)
        /usr/lib/libSystem.B.dylib (compatibility version 1.0.0,
 current version 111.1.4)
        /usr/lib/libstdc++.6.dylib (compatibility version 7.0.0,
 current version 7.4.0)
        /usr/lib/libgcc_s.1.dylib (compatibility version 1.0.0,
 current version 1.0.0)
 [fi...@mpq]:[~/Documents/Code/OSGTests/
 Build/_CPack_Packages/Darwin/DragNDrop/BasicApp-1.0.0-Darwin/BasicApp.app/Contents/MacOS]$
 otool -L ../PlugIns/osgPlugins-2.9.6/osgdb_obj.so
 ../PlugIns/osgPlugins-2.9.6/osgdb_obj.so:
       �...@loader_path/libOpenThreads.11.dylib (compatibility version
 11.0.0, current version 2.4.0)
       �...@loader_path/libosg.61.dylib (compatibility version 61.0.0,
 current version 2.9.6)
       �...@loader_path/libosgDB.61.dylib (compatibility version 61.0.0,
 current version 2.9.6)
       �...@loader_path/libosgUtil.61.dylib (compatibility version
 61.0.0, current version 2.9.6)
        /System/Library/Frameworks/Carbon.framework/Versions/A/Carbon
 (compatibility version 2.0.0, current version 136.0.0)
        /usr/lib/libSystem.B.dylib (compatibility version 1.0.0,
 current version 111.1.4)
        /System/Library/Frameworks/AGL.framework/Versions/A/AGL
 (compatibility version 1.0.0, current version 1.0.0)
        /System/Library/Frameworks/OpenGL.framework/Versions/A/OpenGL
 (compatibility version 1.0.0, current version 1.0.0)
        /usr/lib/libstdc++.6.dylib (compatibility version 7.0.0,
 current version 7.4.0)
        /usr/lib/libgcc_s.1.dylib (compatibility version 1.0.0,
 current version 1.0.0)


 And the output from the failing loading of the plugin is a before (in
 first post). Any ideas ?
 /F



 On Mon, Nov 23, 2009 at 9:52 AM, Filip Wänström
 filip.wanst...@gmail.com wrote:
 Hi, thanks for the answer but I am using CMake/regular makefiles to do
 all my building and using the OSX Ingest into bundle script that
 comes with osg. I just presumed it did all magic but maybe I should
 check out the actual paths in the libs. I'll be back with a report.
 

Re: [osg-users] Mac bundle distribution can't use plugin

2009-11-25 Thread Stephan Maximilian Huber
Hi Filip,

there's one major difference between your otool output and the otool
output of my packaged app:


[fi...@mpq]:[~/Documents/Code/OSGTests/Build/_CPack_Packages/Darwin/DragNDrop/BasicApp-1.0.0-Darwin/BasicApp.app/Contents/MacOS]$
 otool -L libOpenThreads.11.dylib
 libOpenThreads.11.dylib:
 @loader_path/libOpenThreads.11.dylib (compatibility version

in my version, there's only
 libOpenThreads.11.dylib (compatibility version

for every used lib. Not sure if this makes a difference.

Check your logfiles (open Console.app), there should be a more
descriptive errormessage from the dynamic linker.

cheers,
Stephan


Filip Wänström schrieb:
 I Haven't fixed my issues yet so here comes some more info. This is
 what I get when listing dependencies using otool. I have massaged the
 libs extensivly using install_name_tool...
 
 [fi...@mpq]:[~/Documents/Code/OSGTests/Build/_CPack_Packages/Darwin/DragNDrop/BasicApp-1.0.0-Darwin/BasicApp.app/Contents/MacOS]$
 otool -L BasicApp
 BasicApp:
 @loader_path/libosgDB.61.dylib (compatibility version 61.0.0,
 current version 2.9.6)
 @loader_path/libosgUtil.61.dylib (compatibility version
 61.0.0, current version 2.9.6)
 @loader_path/libosgGA.61.dylib (compatibility version 61.0.0,
 current version 2.9.6)
 @loader_path/libosgText.61.dylib (compatibility version
 61.0.0, current version 2.9.6)
 @loader_path/libosgViewer.61.dylib (compatibility version
 61.0.0, current version 2.9.6)
 @loader_path/libosg.61.dylib (compatibility version 61.0.0,
 current version 2.9.6)
 @loader_path/libOpenThreads.11.dylib (compatibility version
 11.0.0, current version 2.4.0)
 /usr/lib/libstdc++.6.dylib (compatibility version 7.0.0,
 current version 7.9.0)
 /usr/lib/libSystem.B.dylib (compatibility version 1.0.0,
 current version 123.0.0)
 [fi...@mpq]:[~/Documents/Code/OSGTests/Build/_CPack_Packages/Darwin/DragNDrop/BasicApp-1.0.0-Darwin/BasicApp.app/Contents/MacOS]$
 otool -L libOpenThreads.11.dylib
 libOpenThreads.11.dylib:
 @loader_path/libOpenThreads.11.dylib (compatibility version
 11.0.0, current version 2.4.0)
 /usr/lib/libSystem.B.dylib (compatibility version 1.0.0,
 current version 111.1.4)
 /usr/lib/libstdc++.6.dylib (compatibility version 7.0.0,
 current version 7.4.0)
 /usr/lib/libgcc_s.1.dylib (compatibility version 1.0.0,
 current version 1.0.0)
 [fi...@mpq]:[~/Documents/Code/OSGTests/
 Build/_CPack_Packages/Darwin/DragNDrop/BasicApp-1.0.0-Darwin/BasicApp.app/Contents/MacOS]$
 otool -L ../PlugIns/osgPlugins-2.9.6/osgdb_obj.so
 ../PlugIns/osgPlugins-2.9.6/osgdb_obj.so:
 @loader_path/libOpenThreads.11.dylib (compatibility version
 11.0.0, current version 2.4.0)
 @loader_path/libosg.61.dylib (compatibility version 61.0.0,
 current version 2.9.6)
 @loader_path/libosgDB.61.dylib (compatibility version 61.0.0,
 current version 2.9.6)
 @loader_path/libosgUtil.61.dylib (compatibility version
 61.0.0, current version 2.9.6)
 /System/Library/Frameworks/Carbon.framework/Versions/A/Carbon
 (compatibility version 2.0.0, current version 136.0.0)
 /usr/lib/libSystem.B.dylib (compatibility version 1.0.0,
 current version 111.1.4)
 /System/Library/Frameworks/AGL.framework/Versions/A/AGL
 (compatibility version 1.0.0, current version 1.0.0)
 /System/Library/Frameworks/OpenGL.framework/Versions/A/OpenGL
 (compatibility version 1.0.0, current version 1.0.0)
 /usr/lib/libstdc++.6.dylib (compatibility version 7.0.0,
 current version 7.4.0)
 /usr/lib/libgcc_s.1.dylib (compatibility version 1.0.0,
 current version 1.0.0)
 
 
 And the output from the failing loading of the plugin is a before (in
 first post). Any ideas ?
 /F
 
 
 
 On Mon, Nov 23, 2009 at 9:52 AM, Filip Wänström
 filip.wanst...@gmail.com wrote:
 Hi, thanks for the answer but I am using CMake/regular makefiles to do
 all my building and using the OSX Ingest into bundle script that
 comes with osg. I just presumed it did all magic but maybe I should
 check out the actual paths in the libs. I'll be back with a report.
 /Filip

 On Fri, Nov 20, 2009 at 6:21 PM, Stephan Maximilian Huber
 ratzf...@digitalmind.de wrote:
 Hi Filip,

 check your system.log-file -- I am pretty sure the osgdb_obj pluging
 refers to the osg-dylibs in /usr/lib or similar.

 You'll have to massage the paths to the libs stored in the plugin via
 install_name_tool in a post-build-step.

 Paths to libs are hardcoded in the object-file when linked. You can
 change them to something better suited like @loader_path.../pipapo. Try
 googling for install_name_tool and @loader_path to get an idea.

 If you are using the deprecated XCode-project and embed the osg
 frameworks into your app and the obj-plugin into plugins it should work
 out of the box whithout fiddling around with install_name_tool.

 cheers,
 Stephan



 Filip Wänström schrieb:
 Hi,

 I have problems with 

Re: [osg-users] Mac bundle distribution can't use plugin

2009-11-23 Thread Filip Wänström
Hi, thanks for the answer but I am using CMake/regular makefiles to do
all my building and using the OSX Ingest into bundle script that
comes with osg. I just presumed it did all magic but maybe I should
check out the actual paths in the libs. I'll be back with a report.
/Filip

On Fri, Nov 20, 2009 at 6:21 PM, Stephan Maximilian Huber
ratzf...@digitalmind.de wrote:
 Hi Filip,

 check your system.log-file -- I am pretty sure the osgdb_obj pluging
 refers to the osg-dylibs in /usr/lib or similar.

 You'll have to massage the paths to the libs stored in the plugin via
 install_name_tool in a post-build-step.

 Paths to libs are hardcoded in the object-file when linked. You can
 change them to something better suited like @loader_path.../pipapo. Try
 googling for install_name_tool and @loader_path to get an idea.

 If you are using the deprecated XCode-project and embed the osg
 frameworks into your app and the obj-plugin into plugins it should work
 out of the box whithout fiddling around with install_name_tool.

 cheers,
 Stephan



 Filip Wänström schrieb:
 Hi,

 I have problems with distributing self-contained applications on the
 mac. I have reduced my issues by building a very simple example that
 basically only opens a window and loads an .obj file.

 Using OSG_NOTIFY_LEVEL=INFO (DEBUG is the same + a lot more, but
 unrelated) I get the following output:

 [fi...@mpq]:[~/Documents/Code/OSGTests/]$
 ./_CPack_Packages/Darwin/DragNDrop/BasicApp-1.0.0-Darwin/BasicApp.app/Contents/MacOS/BasicApp
 GraphicsContext::setWindowingSystemInterface() 0xc0e930 0xa13c50
 Initiating 
 Constructing BasicApp 1
 Listing plugins
 plugin: 
 /Users/filip/Documents/Code/OSGTests/_CPack_Packages/Darwin/DragNDrop/BasicApp-1.0.0-Darwin/BasicApp.app/Contents/PlugIns/osgPlugins-2.9.6/osgdb_obj.so
 Found file: data/models/clogo.obj
 Opened DynamicLibrary osgPlugins-2.9.6/osgdb_obj.so
 Warning: Could not find plugin to read objects from file
 data/models/clogo.obj.
 Failed to load model

 This seems self contradictory to me...

 So as far as I can tell:
 1) the bundled osglibs are found correctly and the app starts
 2) the file in the Resources directory in the app bundle is found correctly
 3) the right plugin is chosen and found in the app bundle
 PlugIns/osgPlugins-2.9.6 directory
 4) The lib is opened ok
 5) it fails

 All .dylibs/.so are copied from my /usr/local/ osg install into the app 
 bundle

 I tried to see if there were some hidden depencies on osgdb_obj.so
 using otool but as far as I could tell there were no extra Non-system
 dependencies

 I'm at a loss here and tearing my nonexistent hair. Any help would be
 greatly appreciated.

 Best
 /Filip
 ___
 osg-users mailing list
 osg-users@lists.openscenegraph.org
 http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

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 osg-users mailing list
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[osg-users] Mac bundle distribution can't use plugin

2009-11-20 Thread Filip Wänström
Hi,

I have problems with distributing self-contained applications on the
mac. I have reduced my issues by building a very simple example that
basically only opens a window and loads an .obj file.

Using OSG_NOTIFY_LEVEL=INFO (DEBUG is the same + a lot more, but
unrelated) I get the following output:

[fi...@mpq]:[~/Documents/Code/OSGTests/]$
./_CPack_Packages/Darwin/DragNDrop/BasicApp-1.0.0-Darwin/BasicApp.app/Contents/MacOS/BasicApp
GraphicsContext::setWindowingSystemInterface() 0xc0e930 0xa13c50
Initiating 
Constructing BasicApp 1
Listing plugins
plugin: 
/Users/filip/Documents/Code/OSGTests/_CPack_Packages/Darwin/DragNDrop/BasicApp-1.0.0-Darwin/BasicApp.app/Contents/PlugIns/osgPlugins-2.9.6/osgdb_obj.so
Found file: data/models/clogo.obj
Opened DynamicLibrary osgPlugins-2.9.6/osgdb_obj.so
Warning: Could not find plugin to read objects from file
data/models/clogo.obj.
Failed to load model

This seems self contradictory to me...

So as far as I can tell:
1) the bundled osglibs are found correctly and the app starts
2) the file in the Resources directory in the app bundle is found correctly
3) the right plugin is chosen and found in the app bundle
PlugIns/osgPlugins-2.9.6 directory
4) The lib is opened ok
5) it fails

All .dylibs/.so are copied from my /usr/local/ osg install into the app bundle

I tried to see if there were some hidden depencies on osgdb_obj.so
using otool but as far as I could tell there were no extra Non-system
dependencies

I'm at a loss here and tearing my nonexistent hair. Any help would be
greatly appreciated.

Best
/Filip
___
osg-users mailing list
osg-users@lists.openscenegraph.org
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org


Re: [osg-users] Mac bundle distribution can't use plugin

2009-11-20 Thread Stephan Maximilian Huber
Hi Filip,

check your system.log-file -- I am pretty sure the osgdb_obj pluging
refers to the osg-dylibs in /usr/lib or similar.

You'll have to massage the paths to the libs stored in the plugin via
install_name_tool in a post-build-step.

Paths to libs are hardcoded in the object-file when linked. You can
change them to something better suited like @loader_path.../pipapo. Try
googling for install_name_tool and @loader_path to get an idea.

If you are using the deprecated XCode-project and embed the osg
frameworks into your app and the obj-plugin into plugins it should work
out of the box whithout fiddling around with install_name_tool.

cheers,
Stephan



Filip Wänström schrieb:
 Hi,
 
 I have problems with distributing self-contained applications on the
 mac. I have reduced my issues by building a very simple example that
 basically only opens a window and loads an .obj file.
 
 Using OSG_NOTIFY_LEVEL=INFO (DEBUG is the same + a lot more, but
 unrelated) I get the following output:
 
 [fi...@mpq]:[~/Documents/Code/OSGTests/]$
 ./_CPack_Packages/Darwin/DragNDrop/BasicApp-1.0.0-Darwin/BasicApp.app/Contents/MacOS/BasicApp
 GraphicsContext::setWindowingSystemInterface() 0xc0e930 0xa13c50
 Initiating 
 Constructing BasicApp 1
 Listing plugins
 plugin: 
 /Users/filip/Documents/Code/OSGTests/_CPack_Packages/Darwin/DragNDrop/BasicApp-1.0.0-Darwin/BasicApp.app/Contents/PlugIns/osgPlugins-2.9.6/osgdb_obj.so
 Found file: data/models/clogo.obj
 Opened DynamicLibrary osgPlugins-2.9.6/osgdb_obj.so
 Warning: Could not find plugin to read objects from file
 data/models/clogo.obj.
 Failed to load model
 
 This seems self contradictory to me...
 
 So as far as I can tell:
 1) the bundled osglibs are found correctly and the app starts
 2) the file in the Resources directory in the app bundle is found correctly
 3) the right plugin is chosen and found in the app bundle
 PlugIns/osgPlugins-2.9.6 directory
 4) The lib is opened ok
 5) it fails
 
 All .dylibs/.so are copied from my /usr/local/ osg install into the app bundle
 
 I tried to see if there were some hidden depencies on osgdb_obj.so
 using otool but as far as I could tell there were no extra Non-system
 dependencies
 
 I'm at a loss here and tearing my nonexistent hair. Any help would be
 greatly appreciated.
 
 Best
 /Filip
 ___
 osg-users mailing list
 osg-users@lists.openscenegraph.org
 http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

___
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