/23/2008 4:41 AM
To: OpenSceneGraph Users
Subject: Re: [osg-users] Render to large float textures
Hi Bill,
I have never tried to allocate such a large FBO or associate
osg::Image so can't really say too much. osg::Image itself doesn't
really care how big dimensions you choose, it should in theory
Hi Bill,
I have never tried to allocate such a large FBO or associate
osg::Image so can't really say too much. osg::Image itself doesn't
really care how big dimensions you choose, it should in theory be able
to allocate as big as you need. The OpenGL side is governed by how
much the OpenGL
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