Re: [osg-users] Visual Studio 2010 and iostream
The /FORCE:MULTIPLE issue is still there with CMake 2.8.2. What is gone with 2.8.2 is the problem with the build of OSG itself because the bin and dll are still in Release and Debug directories. -Fred - Brad Christiansen brad.christian...@thalesgroup.com.au a écrit : Hi, As mentioned before, I also had the same issue linking VPB (but not my own application). I also ended up resorting to adding /FORCE:MULTIPLE. This was all done using CMake 2.8.1. I will try with 2.8.2 as you suggested. Did you have to rebuild OSG from scratch to resolve the issue? Cheers, Brad -Original Message- From: osg-users-boun...@lists.openscenegraph.org [mailto:osg-users-boun...@lists.openscenegraph.org] On Behalf Of Frederic Bouvier Sent: Saturday, 7 August 2010 12:16 AM To: OpenSceneGraph Users Subject: Re: [osg-users] Visual Studio 2010 and iostream This error is gone with CMake 2.8.2 -Fred - Martin Naylor a écrit : Hi Fred, A that explains why I don’t see errors... I am still using vs2008 as VS2010 seems to leave the exe files in the bin and lib folders whenever I build and I had funny linker errors last time ( a few months back). I might have a go at building flightgear later, let you know how it goes or doesn’t! Regards Martin. -Original Message- From: osg-users-boun...@lists.openscenegraph.org [mailto:osg-users-boun...@lists.openscenegraph.org] On Behalf Of Frederic Bouvier Sent: 06 August 2010 15:21 To: OpenSceneGraph Users Subject: Re: [osg-users] Visual Studio 2010 and iostream Hi Martin, to be precise, I don't see any errors when building OSG. The problem arise when liking the application (here, it is FlightGear). I use 3rd party libs already used for the VS2008 build. VS2010 is used to build OSG and FlightGear. -Fred - Martin Naylor a écrit : Interesting, I have just managed to build it VS2010 with no problems using 2008 libaries. You could try using CMake to generate 2008 projects files and convert them to 2010 using VS2010, see if it makes a difference? Regards Martin. -Original Message- From: osg-users-boun...@lists.openscenegraph.org [mailto:osg-users-boun...@lists.openscenegraph.org] On Behalf Of Frederic Bouvier Sent: 06 August 2010 13:44 To: osg-users@lists.openscenegraph.org Subject: Re: [osg-users] Visual Studio 2010 and iostream Hi Jason, - Jason Alexander a écrit : Recently Brad Christiansen uploaded some 3rd party binaries built with Visual Studio 2010. (Thanks!) He noted problems with iostream. I still have iostream problems when linking in OSG into my application in specific places under Visual Studio 2010. Does anyone understand what the issue is? Originally, I thought that the 3rd party libraries I was using were built with a previous version of VS and, thus, caused these linking issues when rolled into my application. I would have thought that using 3rd party libraries totally built with vs2010 would have resolved this, but Brad even noted this problem when he originally posted the binaries. Any insight would be appreciated! I also encountered these issues. I ended up adding /FORCE:MULTIPLE to my link arguments. There is a field for that in the link topic of the project properties. -Fred ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org DISCLAIMER:--- This e-mail transmission and any documents, files and previous e-mail messages attached to it are private and confidential. They may contain proprietary or copyright material or information that is subject to legal professional privilege. They are for the use of the intended recipient only. Any unauthorised viewing, use, disclosure, copying, alteration, storage or distribution of, or reliance on, this message is strictly prohibited. No part may be reproduced
Re: [osg-users] Visual Studio 2010 and iostream
Hi Fred, I just removed cmake 2.8 and installed cmake 2.8.2 and rechecked out OSG and I still have the same issue with exe and dll's not being moved or created in the OSG bin folder, it's a pain everytime you recompile anything as it's a manual copy job.. Just tried it on my 32bit machine and still the same results. I am beginning to suspect it's something different in Windows 7, is anyone else compiling with Windows 7x64/32 and VS2010? Regards Martin. -Original Message- From: osg-users-boun...@lists.openscenegraph.org [mailto:osg-users-boun...@lists.openscenegraph.org] On Behalf Of Frederic Bouvier Sent: 06 August 2010 17:16 To: OpenSceneGraph Users Subject: Re: [osg-users] Visual Studio 2010 and iostream This error is gone with CMake 2.8.2 -Fred - Martin Naylor a écrit : Hi Fred, A that explains why I don’t see errors... I am still using vs2008 as VS2010 seems to leave the exe files in the bin and lib folders whenever I build and I had funny linker errors last time ( a few months back). I might have a go at building flightgear later, let you know how it goes or doesn’t! Regards Martin. -Original Message- From: osg-users-boun...@lists.openscenegraph.org [mailto:osg-users-boun...@lists.openscenegraph.org] On Behalf Of Frederic Bouvier Sent: 06 August 2010 15:21 To: OpenSceneGraph Users Subject: Re: [osg-users] Visual Studio 2010 and iostream Hi Martin, to be precise, I don't see any errors when building OSG. The problem arise when liking the application (here, it is FlightGear). I use 3rd party libs already used for the VS2008 build. VS2010 is used to build OSG and FlightGear. -Fred - Martin Naylor a écrit : Interesting, I have just managed to build it VS2010 with no problems using 2008 libaries. You could try using CMake to generate 2008 projects files and convert them to 2010 using VS2010, see if it makes a difference? Regards Martin. -Original Message- From: osg-users-boun...@lists.openscenegraph.org [mailto:osg-users-boun...@lists.openscenegraph.org] On Behalf Of Frederic Bouvier Sent: 06 August 2010 13:44 To: osg-users@lists.openscenegraph.org Subject: Re: [osg-users] Visual Studio 2010 and iostream Hi Jason, - Jason Alexander a écrit : Recently Brad Christiansen uploaded some 3rd party binaries built with Visual Studio 2010. (Thanks!) He noted problems with iostream. I still have iostream problems when linking in OSG into my application in specific places under Visual Studio 2010. Does anyone understand what the issue is? Originally, I thought that the 3rd party libraries I was using were built with a previous version of VS and, thus, caused these linking issues when rolled into my application. I would have thought that using 3rd party libraries totally built with vs2010 would have resolved this, but Brad even noted this problem when he originally posted the binaries. Any insight would be appreciated! I also encountered these issues. I ended up adding /FORCE:MULTIPLE to my link arguments. There is a field for that in the link topic of the project properties. -Fred ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] Visual Studio 2010 and iostream
Yes I do. Windows 7 64, VS2010, CMake 2.8.2 -Fred - Martin Naylor martinnay...@virginmedia.com a écrit : Hi Fred, I just removed cmake 2.8 and installed cmake 2.8.2 and rechecked out OSG and I still have the same issue with exe and dll's not being moved or created in the OSG bin folder, it's a pain everytime you recompile anything as it's a manual copy job.. Just tried it on my 32bit machine and still the same results. I am beginning to suspect it's something different in Windows 7, is anyone else compiling with Windows 7x64/32 and VS2010? Regards Martin. -Original Message- From: osg-users-boun...@lists.openscenegraph.org [mailto:osg-users-boun...@lists.openscenegraph.org] On Behalf Of Frederic Bouvier Sent: 06 August 2010 17:16 To: OpenSceneGraph Users Subject: Re: [osg-users] Visual Studio 2010 and iostream This error is gone with CMake 2.8.2 -Fred - Martin Naylor a écrit : Hi Fred, A that explains why I don’t see errors... I am still using vs2008 as VS2010 seems to leave the exe files in the bin and lib folders whenever I build and I had funny linker errors last time ( a few months back). I might have a go at building flightgear later, let you know how it goes or doesn’t! Regards Martin. -Original Message- From: osg-users-boun...@lists.openscenegraph.org [mailto:osg-users-boun...@lists.openscenegraph.org] On Behalf Of Frederic Bouvier Sent: 06 August 2010 15:21 To: OpenSceneGraph Users Subject: Re: [osg-users] Visual Studio 2010 and iostream Hi Martin, to be precise, I don't see any errors when building OSG. The problem arise when liking the application (here, it is FlightGear). I use 3rd party libs already used for the VS2008 build. VS2010 is used to build OSG and FlightGear. -Fred - Martin Naylor a écrit : Interesting, I have just managed to build it VS2010 with no problems using 2008 libaries. You could try using CMake to generate 2008 projects files and convert them to 2010 using VS2010, see if it makes a difference? Regards Martin. -Original Message- From: osg-users-boun...@lists.openscenegraph.org [mailto:osg-users-boun...@lists.openscenegraph.org] On Behalf Of Frederic Bouvier Sent: 06 August 2010 13:44 To: osg-users@lists.openscenegraph.org Subject: Re: [osg-users] Visual Studio 2010 and iostream Hi Jason, - Jason Alexander a écrit : Recently Brad Christiansen uploaded some 3rd party binaries built with Visual Studio 2010. (Thanks!) He noted problems with iostream. I still have iostream problems when linking in OSG into my application in specific places under Visual Studio 2010. Does anyone understand what the issue is? Originally, I thought that the 3rd party libraries I was using were built with a previous version of VS and, thus, caused these linking issues when rolled into my application. I would have thought that using 3rd party libraries totally built with vs2010 would have resolved this, but Brad even noted this problem when he originally posted the binaries. Any insight would be appreciated! I also encountered these issues. I ended up adding /FORCE:MULTIPLE to my link arguments. There is a field for that in the link topic of the project properties. -Fred ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] Visual Studio 2010 and iostream
Mmmm, must be something particular I am doing or something with my setup of VS2010. I am using the cmake-gui,I just enter the same path for 'where is the source code' and 'where to build the binaries', click configure or I have always done this on VS2008, but VS2010 has always created the binaries in OSG_ROOT/bin/debug and lib/debug and release folders. Just to confirm are you doing the same or are using the cmake from a command line? I have tried cmake 2.9.2, 2.8.2 still no success, it must be something with VS2010, I am using the Ultimate version. Martin. -Original Message- From: osg-users-boun...@lists.openscenegraph.org [mailto:osg-users-boun...@lists.openscenegraph.org] On Behalf Of Frederic Bouvier Sent: 09 August 2010 17:31 To: OpenSceneGraph Users Subject: Re: [osg-users] Visual Studio 2010 and iostream Yes I do. Windows 7 64, VS2010, CMake 2.8.2 -Fred - Martin Naylor martinnay...@virginmedia.com a écrit : Hi Fred, I just removed cmake 2.8 and installed cmake 2.8.2 and rechecked out OSG and I still have the same issue with exe and dll's not being moved or created in the OSG bin folder, it's a pain everytime you recompile anything as it's a manual copy job.. Just tried it on my 32bit machine and still the same results. I am beginning to suspect it's something different in Windows 7, is anyone else compiling with Windows 7x64/32 and VS2010? Regards Martin. -Original Message- From: osg-users-boun...@lists.openscenegraph.org [mailto:osg-users-boun...@lists.openscenegraph.org] On Behalf Of Frederic Bouvier Sent: 06 August 2010 17:16 To: OpenSceneGraph Users Subject: Re: [osg-users] Visual Studio 2010 and iostream This error is gone with CMake 2.8.2 -Fred - Martin Naylor a écrit : Hi Fred, A that explains why I don’t see errors... I am still using vs2008 as VS2010 seems to leave the exe files in the bin and lib folders whenever I build and I had funny linker errors last time ( a few months back). I might have a go at building flightgear later, let you know how it goes or doesn’t! Regards Martin. -Original Message- From: osg-users-boun...@lists.openscenegraph.org [mailto:osg-users-boun...@lists.openscenegraph.org] On Behalf Of Frederic Bouvier Sent: 06 August 2010 15:21 To: OpenSceneGraph Users Subject: Re: [osg-users] Visual Studio 2010 and iostream Hi Martin, to be precise, I don't see any errors when building OSG. The problem arise when liking the application (here, it is FlightGear). I use 3rd party libs already used for the VS2008 build. VS2010 is used to build OSG and FlightGear. -Fred - Martin Naylor a écrit : Interesting, I have just managed to build it VS2010 with no problems using 2008 libaries. You could try using CMake to generate 2008 projects files and convert them to 2010 using VS2010, see if it makes a difference? Regards Martin. -Original Message- From: osg-users-boun...@lists.openscenegraph.org [mailto:osg-users-boun...@lists.openscenegraph.org] On Behalf Of Frederic Bouvier Sent: 06 August 2010 13:44 To: osg-users@lists.openscenegraph.org Subject: Re: [osg-users] Visual Studio 2010 and iostream Hi Jason, - Jason Alexander a écrit : Recently Brad Christiansen uploaded some 3rd party binaries built with Visual Studio 2010. (Thanks!) He noted problems with iostream. I still have iostream problems when linking in OSG into my application in specific places under Visual Studio 2010. Does anyone understand what the issue is? Originally, I thought that the 3rd party libraries I was using were built with a previous version of VS and, thus, caused these linking issues when rolled into my application. I would have thought that using 3rd party libraries totally built with vs2010 would have resolved this, but Brad even noted this problem when he originally posted the binaries. Any insight would be appreciated! I also encountered these issues. I ended up adding /FORCE:MULTIPLE to my link arguments. There is a field for that in the link topic of the project properties. -Fred ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org ___ osg-users mailing list osg-users@lists.openscenegraph.org http
Re: [osg-users] Visual Studio 2010 and iostream
Hi, I am also using Win7 64 Ultimate, VS2010 Prof, CMake 2.8.2. I am not sure where the binaries are built as I always use the install target in VS. This places everything correctly in the directory I specified in CMake. Cheers, Brad -Original Message- From: osg-users-boun...@lists.openscenegraph.org [mailto:osg-users-boun...@lists.openscenegraph.org] On Behalf Of Frederic Bouvier Sent: Tuesday, 10 August 2010 12:31 AM To: OpenSceneGraph Users Subject: Re: [osg-users] Visual Studio 2010 and iostream Yes I do. Windows 7 64, VS2010, CMake 2.8.2 -Fred - Martin Naylor martinnay...@virginmedia.com a écrit : Hi Fred, I just removed cmake 2.8 and installed cmake 2.8.2 and rechecked out OSG and I still have the same issue with exe and dll's not being moved or created in the OSG bin folder, it's a pain everytime you recompile anything as it's a manual copy job.. Just tried it on my 32bit machine and still the same results. I am beginning to suspect it's something different in Windows 7, is anyone else compiling with Windows 7x64/32 and VS2010? Regards Martin. -Original Message- From: osg-users-boun...@lists.openscenegraph.org [mailto:osg-users-boun...@lists.openscenegraph.org] On Behalf Of Frederic Bouvier Sent: 06 August 2010 17:16 To: OpenSceneGraph Users Subject: Re: [osg-users] Visual Studio 2010 and iostream This error is gone with CMake 2.8.2 -Fred - Martin Naylor a écrit : Hi Fred, A that explains why I don’t see errors... I am still using vs2008 as VS2010 seems to leave the exe files in the bin and lib folders whenever I build and I had funny linker errors last time ( a few months back). I might have a go at building flightgear later, let you know how it goes or doesn’t! Regards Martin. -Original Message- From: osg-users-boun...@lists.openscenegraph.org [mailto:osg-users-boun...@lists.openscenegraph.org] On Behalf Of Frederic Bouvier Sent: 06 August 2010 15:21 To: OpenSceneGraph Users Subject: Re: [osg-users] Visual Studio 2010 and iostream Hi Martin, to be precise, I don't see any errors when building OSG. The problem arise when liking the application (here, it is FlightGear). I use 3rd party libs already used for the VS2008 build. VS2010 is used to build OSG and FlightGear. -Fred - Martin Naylor a écrit : Interesting, I have just managed to build it VS2010 with no problems using 2008 libaries. You could try using CMake to generate 2008 projects files and convert them to 2010 using VS2010, see if it makes a difference? Regards Martin. -Original Message- From: osg-users-boun...@lists.openscenegraph.org [mailto:osg-users-boun...@lists.openscenegraph.org] On Behalf Of Frederic Bouvier Sent: 06 August 2010 13:44 To: osg-users@lists.openscenegraph.org Subject: Re: [osg-users] Visual Studio 2010 and iostream Hi Jason, - Jason Alexander a écrit : Recently Brad Christiansen uploaded some 3rd party binaries built with Visual Studio 2010. (Thanks!) He noted problems with iostream. I still have iostream problems when linking in OSG into my application in specific places under Visual Studio 2010. Does anyone understand what the issue is? Originally, I thought that the 3rd party libraries I was using were built with a previous version of VS and, thus, caused these linking issues when rolled into my application. I would have thought that using 3rd party libraries totally built with vs2010 would have resolved this, but Brad even noted this problem when he originally posted the binaries. Any insight would be appreciated! I also encountered these issues. I ended up adding /FORCE:MULTIPLE to my link arguments. There is a field for that in the link topic of the project properties. -Fred ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org ___ osg-users mailing list
Re: [osg-users] Visual Studio 2010 and iostream
Hi, As mentioned before, I also had the same issue linking VPB (but not my own application). I also ended up resorting to adding /FORCE:MULTIPLE. This was all done using CMake 2.8.1. I will try with 2.8.2 as you suggested. Did you have to rebuild OSG from scratch to resolve the issue? Cheers, Brad -Original Message- From: osg-users-boun...@lists.openscenegraph.org [mailto:osg-users-boun...@lists.openscenegraph.org] On Behalf Of Frederic Bouvier Sent: Saturday, 7 August 2010 12:16 AM To: OpenSceneGraph Users Subject: Re: [osg-users] Visual Studio 2010 and iostream This error is gone with CMake 2.8.2 -Fred - Martin Naylor a écrit : Hi Fred, A that explains why I don’t see errors... I am still using vs2008 as VS2010 seems to leave the exe files in the bin and lib folders whenever I build and I had funny linker errors last time ( a few months back). I might have a go at building flightgear later, let you know how it goes or doesn’t! Regards Martin. -Original Message- From: osg-users-boun...@lists.openscenegraph.org [mailto:osg-users-boun...@lists.openscenegraph.org] On Behalf Of Frederic Bouvier Sent: 06 August 2010 15:21 To: OpenSceneGraph Users Subject: Re: [osg-users] Visual Studio 2010 and iostream Hi Martin, to be precise, I don't see any errors when building OSG. The problem arise when liking the application (here, it is FlightGear). I use 3rd party libs already used for the VS2008 build. VS2010 is used to build OSG and FlightGear. -Fred - Martin Naylor a écrit : Interesting, I have just managed to build it VS2010 with no problems using 2008 libaries. You could try using CMake to generate 2008 projects files and convert them to 2010 using VS2010, see if it makes a difference? Regards Martin. -Original Message- From: osg-users-boun...@lists.openscenegraph.org [mailto:osg-users-boun...@lists.openscenegraph.org] On Behalf Of Frederic Bouvier Sent: 06 August 2010 13:44 To: osg-users@lists.openscenegraph.org Subject: Re: [osg-users] Visual Studio 2010 and iostream Hi Jason, - Jason Alexander a écrit : Recently Brad Christiansen uploaded some 3rd party binaries built with Visual Studio 2010. (Thanks!) He noted problems with iostream. I still have iostream problems when linking in OSG into my application in specific places under Visual Studio 2010. Does anyone understand what the issue is? Originally, I thought that the 3rd party libraries I was using were built with a previous version of VS and, thus, caused these linking issues when rolled into my application. I would have thought that using 3rd party libraries totally built with vs2010 would have resolved this, but Brad even noted this problem when he originally posted the binaries. Any insight would be appreciated! I also encountered these issues. I ended up adding /FORCE:MULTIPLE to my link arguments. There is a field for that in the link topic of the project properties. -Fred ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org DISCLAIMER:--- This e-mail transmission and any documents, files and previous e-mail messages attached to it are private and confidential. They may contain proprietary or copyright material or information that is subject to legal professional privilege. They are for the use of the intended recipient only. Any unauthorised viewing, use, disclosure, copying, alteration, storage or distribution of, or reliance on, this message is strictly prohibited. No part may be reproduced, adapted or transmitted without the written permission of the owner. If you have received this transmission in error, or are not an authorised recipient, please immediately notify the sender by return email, delete this message and all copies from your e-mail system, and destroy any printed copies. Receipt by anyone other than the intended recipient should not be deemed a waiver of any privilege or protection. Thales
[osg-users] Visual Studio 2010 and iostream
Recently Brad Christiansen uploaded some 3rd party binaries built with Visual Studio 2010. (Thanks!) He noted problems with iostream. I still have iostream problems when linking in OSG into my application in specific places under Visual Studio 2010. Does anyone understand what the issue is? Originally, I thought that the 3rd party libraries I was using were built with a previous version of VS and, thus, caused these linking issues when rolled into my application. I would have thought that using 3rd party libraries totally built with vs2010 would have resolved this, but Brad even noted this problem when he originally posted the binaries. Any insight would be appreciated! Thank you! Cheers, Jason -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=30582#30582 ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] Visual Studio 2010 and iostream
Hi Jason, - Jason Alexander a écrit : Recently Brad Christiansen uploaded some 3rd party binaries built with Visual Studio 2010. (Thanks!) He noted problems with iostream. I still have iostream problems when linking in OSG into my application in specific places under Visual Studio 2010. Does anyone understand what the issue is? Originally, I thought that the 3rd party libraries I was using were built with a previous version of VS and, thus, caused these linking issues when rolled into my application. I would have thought that using 3rd party libraries totally built with vs2010 would have resolved this, but Brad even noted this problem when he originally posted the binaries. Any insight would be appreciated! I also encountered these issues. I ended up adding /FORCE:MULTIPLE to my link arguments. There is a field for that in the link topic of the project properties. -Fred ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] Visual Studio 2010 and iostream
Interesting, I have just managed to build it VS2010 with no problems using 2008 libaries. You could try using CMake to generate 2008 projects files and convert them to 2010 using VS2010, see if it makes a difference? Regards Martin. -Original Message- From: osg-users-boun...@lists.openscenegraph.org [mailto:osg-users-boun...@lists.openscenegraph.org] On Behalf Of Frederic Bouvier Sent: 06 August 2010 13:44 To: osg-users@lists.openscenegraph.org Subject: Re: [osg-users] Visual Studio 2010 and iostream Hi Jason, - Jason Alexander a écrit : Recently Brad Christiansen uploaded some 3rd party binaries built with Visual Studio 2010. (Thanks!) He noted problems with iostream. I still have iostream problems when linking in OSG into my application in specific places under Visual Studio 2010. Does anyone understand what the issue is? Originally, I thought that the 3rd party libraries I was using were built with a previous version of VS and, thus, caused these linking issues when rolled into my application. I would have thought that using 3rd party libraries totally built with vs2010 would have resolved this, but Brad even noted this problem when he originally posted the binaries. Any insight would be appreciated! I also encountered these issues. I ended up adding /FORCE:MULTIPLE to my link arguments. There is a field for that in the link topic of the project properties. -Fred ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] Visual Studio 2010 and iostream
Could it be that you need to update to the windows SDK either 6 or 7, available for download from the Microsoft site? Regards Martin. -Original Message- From: osg-users-boun...@lists.openscenegraph.org [mailto:osg-users-boun...@lists.openscenegraph.org] On Behalf Of Jason Alexander Sent: 06 August 2010 13:33 To: osg-users@lists.openscenegraph.org Subject: [osg-users] Visual Studio 2010 and iostream Recently Brad Christiansen uploaded some 3rd party binaries built with Visual Studio 2010. (Thanks!) He noted problems with iostream. I still have iostream problems when linking in OSG into my application in specific places under Visual Studio 2010. Does anyone understand what the issue is? Originally, I thought that the 3rd party libraries I was using were built with a previous version of VS and, thus, caused these linking issues when rolled into my application. I would have thought that using 3rd party libraries totally built with vs2010 would have resolved this, but Brad even noted this problem when he originally posted the binaries. Any insight would be appreciated! Thank you! Cheers, Jason -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=30582#30582 ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] Visual Studio 2010 and iostream
Hi Martin, to be precise, I don't see any errors when building OSG. The problem arise when liking the application (here, it is FlightGear). I use 3rd party libs already used for the VS2008 build. VS2010 is used to build OSG and FlightGear. -Fred - Martin Naylor a écrit : Interesting, I have just managed to build it VS2010 with no problems using 2008 libaries. You could try using CMake to generate 2008 projects files and convert them to 2010 using VS2010, see if it makes a difference? Regards Martin. -Original Message- From: osg-users-boun...@lists.openscenegraph.org [mailto:osg-users-boun...@lists.openscenegraph.org] On Behalf Of Frederic Bouvier Sent: 06 August 2010 13:44 To: osg-users@lists.openscenegraph.org Subject: Re: [osg-users] Visual Studio 2010 and iostream Hi Jason, - Jason Alexander a écrit : Recently Brad Christiansen uploaded some 3rd party binaries built with Visual Studio 2010. (Thanks!) He noted problems with iostream. I still have iostream problems when linking in OSG into my application in specific places under Visual Studio 2010. Does anyone understand what the issue is? Originally, I thought that the 3rd party libraries I was using were built with a previous version of VS and, thus, caused these linking issues when rolled into my application. I would have thought that using 3rd party libraries totally built with vs2010 would have resolved this, but Brad even noted this problem when he originally posted the binaries. Any insight would be appreciated! I also encountered these issues. I ended up adding /FORCE:MULTIPLE to my link arguments. There is a field for that in the link topic of the project properties. -Fred ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] Visual Studio 2010 and iostream
Hi Fred, A that explains why I don’t see errors... I am still using vs2008 as VS2010 seems to leave the exe files in the bin and lib folders whenever I build and I had funny linker errors last time ( a few months back). I might have a go at building flightgear later, let you know how it goes or doesn’t! Regards Martin. -Original Message- From: osg-users-boun...@lists.openscenegraph.org [mailto:osg-users-boun...@lists.openscenegraph.org] On Behalf Of Frederic Bouvier Sent: 06 August 2010 15:21 To: OpenSceneGraph Users Subject: Re: [osg-users] Visual Studio 2010 and iostream Hi Martin, to be precise, I don't see any errors when building OSG. The problem arise when liking the application (here, it is FlightGear). I use 3rd party libs already used for the VS2008 build. VS2010 is used to build OSG and FlightGear. -Fred - Martin Naylor a écrit : Interesting, I have just managed to build it VS2010 with no problems using 2008 libaries. You could try using CMake to generate 2008 projects files and convert them to 2010 using VS2010, see if it makes a difference? Regards Martin. -Original Message- From: osg-users-boun...@lists.openscenegraph.org [mailto:osg-users-boun...@lists.openscenegraph.org] On Behalf Of Frederic Bouvier Sent: 06 August 2010 13:44 To: osg-users@lists.openscenegraph.org Subject: Re: [osg-users] Visual Studio 2010 and iostream Hi Jason, - Jason Alexander a écrit : Recently Brad Christiansen uploaded some 3rd party binaries built with Visual Studio 2010. (Thanks!) He noted problems with iostream. I still have iostream problems when linking in OSG into my application in specific places under Visual Studio 2010. Does anyone understand what the issue is? Originally, I thought that the 3rd party libraries I was using were built with a previous version of VS and, thus, caused these linking issues when rolled into my application. I would have thought that using 3rd party libraries totally built with vs2010 would have resolved this, but Brad even noted this problem when he originally posted the binaries. Any insight would be appreciated! I also encountered these issues. I ended up adding /FORCE:MULTIPLE to my link arguments. There is a field for that in the link topic of the project properties. -Fred ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] Visual Studio 2010 and iostream
This error is gone with CMake 2.8.2 -Fred - Martin Naylor a écrit : Hi Fred, A that explains why I don’t see errors... I am still using vs2008 as VS2010 seems to leave the exe files in the bin and lib folders whenever I build and I had funny linker errors last time ( a few months back). I might have a go at building flightgear later, let you know how it goes or doesn’t! Regards Martin. -Original Message- From: osg-users-boun...@lists.openscenegraph.org [mailto:osg-users-boun...@lists.openscenegraph.org] On Behalf Of Frederic Bouvier Sent: 06 August 2010 15:21 To: OpenSceneGraph Users Subject: Re: [osg-users] Visual Studio 2010 and iostream Hi Martin, to be precise, I don't see any errors when building OSG. The problem arise when liking the application (here, it is FlightGear). I use 3rd party libs already used for the VS2008 build. VS2010 is used to build OSG and FlightGear. -Fred - Martin Naylor a écrit : Interesting, I have just managed to build it VS2010 with no problems using 2008 libaries. You could try using CMake to generate 2008 projects files and convert them to 2010 using VS2010, see if it makes a difference? Regards Martin. -Original Message- From: osg-users-boun...@lists.openscenegraph.org [mailto:osg-users-boun...@lists.openscenegraph.org] On Behalf Of Frederic Bouvier Sent: 06 August 2010 13:44 To: osg-users@lists.openscenegraph.org Subject: Re: [osg-users] Visual Studio 2010 and iostream Hi Jason, - Jason Alexander a écrit : Recently Brad Christiansen uploaded some 3rd party binaries built with Visual Studio 2010. (Thanks!) He noted problems with iostream. I still have iostream problems when linking in OSG into my application in specific places under Visual Studio 2010. Does anyone understand what the issue is? Originally, I thought that the 3rd party libraries I was using were built with a previous version of VS and, thus, caused these linking issues when rolled into my application. I would have thought that using 3rd party libraries totally built with vs2010 would have resolved this, but Brad even noted this problem when he originally posted the binaries. Any insight would be appreciated! I also encountered these issues. I ended up adding /FORCE:MULTIPLE to my link arguments. There is a field for that in the link topic of the project properties. -Fred ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org