Hi Paul,
In the OpenSceneGraph-2.9.9 dev release, and svn/trunk there is work
by Wang Rui on osgParticle this provides support for using shaders
with particles systems, there is also an example osgparticleshader
that will illustrate how to use it.
Robert.
On Wed, Sep 22, 2010 at 5:49 AM, Paul
Cool, thanks Robert. May have to keep an eye on the latest dev release
page from now on.
Regards.
On 09/22/2010 06:26 PM, Robert Osfield wrote:
Hi Paul,
In the OpenSceneGraph-2.9.9 dev release, and svn/trunk there is work
by Wang Rui on osgParticle this provides support for using shaders
Hi -just a quick one - Im delving into osg::Particle at the moment and I
wish to do some glsl processing on the geometry or whatever particle
template is used. Is this trivial ? and is there a way to set/get the
drawables in an osg Particle system?
Regards
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