Re: [osg-users] osg::Particle in shader get/set geometry [SEC=UNCLASSIFIED]

2010-09-22 Thread Robert Osfield
Hi Paul, In the OpenSceneGraph-2.9.9 dev release, and svn/trunk there is work by Wang Rui on osgParticle this provides support for using shaders with particles systems, there is also an example osgparticleshader that will illustrate how to use it. Robert. On Wed, Sep 22, 2010 at 5:49 AM, Paul

Re: [osg-users] osg::Particle in shader get/set geometry [SEC=UNCLASSIFIED]

2010-09-22 Thread Paul Pocock
Cool, thanks Robert. May have to keep an eye on the latest dev release page from now on. Regards. On 09/22/2010 06:26 PM, Robert Osfield wrote: Hi Paul, In the OpenSceneGraph-2.9.9 dev release, and svn/trunk there is work by Wang Rui on osgParticle this provides support for using shaders

[osg-users] osg::Particle in shader get/set geometry [SEC=UNCLASSIFIED]

2010-09-21 Thread Paul Pocock
Hi -just a quick one - Im delving into osg::Particle at the moment and I wish to do some glsl processing on the geometry or whatever particle template is used. Is this trivial ? and is there a way to set/get the drawables in an osg Particle system? Regards IMPORTANT: This email remains the