Re: [osg-users] trouble with flattening static transforms

2008-02-14 Thread Robert Osfield
Date: Tue, 29 Jan 2008 19:28:24 + From: Robert Osfield [EMAIL PROTECTED] Subject: Re: [osg-users] trouble with flattening static transforms To: OpenSceneGraph Users osg-users@lists.openscenegraph.org Message-ID: [EMAIL PROTECTED] Content-Type: text/plain; charset=ISO

[osg-users] trouble with flattening static transforms

2008-01-31 Thread Terry Welsh
Date: Tue, 29 Jan 2008 19:28:24 + From: Robert Osfield [EMAIL PROTECTED] Subject: Re: [osg-users] trouble with flattening static transforms To: OpenSceneGraph Users osg-users@lists.openscenegraph.org Message-ID: [EMAIL PROTECTED] Content-Type: text/plain; charset=ISO-8859-1 Hi Terry

[osg-users] trouble with flattening static transforms

2008-01-29 Thread Terry Welsh
So I have a big city database that I built in Creator with lots of external models loaded under transform nodes. I assumed that Optimizer could flatten this out for me with FLATTEN_STATIC_TRANSFORMS. Unfortunately, I only end up flattening 35 out of 911 transforms. Tracing through the code, I

Re: [osg-users] trouble with flattening static transforms

2008-01-29 Thread Robert Osfield
Hi Terry, You can't flatten a static transform when anything it its subgraph is shared with other transforms, if you do flatten it the the object is the trying to be in two places at one time, something it can't do, what happens to these objects is undefined, in fact quite rightly disallowed

Re: [osg-users] trouble with flattening static transforms

2008-01-29 Thread Bradford, Chase
, January 29, 2008 11:14 AM To: osg-users@lists.openscenegraph.org Subject: [osg-users] trouble with flattening static transforms So I have a big city database that I built in Creator with lots of external models loaded under transform nodes. I assumed that Optimizer could flatten this out for me