Date: Tue, 29 Jan 2008 19:28:24 +
From: Robert Osfield [EMAIL PROTECTED]
Subject: Re: [osg-users] trouble with flattening static transforms
To: OpenSceneGraph Users osg-users@lists.openscenegraph.org
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Date: Tue, 29 Jan 2008 19:28:24 +
From: Robert Osfield [EMAIL PROTECTED]
Subject: Re: [osg-users] trouble with flattening static transforms
To: OpenSceneGraph Users osg-users@lists.openscenegraph.org
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[EMAIL PROTECTED]
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Hi Terry
So I have a big city database that I built in Creator with lots of
external models loaded under transform nodes. I assumed that
Optimizer could flatten this out for me with
FLATTEN_STATIC_TRANSFORMS. Unfortunately, I only end up flattening 35
out of 911 transforms.
Tracing through the code, I
Hi Terry,
You can't flatten a static transform when anything it its subgraph is
shared with other transforms, if you do flatten it the the object is
the trying to be in two places at one time, something it can't do,
what happens to these objects is undefined, in fact quite rightly
disallowed
, January 29, 2008 11:14 AM
To: osg-users@lists.openscenegraph.org
Subject: [osg-users] trouble with flattening static transforms
So I have a big city database that I built in Creator with lots of
external models loaded under transform nodes. I assumed that
Optimizer could flatten this out for me
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