Re: [osg-users] vcpkg gl3+

2019-10-04 Thread Glenn Waldron
Gijsbert,

Using the default OSG build does NOT prevent you from using GL3 and GL4
features.  However, it will not support a CORE profile -- for that you'll
need to rebuild them yourself with the correct options. Hope this helps.

Glenn Waldron / osgEarth


On Fri, Oct 4, 2019 at 5:04 AM Gijsbert dos Santos 
wrote:

> Hi,
>
> Currently I'm using the vcpkg build of openscenegraph + osgEarth, but it
> seems that it defaults all of the build settings, which means that it's
> using mostly openGL2 functions. I'd like to use more modern openGL
> functions, but it's unclear to me how to actually make that happen.
>
> I'd like to use at least openGL 3, preferably the latest (currently 4.6).
>
> Do I need to manually build it from source or is there a way to make vcpkg
> cooperate a little?
>
> Thank you!
>
> Cheers,
> Gijsbert
>
> --
> Read this topic online here:
> http://forum.openscenegraph.org/viewtopic.php?p=76776#76776
>
>
>
>
>
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>
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Re: [osg-users] vcpkg gl3+

2019-10-04 Thread Chris Hanson
Try the

vckpg list OpenSceneGraph

and see what features it lists available.

On Fri, Oct 4, 2019 at 1:45 AM Gijsbert dos Santos 
wrote:

> Hi,
>
> Currently I'm using the vcpkg build of openscenegraph + osgEarth, but it
> seems that it defaults all of the build settings, which means that it's
> using mostly openGL2 functions. I'd like to use more modern openGL
> functions, but it's unclear to me how to actually make that happen.
>
> I'd like to use at least openGL 3, preferably the latest (currently 4.6).
>
> Do I need to manually build it from source or is there a way to make vcpkg
> cooperate a little?
>
> Thank you!
>
> Cheers,
> Gijsbert
>
> --
> Read this topic online here:
> http://forum.openscenegraph.org/viewtopic.php?p=76776#76776
>
>
>
>
>
> ___
> osg-users mailing list
> osg-users@lists.openscenegraph.org
> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
>


-- 
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[osg-users] vcpkg gl3+

2019-10-04 Thread Gijsbert dos Santos
Hi,

Currently I'm using the vcpkg build of openscenegraph + osgEarth, but it seems 
that it defaults all of the build settings, which means that it's using mostly 
openGL2 functions. I'd like to use more modern openGL functions, but it's 
unclear to me how to actually make that happen. 

I'd like to use at least openGL 3, preferably the latest (currently 4.6).

Do I need to manually build it from source or is there a way to make vcpkg 
cooperate a little?

Thank you!

Cheers,
Gijsbert

--
Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=76776#76776





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