Hello,
I haven't really been able to find a bitmap font in OSG. The closest I
could find was the DefaultFont in the osgText source code. I was hoping
there was an actual bitmap font class that I could use to create fonts
from an image. Anyone know of any?
Thanks,
Aaron
I have looked at ValueObject and was wondering why there is no option to save
an osg::Object or an osg::Referenced object. Is this an omission or intended?
Tony V
--
Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=65736#65736
Hi,
There is already a submission addressing this, but it wasn't merged yet.
http://forum.openscenegraph.org/viewtopic.php?t=15401
Cheers,
Jannik
--
Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=65731#65731
Hi,
The include/osgViewer/View include has that suspicious line:
template void setImagePager(const osg::ref_ptr* ip) {
setImagePager(ip.get()); }
which fails to compile on mac with :member reference base type 'const
osg::ref_ptr *' is not a structure or union
This pattern using
Hi.
What SVN revision is it? I can't find such a line in my r14769.
2015-11-22 17:02 GMT+07:00 philippe renon :
> Hi,
>
> The include/osgViewer/View include has that suspicious line:
>
> template void setImagePager(const osg::ref_ptr* ip) {
> setImagePager(ip.get());
I have a similar issue - I want to display animated cube maps, which will be
prerendered in blender, stored as videos and provided to OSG by ffmpeg.
My current plan is to load a single buffer of data for each cubemap, in a 1x6
'stack' and create my 6 osg images using a simple linear offset into
Hi,
It is in 3.4.0 and in head :
https://github.com/openscenegraph/osg/blob/master/include/osgViewer/View
Philippe.
Le Dimanche 22 novembre 2015 13h28, michael kapelko a
écrit :
Hi.
What SVN revision is it? I can't find such a line in my r14769.
2015-11-22
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