On Fri Feb 23, 2007 at 07:42:07AM +0100, Frank Barknecht wrote:
Hallo,
marius schebella hat gesagt: // marius schebella wrote:
no, that is a known problem which also appears under windows. but maybe
not under linux.
I've never encountered problem 1), the resizing, on my Linux machines.
On 23/02/2007, at 6.00, [EMAIL PROTECTED] wrote:
Is there a UB version of PMPD that I just have not been able to
locate?
Well. There is an intel build in the intel mac build of 'Pd extended
0.39.2 test 7'. You can get from Hans' site:
http://at.or.at/hans/pd/installers.html
Note that
On Thu, 2007-02-22 at 21:35 +0100, Frank Barknecht wrote:
This is possible a bit easier with this:
$ wget --mirror --no-parent https://www.cs.tcd.ie/~wardn1/PD_workshop/
You may want to delete some index-files afterwards.
FWIW, only yesterday I downloaded all of the mailing list
hello
you should put fluid~.pd_darwin under extra folder and fluid~help.pd
file under doc/5.reference folder.
just remember that fluid object needs fluidsynth library to
communicate with soundfont instruments.If you didn't install
fluidsynth, you can download the latest source code at
Hello Georg,
there are some workshop files collected at http://www.puredata.org/
docs/workshops, since last year there has been an ongoing workshop
philosophy and teaching Pd as a programming platform in University
discussions during PDDP meetings. Hopefully there will be more news
about
hi
jared wrote:
I downloaded the whole directory structure with wget !
Sorry, but what is wget? Where did you get it?
how about asking the all-wise trash heap? http://www.google.at/search?q=wget
mfg.uo.,dfg
IOhannes
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3) When you copy and paste (Ctrl-C, Ctrl-V in immediate succession), the
pasted object is in exactly the same position as the copied object (fine),
except that it is _underneath_, so when you click and drag it out of the way
you move the original instead, messing up your carefully placed patch
On 23/02/2007, at 2:12 PM, Stephen Sinclair wrote:
3) When you copy and paste (Ctrl-C, Ctrl-V in immediate
succession), the pasted object is in exactly the same position as
the copied object (fine), except that it is _underneath_, so when
you click and drag it out of the way you move
Hallo,
Stephen Sinclair hat gesagt: // Stephen Sinclair wrote:
3) When you copy and paste (Ctrl-C, Ctrl-V in immediate succession), the
pasted object is in exactly the same position as the copied object (fine),
except that it is _underneath_, so when you click and drag it out of the way
you
Frank Barknecht said :
Very nice workshop material - who made this ?
Nicholas Ward Job Title:Part-time Lecturer (MScMM)
Qualifications: M.A. Music Technology, M.Sc. Multimedia Systems
e-mail: Nicholas dot Ward at cs.tcd.ie
https://www.cs.tcd.ie/Nicholas.Ward/
that's exactly what i needed.
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Hi, wget is a Linux/Unix command line program, for downloading
files. You can get a Windows binary version here:
http://users.ugent.be/~bpuype/wget/
Rename the file to wget.exe and put it in the directory C:/WINDOWS
To test if its installed, open a command prompt and type:
wget -h | more
Then
Hi list
I would like to start working more with the .obj models in Gem, and i got
bored of the famous venus :) does anybody know where can i find some
otherones (i did not came so far with google) and i need an info on soft
(open-source would be great :) where I can design my own models. I ve
You can find models here:
http://www.turbosquid.com/
search for 'free'
On Feb 23, 2007, at 5:22 PM, Nikola Jeremic wrote:
Hi list
I would like to start working more with the .obj models in Gem, and
i got bored of the famous venus :) does anybody know where can i
find some otherones (i
Thanks, everyone, for the answers! Especially David for taking the time
to explain wget. I successfully retrieved the workshop files.
Much appreciated!
jared
-Original Message-
From: David Powers [mailto:[EMAIL PROTECTED]
Sent: Friday, February 23, 2007 4:07 PM
To: jared
Cc:
On 23/02/2007, at 19.01, jared wrote:
I can't seem to find a .dll file for fluid~. I've checked http://
pure-data.cvs.sourceforge.net/pure-data/externals/footils/fluid/
but can only seem to find fluid.pd and fluid~help.pd. Where else
might I look?
In Pd-extended 0.39.2 test 7 build
that is one hell of a lot of fun to play with.
padawan12 wrote:
On Wed, 21 Feb 2007 10:30:28 +0100
Frank Barknecht [EMAIL PROTECTED] wrote:
A couple of little improvements to specdelay to make it more useful as an
audio effect.
Hallo,
David Powers hat gesagt: // David Powers wrote:
It's the external file for darwin - ie. mac os x. I take it your on a
windows system, so you have little use for it. Instead you need
something like a file called fluid~.dll
I can't seem to find a .dll file for fluid~. I've checked
I know this probably falls into the category of string discussion, but
I'm interested if there are any solutions to this currently
employable:
I have a symbol that I'm splitting up in order to extract numerical
content from the text. I'm using zexy's s2l for this, then routing
the float data
Does anyone know if PdVst is being maintained at all?
http://crca.ucsd.edu/~jsarlo/pdvst/
I used it a few years back and it was really helpful, but the last zip
seems to have been created on 4/15/2004. has anyone tried to build it
using a more recent build of pd?
-josh
--
Hi,
None of those files are actually mine. All credit must go to Derek
Holzer and Sara Kolzer for putting the collection together. I got
them on a cd at a workshop given by them a couple of years ago and
popped them up there for some students.
Regards
Nick
On 22 Feb 2007, at 20:35, Frank
Excuse me Sara, Typo
Its Sara Kolster
On 23 Feb 2007, at 18:31, jared wrote:
Hi,
None of those files are actually mine. All credit must go to
Derek
Holzer and Sara Kolzer for putting the collection together. I
got
them on a cd at a workshop given by them a couple
jared wrote:
It's the external file for darwin - ie. mac os x. I take it your on a
windows system, so you have little use for it. Instead you need
something like a file called fluid~.dll
I can't seem to find a .dll file for fluid~. I've checked
hey, thanks again to everybody.
I just got wings3d and i love it. i will try later to make some things and
see how it is going. Blender is cool, but i did not find a way trough, to
lazy to learn something like this :) and thanx for the link to models.
greets
Nikola
On 2/23/07, [EMAIL PROTECTED]
Hi,
None of those files are actually mine. All credit must go to
Derek
Holzer and Sara Kolzer for putting the collection together. I
got
them on a cd at a workshop given by them a couple of years ago
and
popped them up there for some students.
Hallo,
padawan12 hat gesagt: // padawan12 wrote:
A couple of little improvements to specdelay to make it more useful as an
audio effect.
Very nice. Now one can do instant french filter house with it as well!
With under 100 objects:
$ grep obj specdelay~.pd | wc -l
98
Ciao
--
Frank
I can't seem to find a .dll file for fluid~. I've checked http://
pure-data.cvs.sourceforge.net/pure-data/externals/footils/fluid/
but can only seem to find fluid.pd and fluid~help.pd. Where else
might I look?
In Pd-extended 0.39.2 test 7 build for windows. See: http://at.or.at/
Hallo,
Luke Iannini (pd) hat gesagt: // Luke Iannini (pd) wrote:
I know this probably falls into the category of string discussion, but
I'm interested if there are any solutions to this currently
employable:
I have a symbol that I'm splitting up in order to extract numerical
content from
hello luke$
i don't have a real solution at hand right now, but you could send the
numbers over a socket using a [netsend]/[netreceive]-pair. if you strip
the symbol selector before sending, the [netreceive] interprets numeric
values as floats.
roman
On Fri, 2007-02-23 at 03:40 -0700, Luke
hello everyone
i am working on a gem-patch. i want to make the user feel like flying
freely through the 3d-space (what an ugly old-schooled sentence, i
know ;-).
the problem i have is, that when i rotate the world, i would like the
user to fly in the same direction, so that when moving the
Hi,
I am using msgfile to get a dataset and some parameters into PD
from another application. I understood that all I needed was
file1.jpg 1 2 3;
file2.jpg 3 4 2;
file3.jpg 1 1 1;
in a file, read it with read file.dat and I would have three entries
in the msgfile. It seems that I need to
Nikola Jeremic a écrit :
Hi list
I would like to start working more with the .obj models in Gem,
and i got
bored of the famous venus :)
hello, you might be interested by opening venus.obj or any other .obj
file with notepad or something like that.
pc
Hey all. I just downloaded a patch from this archive:
http://lists.puredata.info/pipermail/pd-list/2005-08/030467.html
I visited ydegoyon's site. I need spigot~ to run the patch. No chance
that spigot~ has been ported for Windows?
Thanks much,
Jared
On Sat Feb 24, 2007 at 03:10:17AM -, jared wrote:
Hey all. I just downloaded a patch from this archive:
http://lists.puredata.info/pipermail/pd-list/2005-08/030467.html
I visited ydegoyon's site. I need spigot~ to run the patch. No chance
that spigot~ has been ported for Windows?
Hey guys, forgot to tell you that I'm using Pd version
0.39.2-extended-test7-windows XP
Thanks.
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if you need it, maybe try pd-extended. the SConscript also builds it
h, I'm running 0.39.2-extended-test7 on XP and I can't find
itnot sure what SConscript isthanks for your help though!
jared
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On Fri Feb 23, 2007 at 10:57:11PM -0500, carmen wrote:
On Sat Feb 24, 2007 at 03:10:17AM -, jared wrote:
Hey all. I just downloaded a patch from this archive:
http://lists.puredata.info/pipermail/pd-list/2005-08/030467.html
I visited ydegoyon's site. I need spigot~ to run the
jared, instead of making a new thread, please reply to your original
post next time.
you can very easily make [spigot~] as an abstraction, see attached patch
spigot2~.pd
Description: Binary data
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which i just did, and posted it to another one of jared's trilogy of threads
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David Powers a écrit :
Ooohhh now you have me very curious... suddenly I envision creating
.obj objects based on data from pd itself! I assume you're hinting
that the format of .obj is simple enough you can make them without a
3d program?!
yes exactly
Sounds like a good job for Python (and
ooops, I forgot to attach the kind of .obj file that works with this
try, there it is in attachement.
With routing the # characters we can tell the number of vertices in the
file, that's why it has been modified a little bit,
pc
mtllib venus.mtl
g default
# vertices 711
# elements 1419
v 24.378
...which i just did, and posted it to another one of jared's trilogy of
threads
ahem, excuse me. I'm new here. Sorry if I have
questions...wait, I'm not sorry. Were you born with an innate
knowledge of PD? Do you notremember what it was like to be a
beginner? Jz.
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