Hi folks
Carlos - it looks like you got screwed by Quechup.
For those of you who don't know about it: I've only read about it -
not experienced it first hand, but it seems that this social
networking site, as soon as you join, sends an invitation (from you!)
to your entire address book without
Hallo,
[EMAIL PROTECTED] hat gesagt: // [EMAIL PROTECTED] wrote:
we have namespace prefixes for that, no?
i don't trust namespaces and that everybody
knows how to use it correctly
And namespaces don't really work well for binary objects (externals)
yet.
anyway I'll think to a more
Hallo,
Luigi Rensinghoff hat gesagt: // Luigi Rensinghoff wrote:
i was curious to check out that synth, but i get this error.
the screenshot i from ubuntu, but it was the same on OS X.
You can fix this by adding your polyWaveSynth directory to your
pd-path or copy over poly*.pd to that
Hi Phil~
Perhaps you could repackage the polyWaveSynth with the required
abstractions included, since they are very small in size to make much
of a difference? This might eliminate much of the frustration that
seems to be plaguing some people.
~Kyle
On 9/9/07, Frank Barknecht [EMAIL PROTECTED]
Hi Kyle,
I thought of doing that, but reconsidered because it seems like it might
lead to versioning problems, namespace clashes, multiple copies of
objects and possibly, dogs and cats sleeping together.
Or am I over-thinking it?
Phil
Kyle Klipowicz wrote:
Hi Phil~
Perhaps you could
Hallo,
Phil Stone hat gesagt: // Phil Stone wrote:
I am beginning to see that it might not be a good idea to expose all
those receives, even if the likelihood of name-collision is small. If
all patches were designed this way, there would be a great many possible
collisions, so the
hello,
i'm tring to do more physics on the GPU, and i'm facing some problems.
simulation results can be compute on texture (just like the wave example i send
month ago), so now i'd like to use this texture to move vertex.
if i acces to a texture with a vertex shader just like on a fragment
Hallo,
Ken Restivo hat gesagt: // Ken Restivo wrote:
2's complement from 64/Relative (Binary Offset)
2's Complement from 0 / relative (2's Complement)
Sign Magnitude / Relative (Signed Bit)
Sign Magnitude / Relative (Signed Bit 2)
Single Value
Hallo,
Phil Stone hat gesagt: // Phil Stone wrote:
I thought of doing that, but reconsidered because it seems like it might
lead to versioning problems, namespace clashes, multiple copies of
objects and possibly, dogs and cats sleeping together.
I've found an easier solution: add [declare
Frank Barknecht wrote:
Hallo,
Phil Stone hat gesagt: // Phil Stone wrote:
I thought of doing that, but reconsidered because it seems like it might
lead to versioning problems, namespace clashes, multiple copies of
objects and possibly, dogs and cats sleeping together.
I've found
Hallo,
oki, it was on boing so everyone here has already seen it, but still,
that's a mighty impressive lowtech solution to the multitouch
interface hype: http://blog.medallia.com/2007/06/dyesight.html
Shouldn't this Just Work(tm) with Gem's [pix_multiblob]?
Ciao
--
Frank Barknecht
really hope so!
On 9/9/07, Frank Barknecht [EMAIL PROTECTED] wrote:
Hallo,
oki, it was on boing so everyone here has already seen it, but still,
that's a mighty impressive lowtech solution to the multitouch
interface hype: http://blog.medallia.com/2007/06/dyesight.html
Shouldn't this Just
You are most likely turning on software rendering by accessing the texture
in the vertex shader.
Textures are uploaded as 8 bit per component which is the standard for
images and video. Changing this to 32 bit floats is extremely inefficient.
There might be a way to specify the GPU storage to be
On Sep 9, 2007, at 6:23 AM, Frank Barknecht wrote:
Hallo,
[EMAIL PROTECTED] hat gesagt: // [EMAIL PROTECTED] wrote:
we have namespace prefixes for that, no?
i don't trust namespaces and that everybody
knows how to use it correctly
And namespaces don't really work well for binary
hi,
could someone repeat when and where the chat session for pd
documentation will be on tuesday?
thanks,
marius.
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Phil~
I don't think it would cause problems if you keep them in a
subdirectory and addressed the abstractions with abs/foobar.pd type
naming. Does Pd search the patch's folder first for all non-native
objects before parsing the path? Also, this will all become resolved
once Pd-extended moves
Nifty, but looks limited. The actual technique used by Jeff Han's
group is not that complicated either. You just need good plexiglass
and a source of even lighting to shine down the edge of it. Then
point a webcam at it.
.hc
On Sep 9, 2007, at 12:32 PM, Frank Barknecht wrote:
Hallo,
Hallo,
Hans-Christoph Steiner hat gesagt: // Hans-Christoph Steiner wrote:
AFAIK, they work well for Pd objects and binary objects. The only
difference I know of is that with binaries, if you load and object
with the namespace prefix, then it will also claim the class name
without the
Hallo,
Phil Stone hat gesagt: // Phil Stone wrote:
That requires 40.0, right? Also, there doesn't seem to be a help
patch for [declare] -- I've seen it mentioned here on the list, but is
it documented anywhere? It looks like it would add [polyWaveSynth]s
folder to PD's path -- but how
On Mon, 3 Sep 2007, Alexandre Quessy wrote:
I enjoyed Miller's talk about Pd being already very interesting, and not
needing too much changes in the future, but I still think that some
things could be changed for the better, regarding symbols, threads,
docs, Gem, libraries, etc.
Miller's
On 9/8/07, Ken Restivo [EMAIL PROTECTED] wrote:
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On Sat, Sep 08, 2007 at 06:48:52PM -0400, Chuckk Hubbard wrote:
Hi. I acquired a p5 glove, and the Pd interface I found for it relies
on
OSCx. I've been trying to build it, having added -fPIC
Hello,
I've made the switch from Max/MSP to PD 1-1.5 years ago right before I
switched my OS to linux and I'm loving almost every moment of it. But
there is only one thing I got used to while I was using Max and after
all those months of PD programming, I still miss that feature that was
made
Kyle Klipowicz wrote:
Phil~
I don't think it would cause problems if you keep them in a
subdirectory and addressed the abstractions with abs/foobar.pd type
naming.
OK, I think it's starting to sink in. I can keep private abstraction
libraries inside my abstraction. Another advantage to
mami music wrote:
thanks batuhan
well latency is not an issue at this point.
I would be glad if you could help me out in setting the ogg-icecast
server.
im all ears
thanks
daniel
Daniel, sorry for the late response. I've been trying to get it to run
again so I can show you how to do
Kevin McCoy wrote:
If I made a guess I would check disks spinning up/down, power
management settings, things of that nature which may not necessarily
show in the CPU... but this is a really uneducated guess. Like Roman
said though, I would also be glad to only have xruns every 20
marius schebella schrieb:
hi,
could someone repeat when and where the chat session for pd
documentation will be on tuesday?
I think 18:00 UTC ?
LG
Georg
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Mathieu Bouchard wrote:
I think that the most important thing Pd needs at the moment is to get
away from sedimentary programming (that is, deposit more code on top of
the existing code) and metamorphic programming (applying intense peer
pressure on the sediment makes it harder), if you
On 09/09/2007, at 19.33, marius schebella wrote:
could someone repeat when and where the chat session for pd
documentation will be on tuesday?
It's nice to know that such meeting/chat has been meaning to happen.
- I've not come across it on this list, hence i guess it's been
fostered at
Hallo,
Phil Stone hat gesagt: // Phil Stone wrote:
Kyle Klipowicz wrote:
Does Pd search the patch's folder first for all non-native
objects before parsing the path?
I was wondering that same thing. If not, this method wouldn't work very
consistently.
Pd does search the current
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On Sun, Sep 09, 2007 at 12:52:54PM +0200, Frank Barknecht wrote:
Hallo,
Ken Restivo hat gesagt: // Ken Restivo wrote:
2's complement from 64/Relative (Binary Offset)
2's Complement from 0 / relative (2's Complement)
Sign
On Sep 7, 2007, at 11:15 AM, Spencer Russell wrote:
On 9/7/07, jasch [EMAIL PROTECTED] wrote:
i've had the same issue on ubuntu with extended (rev ?, i'd have to
go have alook):
screenshot here:
www.jasch.ch/dl/ds_davos_soundscape/Screenshot.png
/*j
Yup, that's just what I'm seeing,
Ok, thanks for clearing that up Frank! It's a bit of a tangle, but you
gave a nice explanation.
Messing with paths can be a real deterrence for people just looking to
briefly demo a patch. It looks like the easiest solution for Phil is
definitely to include these abs in a subdirectory then.
On Sep 9, 2007, at 5:05 PM, Steffen wrote:
On 09/09/2007, at 19.33, marius schebella wrote:
could someone repeat when and where the chat session for pd
documentation will be on tuesday?
It's nice to know that such meeting/chat has been meaning to happen.
- I've not come across it on this
You'll want to check out Desire Data, (it's alpha though). Lots of
great ideas in it.
.hc
On Sep 9, 2007, at 2:53 PM, Batuhan Bozkurt wrote:
Hello,
I've made the switch from Max/MSP to PD 1-1.5 years ago right before I
switched my OS to linux and I'm loving almost every moment of it. But
Kyle Klipowicz a écrit :
Until then, we just can't really expect the same crowd that
Pd-extended is marketed for to know much about cvs and setting up the
paths and stuff. It's better to take the high road and avoid elitist
isolationism and make things easy as possible for new users to dive
On Sun, 9 Sep 2007, marius schebella wrote:
I think that is true not only for code, but also for patches.
I don't make a distinction between patches and real code.
atm automatic testing is still very complicated to do (at least I would not
know how to write it). but testing could also be
On Sun, 9 Sep 2007, Hans-Christoph Steiner wrote:
Next meeting is Tuesday, Sept. 11th
* 10.00 Pacific Time
* 13.00 Eastern Time
* 18.00 UTC (GMT)
* 19.00 Central European
* 20.00 Eastern European
Either you mean BST (British Summer Time) instead of UTC, or you mean
that
Batuhan Bozkurt a écrit :
Hello,
I've made the switch from Max/MSP to PD 1-1.5 years ago right before I
switched my OS to linux and I'm loving almost every moment of it. But
there is only one thing I got used to while I was using Max and after
all those months of PD programming, I still
Chuckk Hubbard wrote:
On 9/8/07, *Ken Restivo* [EMAIL PROTECTED] mailto:[EMAIL PROTECTED]
wrote:
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On Sat, Sep 08, 2007 at 06:48:52PM -0400, Chuckk Hubbard wrote:
Hi. I acquired a p5 glove, and the Pd interface I found for it
On Mon, 3 Sep 2007 09:43:06 +0200
Steffen [EMAIL PROTECTED] wrote:
On 23/08/2007, at 15.13, Alexandre Castonguay wrote:
The papers for the convention are online at :
http://artengine.ca/~catalogue-pd/
Thanks! It's nice to be able to read them, even though one weren't
there. Two
Hello Andy,
Please send it to me and I'll add it at once :-).
Merci,
Alexandre
On Mon, 3 Sep 2007 09:43:06 +0200
Steffen [EMAIL PROTECTED] wrote:
On 23/08/2007, at 15.13, Alexandre Castonguay wrote:
The papers for the convention are online at :
http://artengine.ca/~catalogue-pd/
Entirely possible that it was too long ago... I tangled with these
issues in 2002-3...
d.
Frank Barknecht wrote:
Hallo,
Derek Holzer hat gesagt: // Derek Holzer wrote:
Check the linux-audio-user list archives regarding the filesystem you
use with JACK. I recall that ext3 gives huge
Now I'm just waiting for Kim to introduce it over on .microsound,
without mentioning boingboing.
;-)
~Kyle
On 9/9/07, Frank Barknecht [EMAIL PROTECTED] wrote:
Hallo,
oki, it was on boing so everyone here has already seen it, but still,
that's a mighty impressive lowtech solution to the
Hi all,
Andy Farnell's paper is now online:
http://artengine.ca/~catalogue-pd/PDCON-2007-FARNELL.pdf
A bientot,
Alexandre
On Sunday 09 September 2007 20:34:00 Alexandre Castonguay wrote:
Hello Andy,
Please send it to me and I'll add it at once :-).
Merci,
Alexandre
On Mon, 3 Sep
On Sun, 9 Sep 2007, Kyle Klipowicz wrote:
Yes, I can understand how that might be frustrating. That's why I
really enjoy keeping my personal settings in the .pdrc file on OS X or
Linux. With windows, this isn't an option, but a .bat file works well.
I definitely agree that the settings
Thanks very much Alexandre.
Andy
On Sun, 9 Sep 2007 21:59:17 -0400 (EDT)
Alexandre Castonguay [EMAIL PROTECTED] wrote:
Hi all,
Andy Farnell's paper is now online:
http://artengine.ca/~catalogue-pd/PDCON-2007-FARNELL.pdf
A bientot,
Alexandre
On Sunday 09 September 2007
Something jumps out at me:
../libOSC/libOSC.a
this should be -L../libOSC -lOSC (that's a little-L, on the second one there)
I can't remember... what's the name of that command you use to list
the libraries that a binary links to? (I'm sure I've used it once
before, but not everyday :)
On
pat wrote:
Batuhan Bozkurt a écrit :
Hello,
I've made the switch from Max/MSP to PD 1-1.5 years ago right before
I switched my OS to linux and I'm loving almost every moment of it.
But there is only one thing I got used to while I was using Max and
after all those months of PD
On Thu, Sep 06, 2007 at 09:04:43PM +0200, Steffen wrote:
This relates to your question. There is a tendency in thinking that
objects that can be build by using pure Pd object are better kept
build in pure Pd objects rather then coded as an external. That said,
it's not a universal truth.
Mathieu Bouchard a écrit :
On Sun, 9 Sep 2007, Kyle Klipowicz wrote:
Yes, I can understand how that might be frustrating. That's why I
really enjoy keeping my personal settings in the .pdrc file on OS X or
Linux. With windows, this isn't an option, but a .bat file works well.
With windows
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