I just spent the afternoon trying to achieve this effect, with little
success. Here is what I've been thinking, hopefully someone knows where I
am going wrong, or has some information they can share on the matter.
There needs to be a fade-in of the spectral envelope applied to signal 1,
ranging
Hallo,
Chris McCormick hat gesagt: // Chris McCormick wrote:
Chun, I am really interested in what tools you used to make this. Has it
been exhibited or screened anywhere?
It was performed at Make Art in Poitiers this year. The video is not
Pd, though: Chun's partner Oli uses Processing here.
Hallo,
Robert Scott hat gesagt: // Robert Scott wrote:
On Wednesday 24 October 2007 21:40, Frank Barknecht wrote:
Dug it up, attached.
Ciao
Thanks - I'll have a look at this. My ds abstractions can never properly
decide their painting order and often cause segfaults.
If your patch is
Am 24.10.2007 um 15:35 schrieb Robert Scott:
Hi,
What do most people do when they need a simple 2D slider, or 'xy pad'?
or just have a look in the helpfile of [cnv] there is a very simple
one, allthough you have to switch to edit mode.
max
___
marius schebella wrote:
ok, I just saw that pd-extended has a gem version from 12/2006. still,
loading a shader (fragment or vertex) crashes Pd...
marius.
does your card and/or driver support shaders?
the Gem-binary for windows is somewhat optimistic as to which things are
supported (it
I built a Pd-0.39.3-extended release for Debian/testing and Ubuntu
Gutsy, try it out and let me know how it works for you:
i just testet it a litte on gusty - great! all my audio patches work.
and the little things i did with pdp and gem work allright too.
thank you so much for building it!
I have the same problem. I think that [pix_alpha] has a bug somewhere
with MacIntel. On my other computer (PowerPc), no problem.
Jack
Le 25 oct. 07 à 04:05, marius schebella a écrit :
hi,
I uploaded screenshots from the gem alpha color bug here:
on my G4 laptop the problem is there. so it is not just MacIntel.
I have an ATI graphics card, if that is relevant.
tim
On 25/10/2007, at 1:35 PM, Jack wrote:
I have the same problem. I think that [pix_alpha] has a bug somewhere
with MacIntel. On my other computer (PowerPc), no problem.
My card is a NVIDIA GeForce 6600. I don't think that this card has no
shader support. according to
http://www.nvidia.com/object/geforce6_techspecs.html it has full openGL
support including 2.0.
the patch I tried to run is here
http://www.parasitaere-kapazitaeten.net/files/videomix.zip
marius.
marius schebella wrote:
My card is a NVIDIA GeForce 6600. I don't think that this card has no
shader support. according to
http://www.nvidia.com/object/geforce6_techspecs.html it has full openGL
support including 2.0.
you still need an uptodate _driver_!
w32 usually only comes with
ok,
driver upgrade did the job!
to come back to my problem:
this old windows version of gem does not support the multi texture
features of GEM (glsl) that were added after 12/2006... can you put a
more recent windows version online? thank you.
marius.
IOhannes m zmoelnig wrote:
marius
Am 25.10.2007 um 01:29 schrieb Ed Kelly:
no idea what's going on. It's fairly complex. It uses only 17% cpu
for the pd process but the gui uses something about 95%.
Ah. I'm so bad at documenting my projects, but I'm insanely busy
right now with teaching. Believe me - I'm quite profoundly
Hello Tim,
Here, no problem on :
G4 (old big tower) with ATI Rage128Pro – Macosx.4.8 – Pd version
0.39.2-extended-rc3 – Gem 0.91-cvs
G4 (laptop) with GeForce FX Go5200 – Macosx.4.10 – Pd version 0.39.3-
extended – Gem 0.91-cvs
But i remember i have some problems with [pix_alpha] on MacIntel
oops,
silly me. it works fine here.
I can test on some other machines if that is needed, macintel and
ppc.
tm
On 25/10/2007, at 4:42 PM, Jack wrote:
Hello Tim,
Here, no problem on :
G4 (old big tower) with ATI Rage128Pro – Macosx.4.8 – Pd version
0.39.2-extended-rc3 – Gem 0.91-cvs
G4
I would like to hear iohannes or chris opinion on that. should I file a
bug report? is it a bug at all, or am I just doing something wrong. or
should I mail this to the gem-dev list?
marius.
Tim Boykett wrote:
oops,
silly me. it works fine here.
I can test on some other machines if
On Wed, 24 Oct 2007, Chris McCormick wrote:
On Tue, Oct 23, 2007 at 03:03:22PM -0400, Mathieu Bouchard wrote:
On Tue, 23 Oct 2007, Jamie Bullock wrote:
BUT, I don't think dynamic patching in Pd as it currently stands is
officially supported (by Miller),
It's quite useless to say that, unless
ola,
preparing piksel event
( that will be streamed this year )..
just released a pdp_frei0r object :
http://www.artefacte.org/pd
as frei0r seems an accepted standard between
FLOSS video application..
( but still very incomplete
for computer vision )
it has to be improved,
and we'll talk of
Steffen Juul wrote:
Hence im afraid it's on your side, Marius. Have you got the
opportunity to dl (the 24/10 autobuild) via another internet connection?
Did the version Roman provided work?
I would be glad to find the error, even if it is on my side. the
sourceforge link worked perfectly.
On Tue, 23 Oct 2007, Miller Puckette wrote:
I agree it would be excellent to have the font come out the same size
on all platforms (and also that it agree at least approximately with
the sizes of the old fonts used). But, as a fallback, when the font
shows up at the wrong size, I think it's
On Tue, 23 Oct 2007, Hans-Christoph Steiner wrote:
desire - cnv
desire - drawcurve
desire - drawsymbol
desire - filledcurve
desire - filledpolygon
It's useless to list all of those separately, because they are essentially
the same as pd's internal classes of the same name.
_ _ __ ___
ola,
preparing piksel event
( that will be streamed this year )..
just released a pdp_frei0r object :
http://www.artefacte.org/pd
as frei0r seems an accepted standard between
FLOSS video application..
( but still very incomplete
for computer vision )
it has to be improved,
and we'll talk of
On 25/10/2007, at 21.19, marius schebella wrote:
Steffen Juul wrote:
Hence im afraid it's on your side, Marius. Have you got the
opportunity to dl (the 24/10 autobuild) via another internet
connection? Did the version Roman provided work?
I would be glad to find the error, even if it
What is the latest version of pd which runs under Win98SE?
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Steffen Juul wrote:
Is there a way to limit the download speed?
`curl` can with the '--limit-rate' parameter. So something along the
line of:
$ curl --limit-rate 100K http://path/to/autobuild/dmg dmg # dl @ 100K/s
no, speed limit does not help either :(
marius.
On Tue, 23 Oct 2007, Roman Haefeli wrote:
the main problem with dynamic patching is, that it is very likely, that
it causes audio drop-outs.
It wouldn't take much code to introduce something that can wrap dynamic
patching in a way that prevents any DSP recompilation at the wrong moment.
On Wed, 24 Oct 2007, Jamie Bullock wrote:
http://lists.puredata.info/pipermail/pd-list/2007-09/053892.html
...unless you are interested in the philosophical aspects of whether
crashing is a feature of pd, and the meaning of unexpected in the
context of the following:
init is one of many
thanks sevy!
Yves Degoyon [EMAIL PROTECTED] wrote:
ola,
preparing piksel event
( that will be streamed this year )..
just released a pdp_frei0r object :
http://www.artefacte.org/pd
as frei0r seems an accepted standard between
FLOSS video application..
( but still very
On Mon, 22 Oct 2007, Andrew Brouse wrote:
I also always understood the notion of Politically Correct' - a
critical term which originated in the left, but has now been co-opted by
the right - to indicate the tendency, of some, to be more interested in
linguistic semantics than material
On 13/10/2007, at 21.19, Thomas Jeppesen wrote:
So are there anyone out there experimenting with reverb-algorithms in
pd? And are you willing to share your patches?
Hey Thomas. See also Andy's fibonacci reverb:
http://www.obiwannabe.co.uk/html/toys/fiboverb/fiboverb.html
./pdp_frei0r.pd_linux: ./pdp_frei0r.pd_linux: undefined symbol: pdp_gensym
pdp_frei0r: can't load library
i get this when trying to compile
pp
[EMAIL PROTECTED] wrote:
ola,
preparing piksel event
( that will be streamed this year )..
just released a pdp_frei0r object :
On Mon, 22 Oct 2007, Martin Peach wrote:
Mathieu Bouchard wrote:
A very simple way to explain aliased frequencies would be: spin a bicycle
wheel. When you accelerate it beyond a certain point, it will begin to look
like it's going backwards instead. This is because the wheel speed,
together
On Thu, 2007-10-25 at 16:22 -0400, Mathieu Bouchard wrote:
On Tue, 23 Oct 2007, Roman Haefeli wrote:
the main problem with dynamic patching is, that it is very likely, that
it causes audio drop-outs.
It wouldn't take much code to introduce something that can wrap dynamic
patching in a
On Mon, 22 Oct 2007, Charles Henry wrote:
Vision doesn't work exactly like a camera.
Right. Somehow I confused two things. A maximum frequency is only called
Nyquist if it involves sampling and aliasing. There are several maximum
frequencies that can be computed for the eye for different
On Mon, 22 Oct 2007, Martin Peach wrote:
No. The spokes just look blurred. Have you? If you try it at night under
a streetlamp then you get the effect. I'm sure I have analog eyes ;)
You have seen a lot of analog equipment and you know that it does
time-wise sampling. analog vs digital is
Hi,
take a look at the patch i have made
I think it should restart the movie when it finishes, but no..
I know i could use [loop but im trying this...
br.
GARFF
_
Express yourself instantly with MSN Messenger! Download today it's
what you do in your patch, is trigger pdp_qt~ with a zero before the
object has finished it's output.
what you should do, to get the loop working is to add a [delay] before
frame 0 is triggered. I don't know if it should be a [delay 0] or a
[delay 40]. the delay could be related to the
On Tue, 23 Oct 2007, Andy Farnell wrote:
There are some other interesting effects if watching a spinning wheel
made of black and white spokes, some people see colour flashes at
certain speeds where the cones are tricked into firing instead of the
rods. But I've never seen the wheel spin
Whoa, that's old. Try the latest release, it might work. Otherwise,
I'd try a live GNU/Linux CD like pure:dyne.
.hc
On Oct 25, 2007, at 4:04 PM, Dudley Brooks wrote:
What is the latest version of pd which runs under Win98SE?
___
On Oct 25, 2007, at 3:18 PM, Mathieu Bouchard wrote:
On Tue, 23 Oct 2007, Miller Puckette wrote:
I agree it would be excellent to have the font come out the same size
on all platforms (and also that it agree at least approximately with
the sizes of the old fonts used). But, as a fallback,
On Oct 25, 2007, at 4:12 PM, marius schebella wrote:
Steffen Juul wrote:
Is there a way to limit the download speed?
`curl` can with the '--limit-rate' parameter. So something along
the line of:
$ curl --limit-rate 100K http://path/to/autobuild/dmg dmg # dl @
100K/s
no, speed limit
On Oct 25, 2007, at 3:21 PM, Mathieu Bouchard wrote:
On Tue, 23 Oct 2007, Hans-Christoph Steiner wrote:
desire - cnv
desire - drawcurve
desire - drawsymbol
desire - filledcurve
desire - filledpolygon
It's useless to list all of those separately, because they are
essentially the same
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