Sounds like you are using an old version of [hid] which would segfault
when certain things were reported. Try the latest Pd-extended or source
from SVN.
.hc
On Wed, 20 Aug 2008, Ctrl Alt Back wrote:
Hello,
i am trying to make EU3C Gamepad MegaPlayer USB working,
failing to open it with
Pd doesn't really work with 8.5.
.hc
On Thu, 21 Aug 2008, michael noble wrote:
I am running the 8.5.x, and I had read about some issues with that. I was
just curious that I have no issues with 0.41 vanilla. Thanks for your
reply.
-michael
--
networking practice for sound
patrick wrote:
talking about it on #dataflow, patko and claudiusmaximus agree on using
udp. i will use mrpeach/net external for this.
as i haven't followed the discussion on IRC, i would be interested in
how come?
afaics, using mrpeach/net will reduce the network bandwidth eventually
at
Hallo,
patrick hat gesagt: // patrick wrote:
talking about it on #dataflow, patko and claudiusmaximus agree on using
udp. i will use mrpeach/net external for this.
You can use UDP with netsend/netreceive as well, just give it an
argument of 1.
Ciao
--
Frank
Frank Barknecht wrote:
Hallo,
patrick hat gesagt: // patrick wrote:
talking about it on #dataflow, patko and claudiusmaximus agree on using
udp. i will use mrpeach/net external for this.
You can use UDP with netsend/netreceive as well, just give it an
argument of 1.
ah thanks frank
Hallo,
IOhannes m zmoelnig hat gesagt: // IOhannes m zmoelnig wrote:
Frank Barknecht wrote:
Hallo,
patrick hat gesagt: // patrick wrote:
talking about it on #dataflow, patko and claudiusmaximus agree on using
udp. i will use mrpeach/net external for this.
You can use UDP with
Adityo Pratomo wrote:
Hi there everyone, i have a question here. How can i write different
images on every different sides of a cube in GEM?
Maybe (probably?) there is a more elegant / OpenGL-native way, but I'd
make a cube out of 6 [square]s with appropriate transformations.
[separator]
On Thu, Aug 21, 2008 at 12:09:06AM -0400, marius schebella wrote:
somehow the Pd community is a premature ejaculation of next century's
political and societal structure.
Oh boy, I really hope not! ;)
Chris.
---
http://mccormick.cx
Claude Heiland-Allen wrote:
Adityo Pratomo wrote:
Hi there everyone, i have a question here. How can i write different
images on every different sides of a cube in GEM?
Maybe (probably?) there is a more elegant / OpenGL-native way, but I'd
make a cube out of 6 [square]s with appropriate
I was trying to figure out how is the best way to separate individual
letters in a textfile parsed by puredata.
This is for generate real time bytes for an alphanumeric display.
is something that I can do directly from keyboard this way:
[key] (entry abc 123 )
|
[prepend add2]
|
[97 98 99 32 49
and how can i use that uv-mapping? pdp or pidipi or pixeltango maybe?
On 8/21/08, marius schebella [EMAIL PROTECTED] wrote:
Claude Heiland-Allen wrote:
Adityo Pratomo wrote:
Hi there everyone, i have a question here. How can i write different
images on every different sides of a cube in GEM?
I once thought that, Hey, if I take a two-by-four that is long enough to
cover all the keys on a piano, and slam it down on all the keys at one time,
that I would thus create every other piece ever written, or that will be
written... I have since grown up...
I don't think any court would allow
glerm soares wrote:
I was trying to figure out how is the best way to separate individual
letters in a textfile parsed by puredata.
This is for generate real time bytes for an alphanumeric display.
is something that I can do directly from keyboard this way:
[key] (entry abc 123 )
|
[prepend
Adityo Pratomo wrote:
and how can i use that uv-mapping? pdp or pidipi or pixeltango maybe?
no, I have not figured out a method yet to do this inside the pd world.
for now you really have to go with the solution claude posted.
marius.
On 8/21/08, marius schebella [EMAIL PROTECTED] wrote:
Thanx a lot Martin!
this object was exactly the magic word for this project. ;)
cheers
glerm
2008/8/21 Martin Peach [EMAIL PROTECTED]
glerm soares wrote:
I was trying to figure out how is the best way to separate individual
letters in a textfile parsed by puredata.
This is for
oh okay, got it.. i should give it a go.. Thank you very much :)
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Mike McGonagle wrote:
I once thought that, Hey, if I take a two-by-four that is long enough
to cover all the keys on a piano, and slam it down on all the keys at
one time, that I would thus create every other piece ever written, or
that will be written... I have since grown up...
I don't
On Thu, Aug 21, 2008 at 11:44 AM, marius schebella
[EMAIL PROTECTED] wrote:
Mike McGonagle wrote:
I once thought that, Hey, if I take a two-by-four that is long enough to
cover all the keys on a piano, and slam it down on all the keys at one time,
that I would thus create every other piece
As far as I know the UV thing is as much about the cube as it is the
texture?
Even if you play with the texture coords, the textures on the cube does
not wrap over the edges.
This leads me to believe that the cube is actually 6 squares put
together. So that is certainly the best thing to
You're conflating logic with human laws. They share nothing.
On Thu, 21 Aug 2008 12:44:13 -0400
marius schebella [EMAIL PROTECTED] wrote:
Mike McGonagle wrote:
I once thought that, Hey, if I take a two-by-four that is long enough
to cover all the keys on a piano, and slam it down on all
You would have to have a texture prepared for folding over the six sides.
In most cases this would involve a larger power of two texture with the
cross shaped texture inside it. For something like a movie file this would
be impractical. Building this in GEM is the most flexible method.
Ben, I
I'm agree with this, and not only with [netsend]. Sending datas using
PHP (FUDI messages) to a [netreceive] (TCP or UDP) cause sometimes
dropouts. I am forced to open and to close connection often to see
things work properly.
Maybe a [netreceive] problem ?
++
Jack
Le 21 août 08 à 10:42,
Tis is called 'Creative Destruction'. This is a concept introduced by
Schumpeter. You need to stop what you do before (to turn the page) to
develop your activity in the economic field.
++
Jack
Le 21 août 08 à 06:06, Thomas Grill a écrit :
It might be interesting to know that the LEGO
If anyone does make a cube from squares please do publish it for others!
(perhaps in the gem abstractions folder?)
I made a cube of curve3d objects... Which is certainly not great in
terms of performance as a normal cube! I never published it, if there is
interest I'll stick it in Gem SVN.
.b.
'Creative Chaos' man,
that's what CC was for
but if you see a poor lawyer out there,
missing fuel for his 4x4,
give him some pipas,
so that he doesn't die of hunger
i think all the system was invented for lawyers and police
and not the contrary
hasta pronto
sevy
Jack wrote:
Tis is called
You have something on :
http://en.wikipedia.org/wiki/Creative_destruction
This was just a remark to give a name about this practice, nothing else.
That is what LEGO did because I think that their historical activity
leading it directly into the wall. This is what do a lot of companies
in fact
Damian Stewart wrote:
Darren Kelly wrote:
Or are there other setting I need to use to ensure PureData detects
the system audio settings ?
you've tried going to Pd-Preferences-Audio Settings, yes?
Hi Damian, that's all it was, many thanks, Darren
--
Darren Kelly, BSc, PhD
phone: +61 (2)
Does anyone have a simple example of a FEM/MSD sound
made only from elementary vanilla filters [rpole/zero]
(not externals) that they would like to share please?
I know some examples have been posted before but I searched
and couldn't find what I wanted.
cheers,
Andy
--
Use the source
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