[PD] 'pure' pd DSP abstractions wanted!

2008-08-24 Thread Jamie Bullock
Hi everyone, I'm looking self-contained DSP abstractions that only use Pd - no externals. Things like reverbs, different types of filters, delays, a pitch shifter, harmonizer -- a kind of basic 'FX' toolbox. I'm thinking very much along the lines pdmtl/fx.* but without the external

Re: [PD] Writing texture to different sides of cube in GEM

2008-08-24 Thread Steffen Leve Poulsen
Adityo Pratomo skrev: i've tried this method yesterday, buat still found it hard to stick the square's edge to form a cube. It still looked like a cube, but it's not solid try attached. .:..:..:..:. mvh Stef #N canvas 513 3 538 473 10; #X declare -lib gem; #X obj 131 41 declare -lib

Re: [PD] 'pure' pd DSP abstractions wanted!

2008-08-24 Thread Jamie Bullock
On Sun, 2008-08-24 at 09:54 -0400, Enrique Erne wrote: Hi Jamie It's not much but might be helpful to port other stuff to purepd. you'll find gt~.pd (~) lt~.pd (~) sgn~.pd http://www.netpd.org/eni/purepd/ That's great actually, and I'd love to contribute back into this. However, if

[PD] 'pure' pd DSP abstractions wanted!

2008-08-24 Thread Anton Hörnquist
Hi, I'm looking self-contained DSP abstractions that only use Pd - no externals. Things like reverbs, different types of filters, delays, a pitch shifter, harmonizer -- a kind of basic 'FX' toolbox. The jon~ reverb abstraction I posted to the list does not require any externals:

Re: [PD] 'pure' pd DSP abstractions wanted!

2008-08-24 Thread Enrique Erne
Anton Hörnquist wrote: In my view jon~ is open source so feel free to use it in any way. I'm not sure how to... well.. document this. What's the best and simplest way? Should I write something about it in the help patch? What license should I use - GPL? Any hints about this are appreciated.

Re: [PD] Writing texture to different sides of cube in GEM

2008-08-24 Thread Kyle Klipowicz
Yes! That is sweet. Thanks! ~Kyle On Sun, Aug 24, 2008 at 4:33 AM, Steffen Leve Poulsen [EMAIL PROTECTED] wrote: Adityo Pratomo skrev: i've tried this method yesterday, buat still found it hard to stick the square's edge to form a cube. It still looked like a cube, but it's not solid

Re: [PD] Writing texture to different sides of cube in GEM

2008-08-24 Thread Adityo Pratomo
wow, thank you very much. I'll give it a try.. On 8/24/08, Steffen Leve Poulsen [EMAIL PROTECTED] wrote: Adityo Pratomo skrev: i've tried this method yesterday, buat still found it hard to stick the square's edge to form a cube. It still looked like a cube, but it's not solid try attached.

[PD] limit CPU usage

2008-08-24 Thread Ignacio Viano
Is there any way of limiting PD's CPU usage under OS X 10.5? Thank you Ignacio ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list