On Wed, Apr 07, 2010 at 02:14:21PM +0200, András Murányi wrote:
On Wed, Apr 7, 2010 at 8:26 AM, colet.patr...@free.fr wrote:
is there another project as sophisticated as memento but working on all
platforms?
There is SSSAD and some more nifty abstractions built upon it. Dunno if
Frank Barknecht wrote:
On Wed, Apr 07, 2010 at 02:14:21PM +0200, András Murányi wrote:
On Wed, Apr 7, 2010 at 8:26 AM, colet.patr...@free.fr wrote:
is there another project as sophisticated as memento but working on all
platforms?
There is SSSAD and some more nifty abstractions built
Implement the i2c stuff in Pduino? I don't really know how it should
look since I haven't ever used I2C. It won't be technically hard, its
more about representing the I2C messages so that they make sense
.hc
Marco Donnarumma wrote:
Ok, I would be glad to help too, although my competences in
Frank Barknecht wrote:
On Sun, Apr 04, 2010 at 11:22:10PM +0200, David Schaffer wrote:
Hi there,
I recently upgraded to the latest version of Pd extended and my
memento setups don't seem to work anymore... it says it can't
create pool RRADICAL ... What can I do to make it
On Thu, Apr 08, 2010 at 12:32:07PM -0400, Hans-Christoph Steiner wrote:
Frank Barknecht wrote:
Personally I use sssad now, and it's used throughout the rj library as
well. I
think, its design is a bit easier to follow and maybe even cleaner. It
doesn't
include an actual object to
Workshop: Max/MSP and Pure Data for Interactive Music
Arizona State University West Campus
Saturday May 1, 10am-5pm Cost: $50
This is a one-day workshop led by Andrew May and Barry Moon. May is a
composer specializing in real-time computer processing of acoustic sources.
His regression analysis
Hi,
I'm working on a patch that has 16 [pix_film]s each one playing back a
short loop of video; videos are approx 400x700 size, encoded with
Animation and have an alpha channel.
On a PC with a 2.5GHz dual core (T9300) and Windows, it _almost_ works
smoothly: with 10-12 videos it is just
Hi all
I found that doing (officially unsupported) dynamic removal of objects
causes a redraw of the dsp graph. Especially in big patches this can
lead to audio drop outs. There seems to be a (linear?) relationship
between the number of objects(connections?) in a patch and the time it
takes for
This was first presented in the Second Puredata International
Convention, in which I thank Mathieu again as well as the other people
involved in the production of it - the event was basically a turn point
in my life for the better :) But the work I presented then seems to
have disappeared
There seems to be a (linear?) relationship between the number of
objects(connections?) in a patch and the time it takes for the dsp graph
to be redrawn. At least I think the drop outs are related to the dsp
graph redrawing because of the following observation:
This is because Pd doesn't
What I have tried in the past is run one pd for audio and another one
for GEM stuff, which worked rather well. I wonder if it would make sense
to do the same with 2 pd instances doing audio, and exchange audio
between them. Maybe I could try that with Jack. But I think the latency
will be
Roman Häfeli wrote :
Now you made it worse than it really is. Actually, it will end up as:
1.23457e+06 or 1234570. It's true though, the reformatting truncates
significant digits. Actually, the only way I can think of to store
32bit-float numbers with full precision in Pd is to write to
Hi,
how can I check, whether an installation of pd-extended
is complete and ok beside the it beeps when I call
the audio check functionality in the menu of pd?
Best regards,
mcc
--
Please don't send me any Word- or Powerpoint-Attachments
unless it's absolutely neccessary. - Send simply
Hi,
I'm trying to use gemmouse with pix_data to get the color values of
pixels in an image under the mouse. gemmouse and pix_data use different
co-ordinates? Is there a simple way to do this. It would be simpler if
pix_draw put the image I was looking at into the bottom left of the gem
window but
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