At 08:56 a.m. 14/10/2011, you wrote:
On 14/10/11 14:44, tim vets wrote:
John Cage's 4'33'' in one object
I think it needs three, the environment is part of it!
+ the piece is in three movements!
cheers,
kristof
--
but does the piece include the environment, or does it include the
environment plus a replica of it through loudspeakers?
2011/10/16 kristof lauwers p...@kristoflauwers.domainepublic.net
At 08:56 a.m. 14/10/2011, you wrote:
On 14/10/11 14:44, tim vets wrote:
John Cage's 4'33'' in one
tim vets wrote:
but does the piece include the environment, or does it include the
environment plus a replica of it through loudspeakers?
Since the loudspeakers are part of the environment, it would be very
unadvised to play such a piece in presence of picky musicologists. This
cause cause
here's martin,
is this the little tweak it needed?
single_line_of_code_music-ii.pd
Description: Binary data
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further condensing of martin's patch:
single_line_of_code_music-iv.pd
Description: Binary data
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Hello dear Pd users and developers,
I have a basic problem: on my system (debian sid, i386) Pd 0.43+ as well
as Pd-extended 0.42.5 both have very low gui performance (sometimes it takes
couple of seconds to update). It's happening even if I have one object
in a maximized window and try to move it
On 16/10/11 19:29, tim vets wrote:
but does the piece include the environment, or does it include the
environment plus a replica of it through loudspeakers?
indeed, I think you are right, no need for the speaker stobe involved at all.
But some sense of a start, an end, a musical structure is
Le 2011-10-16 à 17:17:00, Yury Bulka a écrit :
I think this can be somehow related to the GUI rewrite (fonts? UTF-8
support?), because Pd-vanilla 0.42.x was running quite well.
It's hard to believe UTF-8 support could be related to that. The new UTF-8
support code in Pd is only used when
any thought about this?
http://createdigitalmusic.com/2011/10/csound-for-live-the-power-of-csound-in-ableton-with-or-without-any-coding/
--
Marco Donnarumma
Independent New Media and Sonic Arts Practitioner, Performer, Teacher
ACE, Sound Design MSc by Research (ongoing)
The University of
Thank you for your reply,
Mathieu Bouchard ma...@artengine.ca writes:
How much CPU does Pd (both halves of it) really use while it's acting
slow ? That could be a big hint either way. In the process list («ps»
or «top»), see whether «pd» has a big %, and see whether «pd-gui» has
a big %.
I
Regarding 4 '33 ',
we forgot an important detail, an indication of interpretation on the
partition.
I rectified my proposal by including this detail.
Even in humour, precision seems to me important.
Au plaisir
Tad
kristof lauwers a écrit :
At 08:56 a.m. 14/10/2011, you wrote:
On 14/10/11
Hmm... several things changed that could be relevant.
One thing that might be worth doing is running pd -d 1 and seeing
if there's any obvious difference in the amount of data flowing from Pd
to the GUI process.
I gather that 'sid' refers to the very latest unstable version of Debian,
so
ok.
thanks matju for the comment, I got your point - it's very similar to what
thought.
About 4'33 I have I variation also;
0) Don't use a clock - try to measure the time with your time subective
impression,
1 min) Close Puredata all the software, shut down the system, turn off
computer.
2
Let me thank the author for his invaluable contribution to
the free software world, and to the concept of live electronics [music]:)
Miller Puckette m...@ucsd.edu writes:
Hmm... several things changed that could be relevant.
One thing that might be worth doing is running pd -d 1 and seeing
Hmm... I'm really liking this line from the terminal window (pd log
but not really a message from Pd I don't think):
XIO: fatal IO error 11 (Resource temporarily unavailable) on X server :2
after 11214 requests (11213 known processed) with 0 events remaining.
I don't know what it means
Miller Puckette m...@ucsd.edu writes:
XIO: fatal IO error 11 (Resource temporarily unavailable) on X server :2
after 11214 requests (11213 known processed) with 0 events remaining.
Oh, this happened when I closed the window (may be related to window
manager). I tried from another one,
I've found the point. It was somehow related to my videocard's hardware
acceleration: when I disabled it, Pd worked perfectly.
I'm sorry for bothering you with this...
However, if I will find a solution, I will post it here, just in case
someone has same videocard I have (Radeon 7000/VE).
Hello,
Is there an object that will hold a number it has received and wait for an
incoming bang to go ahead and SEND that number through its output?
Or is there a way to make this work?
I would need this to work more than once.
For example:
*send 41 to object*, *send bang which releases 41 from
Hello,
[value] seems to be the object you are looking for
Colet Patrice
- Mail original -
De: Sebastian Valenzuela svalenzuelamu...@gmail.com
À: Pure Data Forum pd-list@iem.at
Envoyé: Lundi 17 Octobre 2011 03:14:39
Objet: [PD] Hold integer until bang object??
Hello,
Is there an
Or [float]?
On Sun, Oct 16, 2011 at 9:42 PM, Patrice Colet colet.patr...@free.frwrote:
Hello,
[value] seems to be the object you are looking for
Colet Patrice
- Mail original -
De: Sebastian Valenzuela svalenzuelamu...@gmail.com
À: Pure Data Forum pd-list@iem.at
Envoyé: Lundi
Le 2011-10-16 à 20:14:00, Sebastian Valenzuela a écrit :
Is there an object that will hold a number it has received and wait for
an incoming bang to go ahead and SEND that number through its output?
If that's an integer (as you say in the subject line), you use [i], alias
[int].
For a
Hello,
Is there an object that will hold TWO numbers it has received and wait for
an incoming bang to go ahead and SEND them through its output?
Or is there a way to make this work?
I would need this to work more than once.
For example:
*send 0.123 1500 to object*, *send bang which releases
you can send as many numbers and objects as you like into the right inlet of
[list], and then bang the left inlet to spit them out.
maybe include [list trim] after the list object to get rid of the list
header if it is troubling.
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