[PD] [VBAP] multiple sound sources

2013-04-10 Thread Raphael Raccuia
Hi, I'm writing a spatialisation patch for 3 or 4 sound sources. I didn't found the way to control them with a unique vbap object, as ambiencode does... I think it's not possible, but I ask just to be sure. thank you r ___ Pd-list@iem.at mailing list

[PD] Fwd: Working RPI Soundcards (was raspberry pi user experience)

2013-04-10 Thread Julian Brooks
-- Forwarded message -- From: Julian Brooks jbee...@gmail.com Date: 10 April 2013 10:00 Subject: Re: [PD] Working RPI Soundcards (was raspberry pi user experience) To: Johann Diedrick jdiedr...@gmail.com Yes indeed, but not for 6 (5.1) outs. On 9 April 2013 21:56, Johann

Re: [PD] 2D slider

2013-04-10 Thread Nicolas Montgermont
[gcanvas] n Le 10/04/13 01:26, Ryan Smith a écrit : The grid object would probably work for you. On Tue, Apr 9, 2013 at 3:26 PM, Thomas Mayer tho...@residuum.org wrote: Hello, is there a 2D slider object, similar to a combination of a hslider and vslider, something like the Kaoss Pad

[PD] git repositories for all of pure-data/trunk?

2013-04-10 Thread Jamie Bullock
Hi, I notice git repositories exist for the Pd and Pd-extended sources, but not for externals, abstractions or any of the other stuff currently in pure-data/trunk. Has there been any discussion about switching all of this over to git? Jamie ___

Re: [PD] flip image in glsl

2013-04-10 Thread Jack
Le 10/04/2013 07:48, Patrice Colet a écrit : Hi Jack, the fragment code is now very short and much more elegant, certainly faster than using conditions, I guess this is due to [pix_info] that is computing dimensions of the resulting texture. This procedure seems to work for horizontal

Re: [PD] Drawing a sine function dynamically in Gem

2013-04-10 Thread Roman Haefeli
On Mit, 2013-04-03 at 11:59 +0200, Cyrille Henry wrote: hello, you have lot's of solution to draw a sinus curve in Gem. [...] you can also do like in openGL : using GEMglBegin, GEMglVextex (many of them thanks to an iterative loop), and GEMglEnd I'm interested in understanding that

Re: [PD] Drawing a sine function dynamically in Gem

2013-04-10 Thread Cyrille Henry
hello, you just have to put the gemhead in the gemlist befor the glBegin. see attachement. cheers c Le 10/04/2013 22:11, Roman Haefeli a écrit : On Mit, 2013-04-03 at 11:59 +0200, Cyrille Henry wrote: hello, you have lot's of solution to draw a sinus curve in Gem. [...] you can also do

Re: [PD] Drawing a sine function dynamically in Gem

2013-04-10 Thread Roman Haefeli
On Mit, 2013-04-10 at 22:28 +0200, Cyrille Henry wrote: hello, you just have to put the gemhead in the gemlist befor the glBegin. see attachement. Got it. Thanks. Roman Le 10/04/2013 22:11, Roman Haefeli a écrit : On Mit, 2013-04-03 at 11:59 +0200, Cyrille Henry wrote: hello, you