Re: [PD] [GEM] Woodstockhausen

2007-09-22 Thread Cypod
Just got this message from Woodstockhausen... Dear friends, The unexpected torrential downpour caused numerous accidents on the roads, has drenched the grotto, and destroyed the stage. All this has caused us to cancel the festival for now. Patrons who show up will be informed. We are waiting

Re: [PD] some images...

2007-08-27 Thread Cypod
Last time they set up irc and webcam, any chance? On 8/27/07, Mathieu Bouchard [EMAIL PROTECTED] wrote: On Sat, 25 Aug 2007, dafydd hughes wrote: Yeah. You guys is breakin my heart:) You broke ours too!:) _ _ __ ___ _ _ _ ... | Mathieu

[PD] [PD + GEM] Siggraph

2007-08-03 Thread Cypod
I was just curious to know if there was any pd people going to Siggraph in San Diego California next week? Or if there was any PD or GEM user group meetings/workshops? -- B~ www.cypod.co.nr ___ PD-list@iem.at mailing list UNSUBSCRIBE and

Re: [PD] [PD + GEM] Siggraph

2007-08-03 Thread Cypod
That looks great, I'll definitely try and make some of those performances On 8/3/07, Miller Puckette [EMAIL PROTECTED] wrote: Looks like the CALIT2 part of SIGGRAPH is described here: http://www.siggraph.org/s2007/attendees/art/special.html There are performances and installations going on

[PD] [PD + GEM] Club Visuals San Francisco Style

2007-08-01 Thread Cypod
, 2007, 9pm, $5 Sariah Storm (Terpsichore) The Luxury Tax (Budget Cuts Music) SelfText (Budget Cuts Music) Nisus (The Movement) Visuals by: Hunter (Budget Cuts Music) Cypod (Drum Machine Museum) Element Lounge, 1028 Geary Blvd, SF, CA http://www.budgetcutsmusic.com

Re: [PD] polygon object

2007-07-23 Thread Cypod
I don't have a [polygon] object, is it new or require some special abs? I'm running Han's build of PD 0.39.2-extended-test6 On 7/23/07, Timon Botez [EMAIL PROTECTED] wrote: Sorry, I do mean the [polygon] object in Gem - not curve. Curve appears to be restricted to some 10 points. Ill look into

Re: [PD] PD on PSP (was: PD on PS3)?

2007-07-17 Thread Cypod
PD on my PSP would be totally awsome! as-long as it does not brick my system. I recently bought traxxpad, but would willing trade it for a PD UMD. similarly I think that 3dblender could be pretty cool as a PSP game. ___ PD-list@iem.at mailing list

[PD] GEM: GLSL effects

2007-07-13 Thread Cypod
I found a webpage that has published some code for creating effects with glsl, and I am trying to get them to work in pd http://dem.ocracy.org/libero/photobooth/ There are some other cool effects, eventually it could be a cool patch idea. Do yo need a vert? I am trying to plug this into the

Re: [PD] GEM: glsl

2007-07-06 Thread Cypod
Glad I finally got some time to start hacking on this stuff. Texturing and model deformation in the same [glsl_program] //vert uniform float time; void main(void) { // gl_FrontColor = gl_Color; gl_TexCoord[0] = gl_MultiTexCoord0; vec4 v = vec4(gl_Vertex); v.z = v.z * sin(5.0*v.x + time*0.1);

Re: [PD] [GEM]: GL Shader Language

2007-06-26 Thread Cypod
GLSL shader you find on the web can work in GEM without modification. In some cases you might need to change something in the shader text to deal with rectangle vs 2D textures. On 6/16/07, Cypod [EMAIL PROTECTED] wrote: On the cycling74 webpage there is an interesting

Re: [PD] [GEM]: GL Shader Language

2007-06-26 Thread Cypod
shaders that can be easially ported over to PD? On 6/26/07, Cypod [EMAIL PROTECTED] wrote: I am hoping to learn more about programming by using PD, but it would also be nice to crank out some good looking shaders in a timely manner On 6/25/07, Alexandre Quessy [EMAIL PROTECTED] wrote: HI

Re: [PD] [GEM]: GL Shader Language

2007-06-25 Thread Cypod
: [glsl_program]: GL_FLOAT_VEC2_ARB [glsl_program]: uvar#2: maxIterations: [glsl_program]: GL_FLOAT [glsl_program]: uvar#3: gl_ModelViewProjectionMatrix: [glsl_program]: GL_FLOAT_MAT4_ARB On 6/23/07, cyrille henry [EMAIL PROTECTED] wrote: Cypod a écrit : These are really cool examples, thanks for sending

Re: [PD] [GEM]: GL Shader Language

2007-06-25 Thread Cypod
Main Display: Yes Mirror: Off Online: Yes Quartz Extreme: Supported On 6/25/07, cyrille henry [EMAIL PROTECTED] wrote: Cypod a écrit : GemwinMac: width - 500 height - 500 GemWindow Activate err = 0 GEM: Start rendering error: [glsl_vertex]: need to load

Re: [PD] [GEM]: GL Shader Language

2007-06-18 Thread Cypod
need to change something in the shader text to deal with rectangle vs 2D textures. On 6/16/07, Cypod [EMAIL PROTECTED] wrote: On the cycling74 webpage there is an interesting article about writing shaders for jitter: http://cycling74.com/story/2007/5/23/181113/507

Re: [PD] [GEM]: GL Shader Language

2007-06-16 Thread Cypod
On the cycling74 webpage there is an interesting article about writing shaders for jitter: http://cycling74.com/story/2007/5/23/181113/507 is there a similar function available for GEM? Has anyone had experience with doing this? ___ PD-list@iem.at

Re: [PD] Is there an Object in GEM...

2007-06-13 Thread Cypod
how do you create a whole image out of a list of numbers? On 6/12/07, Claude Heiland-Allen [EMAIL PROTECTED] wrote: Mike McGonagle wrote: Hello all, I was wondering if there is an object in GEM that will allow Pixel level addressing in a Pixie (that is what GEM calls images, right?)? I

Re: [PD] mMm

2007-05-31 Thread Cypod
mMm looks really cool, I can't wait to try it thanks, ___ PD-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list

Re: [PD] GEM: animations

2007-04-17 Thread Cypod
Roman is right, just parenting down the chain, with small sphere (proxy geometry) to change the pivot control, from the center to one end. where separators come into play is to branch off arms and legs from the main body. The body's transform will still control the arm, but sibling hierarchies

Re: [PD] GEM: animations

2007-04-16 Thread Cypod
One trick I found from rigging models in gem, is to create a small sphere at the location of the pivot and then parent the geometry into that. Then if you rotate the sphere it is rotate its child geos. For the helicopter blade you don't need to do this, as long as the pivot is in the center of

Re: [PD] Masking Geos in gem help

2007-04-05 Thread Cypod
hi nosehair, In GLBuffer it seems you are sending both geos to the same buffer. GL_STENCIL_TEST. by changing them so they correspond to the GLend statements you can get the cirlce masking out the square circle from the second gemhead This code seams very foreign to me, I seem to be missing a

[PD] Gem back and forth

2007-04-04 Thread Cypod
Hi, I want to be able to play a collection of videos with pix_movies or pix_film so that they loop back and forth and I can controle the speed. The problem is that they are all different lenghts. Is there any way to get the lenght of a video so that can read it backwards and forwards? Sort of

Re: [PD] Processing Video Data

2007-03-13 Thread Cypod
There are probably a few externals that can do this. I have successfully brought in firewire video with Gem using the pix_video object On 3/13/07, raul diaz [EMAIL PROTECTED] wrote: Hi List! I would like to process a live recording video with pure data. I need to extract bright information

Re: [PD] generative patches on mobile phones?

2007-03-08 Thread Cypod
speaking of using www.processing.org to make java, is there anyway to load a pd patch into processing? On 3/8/07, Chris McCormick [EMAIL PROTECTED] wrote: On Thu, Mar 08, 2007 at 02:06:38AM -0800, yukio kuroiwa wrote: hi, sorry for this stupid question... is a way of making generative pd

Re: [PD] GEM fullscreen on OS X primary screen

2007-03-08 Thread Cypod
I use a mini-dvi to svideo dongle on my powerbook for my pd-VJ performances. With the main screen to control the patch and the second screen as a video source. The way that I get rid of the title bar is by using the gemwin initialization values to offset and resize the video so that it comes in

Re: [PD] gem-models

2007-03-03 Thread Cypod
In part 4 you demonstrate uv mapping with a bitmap. Have you successfully got those uv mapped bitmaps onto geometry within gem? Do you just include the bmp in the same folder with the obj and mtl? On 3/2/07, Malte Steiner [EMAIL PROTECTED] wrote: I made a while ago a 4 part wingstutorial which

[PD] Pd-0.39.2-extended-test6.app -missing alternate

2007-02-14 Thread Cypod
Hi Is it me, or is the Pd-0.39.2-extended-test6.app missing the alternate object? -- B~ www.cypod.co.nr ___ PD-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list

[pd] Electro-Acoustic Night in SF

2007-01-29 Thread Cypod
Date Time:Thursday, February 1, 2007 8:00 PM Location:Luggage Store Gallery 1007 Market St. and Sixth San Francisco, CA More Info: 415-255-5971 9pm: Cypod Electro-Acoustic Multi-media Experience (Beau Casey - Virtual Instruments, Margot Casey - Voice, Franz Keller - Video

[PD] dynebolic ?

2007-01-13 Thread Cypod
Hi PD-World, Does anybody know what happend to http://dynebolic.org/ I haven't been able to connect to their server for weeks? -- B~ www.cypod.co.nr ___ PD-list@iem.at mailing list UNSUBSCRIBE and account-management -

Re: [PD] [Gem]/[pix_video]: how to close a video-device?

2006-12-01 Thread Cypod
hi Roman If you toggle off the gem head it should at least shut down the processing for that branch of the patch. B~ On 11/30/06, Roman Haefeli [EMAIL PROTECTED] wrote: hi all [pix_video] works fine, but i couldn't figure out, how to close an opened video-device. the only way to close a