Aha, I see. Now this problem, when I try to use your patch with pix_movie it
flashes green stroboscopically and repeats the entire video frame in all 9
blocks of the GEM window; and when I change the grid from 3x3 to 1x5, it
does crop, but creates space between the individual crops. In
Aha, I see. Now this problem, when I try to use your patch with pix_movie it
flashes green stroboscopically and repeats the entire video frame in all 9
blocks of the GEM window; and when I change the grid from 3x3 to 1x5, it
does crop, but creates space between the individual crops. In
Hello,
Thanks for the reply, Jack. So the patch you gave allows me to move each
crop around on the canvas, but I actually meant for moving the visible area
around within the crop.. such as what happens with the slider in attached
patch, but then individually for each crop.
Cheers, Michael
Hi. Thanks for the replies!
It works now, I had rebuilt my patch (and my eyes were so burnt out from
hours behind the screen that I forgot the gemhead) because in the first
instance, I had built it in a previous version of PD where pdp was not
working. So now I have 0.42.5-extended on OSX
Hello,
I am using pdp_qt~ with pdp2gem so that I can manipulate a video file with
spectral data from the audio track of the file. This worked fine for me when
I was using adc~ microphone input and live webcam via pix_video. But once I
replace pix_video and adc~ with the pdp_qt~ and pdp2gem
Hi,
I am having a problem which is driving me crazy, and it's as stupid as
coloring a polygon...
I have 8 gemheads, on each I am rendering a different polygon and on the
first 3 of the gemheads the color displays properly.
Thereafter, whatever I put as RGB value (from the fourth gemhead on), it
Never mind.
I figured out the (divide by 255) part.
Cheers
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Hello all,
I am still teaching myself how to get good output from GEM, I am working now
with a formant vocoder which feeds values into a video composition of 5
rectangles. It renders the rectangles as I want it to, but when I export it
via pix_record, it only saves the top rectangle, and rotated
Hello,
I am working on a patch with five rectangles in GEM with live video input.
These rectangles are long and horizontal, stacked on top of each other. I
would like to feather the horizontal edges of these rectangles, is there a
way to do this with pix_convolve? I do not need to detect any