threen wrote:
hi Marius
just tried your little patch. it doesnt seem to work here... still
reminds me of shark teeth. but it works in blender... i mean
oversampling...
I cannot quite follow you. what does not work? do you have 20 slightly
deplaced squares? if you want some other effects, you
i guess you want to antialias the image rather than display an object
several times?
try this hint chris clepper wrote on this list:
Send the message 'FSAA 2' to the gemwin. The number can go as high
as your GPU supports (generally 6 is the most). This does not work
on Windows yet.
hi list
i wonder if its possible to do oversampling in GEM. or maybe another way
to smooth the edges of an object...
thanx in advance
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