Re: [PD] GEM oversampling

2006-11-26 Thread marius schebella
threen wrote: hi Marius just tried your little patch. it doesnt seem to work here... still reminds me of shark teeth. but it works in blender... i mean oversampling... I cannot quite follow you. what does not work? do you have 20 slightly deplaced squares? if you want some other effects, you

Re: [PD] GEM oversampling

2006-11-26 Thread Max Neupert
i guess you want to antialias the image rather than display an object several times? try this hint chris clepper wrote on this list: Send the message 'FSAA 2' to the gemwin. The number can go as high as your GPU supports (generally 6 is the most). This does not work on Windows yet.

[PD] GEM oversampling

2006-11-25 Thread threen
hi list i wonder if its possible to do oversampling in GEM. or maybe another way to smooth the edges of an object... thanx in advance -- http://www.fastmail.fm - And now for something completely differentÂ… ___ PD-list@iem.at mailing list