Hi Rich
How is your project going ??
I cant wait to beta-test, what do you think ??
When is it ready to be released or pre-leleased..
Best Luigi
Am 29.04.2008 um 17:10 schrieb Rich E:
I re-tarred and re-uploaded trax.tar.gz, can you try it again?
Sorry about that..
regards,
rich
On
Hi Luigi,
The SMS library is coming around okay.. and I have a prototyped pd external
that synthesizes an sms file in pd, but it doesn't do much else. I'm still
straightening a few things in the core processing code before I write the
real ones.
I am expecting to post the first set of externals
On Mon, 2008-04-28 at 11:32 -0700, Rich E wrote:
Wait until I get libsms up and running in real-time... tons of doors,
all leading to different places. There's lots of things I wanted to
do with Trax, but it just isn't feasible using pd's control structure
and the data structs alone, it
I re-tarred and re-uploaded
trax.tar.gzhttp://www.teafordragons.com/rte/software/trax.tar.gz,
can you try it again? Sorry about that..
regards,
rich
On Mon, Apr 28, 2008 at 12:11 PM, Andy Farnell [EMAIL PROTECTED]
wrote:
On Mon, 28 Apr 2008 11:32:18 -0700
Rich E [EMAIL PROTECTED] wrote:
Wow...
that opens really some doors to new sounds. Thanks very much.
I dont have a wacom unfortunately, but ia m playing around with a
WiiRemote quite a bit.
Rich, do you have any plans for that ?
Any idea for a good mapping scheme ??
Am 25.04.2008 um 05:34 schrieb Rich E:
I think a wiimote would work great, but you would have to make sure to
interpolate the time-advancement (I do this for the wacom because it
is usb, although it is not as crucial). The current frame being
synthesized by Trax is given by a timetag, which are about 10ms apart
at the original speed
On Mon, 28 Apr 2008 11:32:18 -0700
Rich E [EMAIL PROTECTED] wrote:
thanks for all the comments. I'd love to hear if people are getting
it to work, having problems, making cool sounds, etc.
Rich, I had a problem unpacking the source file .tar.gz on Linux.
I was going to grab from CVS when I'm
Great stuff Rich!! Amazingly powerful music and sound fx making
potential with sdif files. Thanks for sharing these sounds
and patches.
a.
On Thu, 24 Apr 2008 20:34:37 -0700
Rich E [EMAIL PROTECTED] wrote:
www.teafordragons.com/rte/trax.html
This is a patch I've been working on for
Hallo,
Rich E hat gesagt: // Rich E wrote:
www.teafordragons.com/rte/trax.html
This is a patch I've been working on for quite some time now, finally
packaged with some documentation and an example qlist with it. Trax
is a fancy additive synthesizer that stores partials in data
structures
On Thu, 2008-04-24 at 20:34 -0700, Rich E wrote:
www.teafordragons.com/rte/trax.html
This is a patch I've been working on for quite some time now, finally
packaged with some documentation and an example qlist with it. Trax
is a fancy additive synthesizer that stores partials in data
be good to see your externals added to pd extended.
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You can also listen to a couple pieces I wrote using Trax, which also
use other fun Pd stuff and recorded in Ardour:
www.teafordragons.com/rte/music.html
holy ghost! this sounds great!!
roman
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www.teafordragons.com/rte/trax.html
This is a patch I've been working on for quite some time now, finally
packaged with some documentation and an example qlist with it. Trax
is a fancy additive synthesizer that stores partials in data
structures and re-synthesizes them using [oscbank~]. It gets
This looks really incredible Rich. I can't wait to try it out.
The music is great too : )
Cheers
Luke
On Thu, Apr 24, 2008 at 8:34 PM, Rich E [EMAIL PROTECTED] wrote:
www.teafordragons.com/rte/trax.html
This is a patch I've been working on for quite some time now, finally
packaged with
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