I always vote for bringing more objects into vanilla.
with cyclone it is a little bit different, because many cyclone objects
can be created as abstractions and some of the objects are nameclashers
(Append, gate, counter...).
what ever happened to the cyclone object class? I remember there used
I think that #2 would be the best bet. You could just rename the
symbols in question. Didn't Krzysztof mostly use prefixes like
hammer and sickle on his shared functions, etc.? You could just
remove those.
.hc
On Mar 21, 2008, at 9:58 PM, Miller Puckette wrote:
Hi all,
there's
I think this is an interesting idea, and it is feasible if the text
editor was editing the copy of the patch that is in memory. It would
not be easy, but doable.
.hc
On Mar 21, 2008, at 12:33 PM, Chuckk Hubbard wrote:
This sounds like a great idea to me.
If I add a dozen or so GUI
Hi all,
there's text-editor code in Krzysztof Chaya's library, that I've wanted
to glom into the vanilla Pd source for some time now (exactly so that
people can pop up text editor windows for any 'binbuf' contents).
Only thing holding me back is two minor issues: 1. I can't decide
whether it's