As far as it concerns standards for documentation and especially coding,
have a look at the pd-dev list. If you have experience with writing you can
propose solutions there I guess. Also there have been threads about good
documentation within this pd-list. I remember a discussion about help-files
Le 07/06/2010 02:35, patko a écrit :
- Mathieu Bouchardma...@artengine.ca a écrit :
On Sun, 6 Jun 2010, patko wrote:
hello, why [pix_crop] y is offsetting from the lower left, when
[gemmouse] (or logic) is starting from the highest left?
It's crazy.
yes In the project I'm
Le 07/06/2010 00:36, Kim Cascone a écrit :
Hans-Christoph Steiner wrote:
CHeck out msgfile in zexy or coll in cyclone. Or textfile in vanilla
if you like really simple.
I am using the msgfile to read in and access lines at random and it is a
nice object
(although I wish it would give me the
On Jun 7, 2010, at 1:56 AM, Derek Holzer wrote:
On 6/7/10 1:48 AM, Kim Cascone wrote:
does anyone happen to know what exactly IN the patch is making pd crash?
has anyone tried fixing it by editing the help patch as a text file?
Replace the existing [plugin~] help patch with one
2010/6/7 Funs Seelen funssee...@gmail.com
maybe Put menu arrays should have an option to do this as well.
I agree on that! I once built a sequencer controlled by arrays in which I
could draw amplitude-envelopes in realtime. I wasn't able to limit it to
zero.
However, the array object
On 2010-06-03 19:23, Hans-Christoph Steiner wrote:
I am looking into doing a 10 screen installation using Pd/Gem. I'd like
to run it on as few computers as possible. Anyone have any
recommendations for Debian or Ubuntu setups that can have like many DVI
ports in one computer?
the
Hi,
On Sun, Jun 06, 2010 at 04:25:55PM -0400, Hans-Christoph Steiner wrote:
sssad is not in Pd-extended as of 0.41.4
I checked, seems it's also missing from Pd-ext-0.42-5. Jus wondering: I
forgot the reason, is there still one? (AFAIR there was some error with
[import sssad] because the object
On 2010-06-05 18:13, saint wrote:
Hi,
I'm using Pd vanilla version 0.42-5 under windows xp. I'd like to try out the
pd~ object to try and max out both cores of my Intel Core 2 Duo T7250 whilst
using a heavy patch (lots of bsaylor's partconv~'s)...
I can't get pd~ to load - it always
(.. and now for the whole list:)
maybe Put menu arrays should have an option to do this as well.
I agree on that! I once built a sequencer controlled by arrays in which I
could draw amplitude-envelopes in realtime. I wasn't able to limit it to
zero.
However, the array object (which I doubt is
On Jun 7, 2010, at 6:33 AM, Jim Aikin wrote:
On 6/6/2010 8:42 PM, Funs Seelen wrote:
Typing pure data object list in google leads you straight to the
flossmanual, which contains useful documentation about pd (and other
Free-Licensed-Open-Source-Software), including object-lists. For not
Le 07/06/2010 09:49, IOhannes m zmoelnig a écrit :
On 2010-06-03 19:23, Hans-Christoph Steiner wrote:
I am looking into doing a 10 screen installation using Pd/Gem. I'd like
to run it on as few computers as possible. Anyone have any
recommendations for Debian or Ubuntu setups that can have
On Jun 7, 2010, at 9:45 AM, Funs Seelen wrote:
2010/6/7 Funs Seelen funssee...@gmail.com
maybe Put menu arrays should have an option to do this as well.
File a feature request to the tracker:
http://sourceforge.net/tracker/?group_id=55736atid=478073
I agree on that! I once built a
On Jun 7, 2010, at 9:53 AM, Frank Barknecht wrote:
Hi,
On Sun, Jun 06, 2010 at 04:25:55PM -0400, Hans-Christoph Steiner wrote:
sssad is not in Pd-extended as of 0.41.4
I checked, seems it's also missing from Pd-ext-0.42-5. Jus wondering: I
forgot the reason, is there still one? (AFAIR
On 2010-06-07 10:00, cyrille henry wrote:
i think the easiest would be to use 2 gem windows of 7680x1080, and
render exactly the same scenne in both. just having to change the
perspective of the openGL windows in order to have a perfect continuity...
well, since one running instance of Pd/Gem
Le 07/06/2010 10:10, IOhannes m zmoelnig a écrit :
On 2010-06-07 10:00, cyrille henry wrote:
i think the easiest would be to use 2 gem windows of 7680x1080, and
render exactly the same scenne in both. just having to change the
perspective of the openGL windows in order to have a perfect
On Sun, Jun 06, 2010 at 08:05:23PM -0700, Jim Aikin wrote:
Now that I have real-time MIDI working, I'm eager to start putting
together the patch I need. But ... where is the documentation that
lists the available objects? Once I know what object I want, I can
create it and then right-click on
Ok that's a shame. Cheers for the reply Iohannes.
John.
--- On Mon, 7/6/10, IOhannes m zmoelnig zmoel...@iem.at wrote:
From: IOhannes m zmoelnig zmoel...@iem.at
Subject: Re: [PD] Pd~ object under windows - 'can't create'
To: saint sainti...@yahoo.com
Cc: pd list pd-list@iem.at
Date:
it's not included in 0.42.5-extended anymore?
thanks for info
ø
On 08/21/2009 04:45 PM, Hans-Christoph Steiner wrote:
Hey Tim,
It's included in the 0.41.4 release of Pd-extended.
.hc
On Aug 21, 2009, at 10:36 AM, tim vets wrote:
Hi all,
I wanted to try out this external from Bryan Jurish
- cyrille henry c...@chnry.net a écrit :
openGL coordinate can easily be change using the perspec message to
gemwin.
Allright, then if I want to have gemwin coordinates system adapted to the blob,
I'd need to find out how to multiply perspect values to have my zeros at the
lower
being the one who wrote that object list in floss, I can say that a
complete list doesn't exist - objects get added each day to svn, and
there's no submission comitee or any process that checks for the quality
of the documentation (or even the quality of the object).
if you're using
Updated patch:
http://sourceforge.net/tracker/?func=detailaid=3012451group_id=55736atid=478070
Maybe sometime in the next millennium this will make it into the
distribution
D.
On 6/7/10 9:42 AM, Dan Wilcox wrote:
On Jun 7, 2010, at 1:56 AM, Derek Holzer wrote:
On 6/7/10 1:48 AM,
Am 2010-06-06 23:08, schrieb Hans-Christoph Steiner:
On Jun 5, 2010, at 6:39 AM, Laurent WILLKOMM wrote:
Am 2010-06-04 20:16, schrieb Hans-Christoph Steiner:
Ok, its finally time to start the release process of Pd-extended 0.42.5
with the release of 0.42.5-rc1, available now! There are of
Please forward to anyone you think may be interested...
A10Lab presents a 5 Day Pure Data Workshop lead by Luca Carrubba and Oscar
Martin.
CRAZY GENERATIVE A/V MACHINES
The
aim of this workshop is to learn simple programming strategies for the
creation of audio/video software tools for
not an answer to this thread but may be interesting for some searching the
archive for that topic is:
[say hello world(
|
[popen]
is simple fun and uses the internal speech engine on OSX
m.
Am 21.08.2009 um 16:36 schrieb tim vets:
Hi all,
I wanted to try out this external from Bryan
On 2010-06-04 20:18, batinste wrote:
Hi list
The title says it all. The address
http://lists.puredata.info/pipermail/pd-list/ leads to a blank page. I
tried with anonymouse.org, same story.
I'm currently browsing the archives with mail-archive.com, but the
original address is much more
IOhannes m zmoelnig a écrit :
On 2010-06-04 20:18, batinste wrote:
Hi list
The title says it all. The address
http://lists.puredata.info/pipermail/pd-list/ leads to a blank page. I
tried with anonymouse.org, same story.
I'm currently browsing the archives with mail-archive.com, but the
Patch window background was grey for me with pd-gui-rewrite on my ubuntu
hardy laptop (Ubuntu Studio not installed). I can't test the latest
0.42.5 as the laptop has since died but previous versions were ok.
James
Quoth Hans-Christoph Steiner, on 06/06/10 22:46:
Strange, not for me. I
to filter out of bound values, someone suggested [moses]. I prefer
[split], because moses drops values out of range, and split replaces them
with the maximum range. if you sent 50 values, with split you get 50
values, with moses you get the values only between x and y.
However, you can
I've written a version of an array with step values and limits, using data
structures. I could send it to the list, but I would need some time to
isolate the code from the main patch.
That would be interesting João! Another possibility is turning that into a
direct external, that does the work
2010/6/6 patrick mcnameeking pmcnameek...@gmail.com
I agree that the Exhibition should be expanded. There currently are
instructions for how to contribute to the exhibition here:
http://puredata.info/docs/sitedocs/AddingToTheExhibition
Do you guys think that it would be out of line for me to
I've attached a patch that is supposed to render a particle system on a black
background
where all snaped white pixels should be turned progressively to alpha value
following their luminance value,
with the help of [biquad] object.
Sometimes it works, sometimes it doesn't, I couldn't figure
I've written a version of an array with step values and limits, using
data
structures. I could send it to the list, but I would need some time to
isolate the code from the main patch.
That would be interesting João! Another possibility is turning that into
a
direct external, that does the
Dear pd-list,
I'm running 0.41.4-extended, currently under OSX, with [hidio] compiled
(it is part of the source package but not the binary package).
I could interface jog wheels and 3D mice using this solution
successfuly, but I'm now stuck with Wacom's Bamboo Pen and Touch. I'd
like to
On 2010-06-07 11:13, Derek Holzer wrote:
Updated patch:
http://sourceforge.net/tracker/?func=detailaid=3012451group_id=55736atid=478070
Maybe sometime in the next millennium this will make it into the
distribution
as noted in the patch tracker: your patch crashes my Pd just as
turning that into an external is maybe not efficient - it would better to
add these features to the already existing array object.
I meant, altering the existing array into a new bounded_array object, or
whatever name suits better. The difference is it would be a compiled object
and not an
Hmm, i can't understand why you have [pd background image] and [pd mask]
in your patch.
There is a problem when you write 'the subpatches are placed following
order rendering' because [gemwin 0] = [gemwin 50].
If I understand, you want to see a background image when the particles
are drawn ?
++
oupse I've mixed [pix_threshold] and [pix_alpha]
it's about pix_alpha rather but I think you've understood,
indeed I'd like the particle reveals background image
the idea is about snaping the particle system over a black rectangle (the mask)
and then turning the white pixels to alpha for
On Mon, 7 Jun 2010, Derek Holzer wrote:
Updated patch:
http://sourceforge.net/tracker/?func=detailaid=3012451group_id=55736atid=478070
Maybe sometime in the next millennium this will make it into the
distribution
According to computer-assisted geology, in the year 75.000.000 approx, two
On Mon, 7 Jun 2010, patko wrote:
I think about resolving this counter intuitive problem by using values between
0 and 1 for all
computings, and apply the pixels dimensions at the end
coordinates from 0 to 1 also have the same potential problem... as they
can go from 1 to 0.
I mean that
On Mon, 7 Jun 2010, patko wrote:
yes In the project I'm working on I have to manage three different
coordinates systems , the picture size in pixels, the blob from
[pix_blob] between 0 and 1, and openGL coordinates, between something
like 10.66, and something else like 8, depending on view
I'm open to suggestions as to how to et it to work on windows though!
(maybe there's an open source pipe implementation somewhere, or maybe I
should hack up a shared memory version?)
cheers
Miller
On Mon, Jun 07, 2010 at 03:39:49AM -0700, saint wrote:
Ok that's a shame. Cheers for the reply
On 2010-06-07 17:38, Mathieu Bouchard wrote:
On Mon, 7 Jun 2010, Derek Holzer wrote:
Updated patch:
http://sourceforge.net/tracker/?func=detailaid=3012451group_id=55736atid=478070
Maybe sometime in the next millennium this will make it into the
distribution
According to
On 2010-06-07, IOhannes m zmoelnig wrote:
On 2010-06-07 17:38, Mathieu Bouchard wrote:
According to computer-assisted geology, in the year 75.000.000 approx,
two tectonic plates will have converged enough to accidentally apply
the patch to the software.
do you have proof for this?
why do
On Mon, Jun 07, 2010 at 08:46:37AM -0700, Miller Puckette wrote:
I'm open to suggestions as to how to et it to work on windows though!
(maybe there's an open source pipe implementation somewhere, or maybe I
should hack up a shared memory version?)
It might be posible to share information using
Thanks. It's not my patch, it's one from Frank from a few years ago.
Others have reported [more] success with it.
Best!
D.
On 6/7/10 4:34 PM, IOhannes m zmoelnig wrote:
On 2010-06-07 11:13, Derek Holzer wrote:
Updated patch:
On 2010-06-07 18:24, Derek Holzer wrote:
Thanks. It's not my patch, it's one from Frank from a few years ago.
whosever patch it was, it crashed here.
so could you try to confirm whether the new code works as expected?
if it does work, then no help-patch should crash anymore.
e.g. the load a
the larger problem is that plugin~ crashes whenever a non-existent
plugin is requested. that is an issue i have no idea how to fix. maybe
the help patch in question should not request any plugins then, but
simply include syntax for how it works.
d.
On 6/7/10 6:40 PM, IOhannes m zmoelnig
hello derek,
i'm not sure whether you read my emails or whether i write nonsense.
On 2010-06-07 18:43, Derek Holzer wrote:
the larger problem is that plugin~ crashes whenever a non-existent
plugin is requested. that is an issue i have no idea how to fix. maybe
the help patch in question
On Mon, 7 Jun 2010, Funs Seelen wrote:
As far as I know arrays are not objects but GUI representations of
tables, so there's no object help-file for it, except for the object
[table].
There are five concurrent things that may be called objects in pd.
There's t_pd, the set of all receivers;
On Jun 7, 2010, at 12:09 PM, João Pais wrote:
Then, of course, people should add more things to the exhibition.
Here's how:
http://puredata.info/docs/sitedocs/AddingToTheExhibition
If you want material to be added to exhibition, I don't think the current
submission process is a very
sorry, maybe i read quickly. i read that you made changes, but i did not
understand you wanted those tested. i was still discussing the help
patch. if i find time later i will check it. is it in the CVS? i've
never tested release candidates for Pd before so pls excuse my ignorance.
d.
On
On Sun, 6 Jun 2010, Jim Aikin wrote:
On further inspection ... I'm looking at 2.control.examples / 15.arrays,
and it is frankly not at all helpful. Many things are not explained
here. And when I create an array, the Help file is even worse. It refers
to Table, not to arrays at all.
If you
On Sun, 6 Jun 2010, Jim Aikin wrote:
But then, I'm a professional writer. I have standards for how documentation
ought to be written.
Then congratulations, you may start to work on the manual.
_ _ __ ___ _ _ _ ...
| Mathieu Bouchard, Montréal,
On Sun, 6 Jun 2010, Hans-Christoph Steiner wrote:
We have an exhibition setup, but it could use some nice formatting from
a webdev. I think the plone workflow is easy enough, someone just needs
to do the python/CSS to make the page look nice:
http://puredata.info/exhibition
RobotCowboy
i ask you (and everybody else, who is interested in a working
[plugin~]), to get the source-code, compile the external and test
whether it works.
i'm pressing this a bit, in order to get the bugfix into PdX.
I checked the iem ftp site and the plugin~0.2 tarball is dated 2001
could someone
On Mon, 7 Jun 2010, Funs Seelen wrote:
As far as it concerns standards for documentation and especially coding,
have a look at the pd-dev list.
It's not essential to have pd-dev. It's basically a tiny list flooded by
sourceforge notices. Comparatively very little stuff gets discussed on
How exactly would one start to work on the Pd Manual?
More specifically:
What is the process by which a new, professionally written manual replaces the
old, error-ridden manual?
-Jonathan
From: Mathieu Bouchard ma...@artengine.ca
To: Jim Aikin
yes, that's what I'm trying to achieve, it just misses the pretty fading we can
obtain
with biquad processing, but that is exactly that,
thanks
Patrice Colet - 06 32 66 03 57
- Jack j...@rybn.org a écrit :
Here a patch using GLSL and the frame buffer for feedback.
Hope it helps.
On 6/7/2010 2:55 AM, João Pais wrote:
further than that, there's this list, and also the pd chat. If you're
a professional, your help and insight could be very useful for the pd
community, in case you want/can get involved. with this kind of
projects, if you don't like something, *you* can
On 6/7/2010 1:13 AM, mark hadman wrote:
On a blank canvas, Right Click - Help gets you a list of all vanilla
objects. (This works on pure:dyne's version of pd, anyway...)
Fantastic. Thanks! That will help a lot.
--JA
___
Pd-list@iem.at mailing
On 6/7/2010 11:36 AM, Jonathan Wilkes wrote:
How exactly would one start to work on the Pd Manual?
More specifically:
What is the process by which a new, professionally written manual
replaces the old, error-ridden manual?
Replaces is perhaps not quite the right word. Last year I wrote and
tried compiling the [dssi~] external from src without luck
got a list of compile errors
so I opened the makefile and found:
LIBDIR=/usr/local/lib/
/*which is the wrong path to pd - so I changed it to: */
LIBDIR=/usr/lib/
/*for my setup */
tried to compile again and got this:
Oh, Hans suggested I request commit access to update these help patches. I've
never used SVN before, but I'm happy to spend some time learning to get the
revisions into pd-ext.
From: Jonathan Wilkes jancs...@yahoo.com
To: pd-list@iem.at
Sent: Sat, June 5,
Hey All
I'm interested in creating some patches for performance which require two
people to play. (for instance, one uses some form of tactile control, keyboard
etc to control notes while another manipulates timbre, synthesis etc.
Has anyone done anything like that before? Any tips on making it
On Jun 7, 2010, at 5:46 AM, Laurent WILLKOMM wrote:
Am 2010-06-06 23:08, schrieb Hans-Christoph Steiner:
On Jun 5, 2010, at 6:39 AM, Laurent WILLKOMM wrote:
Am 2010-06-04 20:16, schrieb Hans-Christoph Steiner:
Ok, its finally time to start the release process of Pd-extended
0.42.5
with
On Jun 7, 2010, at 2:09 PM, Kim Cascone wrote:
i ask you (and everybody else, who is interested in a working
[plugin~]), to get the source-code, compile the external and test
whether it works.
i'm pressing this a bit, in order to get the bugfix into PdX.
I checked the iem ftp site and the
Op 07-06-10 21:13, Kim Cascone schreef:
tried compiling the [dssi~] external from src without luck
got a list of compile errors
you need to install the packages liblo-dev and dssi-dev.
m
___
Pd-list@iem.at mailing list
UNSUBSCRIBE and
On Mon, Jun 7, 2010 at 7:56 PM, Mathieu Bouchard ma...@artengine.ca wrote:
On Sun, 6 Jun 2010, Hans-Christoph Steiner wrote:
We have an exhibition setup, but it could use some nice formatting from a
webdev. I think the plone workflow is easy enough, someone just needs to do
the python/CSS
chdh (http://chdh.net) and peerdata (http://www.mail-archive.com/pd-list@iem.at/msg18058.html
) are two projects that come to mind.
.hc
On Jun 7, 2010, at 3:18 PM, Andrew Faraday wrote:
Hey All
I'm interested in creating some patches for performance which
require two people to play.
Try:
[moocow/flite]
or
[import moocow]
[flite]
.hc
On Jun 7, 2010, at 6:51 AM, olsen wrote:
well actually it's in pd-extended - but it was somehow not created
when i was opening the flite-help from bryans package - opening it
from the pd-extended browser menu it works!
sorry for the
mik wrote:
Op 07-06-10 21:13, Kim Cascone schreef:
tried compiling the [dssi~] external from src without luck
got a list of compile errors
you need to install the packages liblo-dev and dssi-dev.
m
ah -- ok will track these down and install
thanks
Maybe Thomas Grill's [wacom] will help you? The problem is that Wacom
uses their own custom API, not the OS-native HID APIs. [hidio] deals
with the native HID APIs, which sometimes includes other types of
devices.
.hc
On Jun 7, 2010, at 10:24 AM, Christian Frisson wrote:
Dear
Get involved in the FLOSS Manual?
D.
On 6/7/10 8:36 PM, Jonathan Wilkes wrote:
How exactly would one start to work on the Pd Manual?
More specifically:
What is the process by which a new, professionally written manual
replaces the old, error-ridden manual?
--
::: derek holzer :::
Friday 18th/19th June 2010 “plug
play sensors + puredata workshop”
This workshop it´s an introduction to the world
of the analog
sensors (light, infrared, ultrasonic, accelerometer) used to control
audio,
On Jun 7, 2010, at 7:56 PM, Mathieu Bouchard wrote:
On Sun, 6 Jun 2010, Hans-Christoph Steiner wrote:
We have an exhibition setup, but it could use some nice formatting from a
webdev. I think the plone workflow is easy enough, someone just needs to do
the python/CSS to make the page look
I've been playing around with the plugin~ help file a little
and fixed it (for me at least) so it doesn't crash PdX
if you open plugin~-help.pd as a text file
and delete all instances of [info], [print] and [reset] messages
it should work
hope this is useful to someone
feedback is welcome if
On Mon, 7 Jun 2010, Dan Wilcox wrote:
Shit. Hah. Well, then the submission process is indeed not as obvious as
I would have thought. I just followed the guide but somehow missed this
rule. There should be a form etc where people can submit their projects.
I removed my article form the
On Jun 7, 2010, at 10:52 PM, Mathieu Bouchard wrote:
On Mon, 7 Jun 2010, Dan Wilcox wrote:
Shit. Hah. Well, then the submission process is indeed not as obvious as I
would have thought. I just followed the guide but somehow missed this rule.
There should be a form etc where people can
On Jun 7, 2010, at 9:04 PM, Jim Aikin wrote:
I think that would probably be the way to go with Pd documentation as well --
some sort of handbook that gives users step-by-step instructions on all of
the basic things they will need or want to do when getting started. Once
they're up and
Hi,
This is normal media-art practise, mapping one range of values to
another. Having one normalized system of coords does not solve all
problems, sometimes you want to know the position in actual pixels,
sometimes you don't. Not to mention the beauty of non-linear mappings.
Getting a
On 6/7/2010 2:00 PM, Dan Wilcox wrote:
On Jun 7, 2010, at 9:04 PM, Jim Aikin wrote:
I think that would probably be the way to go with Pd documentation as
well -- some sort of handbook that gives users step-by-step
instructions on all of the basic things they will need or want to do
when
Also, keep in mind that you have complete control over the units being used
by setting various states in the gemwin. You can have 16x9 'units' for a
16:9 display (or 1920x1080 'units' for that matter).
On Mon, Jun 7, 2010 at 3:13 PM, B. Bogart b...@ekran.org wrote:
Hi,
This is normal
This is the exact goal of the FLOSS Manual. The site allows a PDF to be
generated from the current status of the manual. I've been encouraging
people not to reply solely on the images and patches, but to describe
things in text as well in order to ensure its searchability.
One caveat,
ailo wrote:
Hi.
On 06/06/2010 11:32 PM, Hans-Christoph Steiner wrote:
That build is old, how about making builds using the auto-build
scripts? Then it can automatically upload too if fully setup. If the
computer is not on all the time, it could be scheduled to run on
startup, or
I'm talking about Miller's Pd Manual, which resides on the user's harddrive,
shows up in the ctrl-b
browser, and is listed first when you go to puredata.info and click
documentation and manuals. And I
suppose error-ridden is not right-- out of date is more appropriate.
So is the FLOSS manual
Have you try with [pix_share_read] and [pix_share_write] ? Then connect
the [pix_share_write] to a [pix_mask] or [pix_multiply].
In all cases, you will need to use [gemframebuffer] to 'mask' certain
processes/parts (the background and transform the particles in texture).
But, i really recommand tu
Hi,
I have three movies, in three different (windoze) computers, I'm using a fourth
one to control them. The movies are synchronized between them but the audio is
always delayed. I'm sending via OSC a message from the server that upon
arrival in the video clients, generate a bang to
I had the [dssi~] external in the [postlude] library by Jamie Bullock
but it didn't seem to be working
so I compiled dssi~ after getting the liblo-dev and dssi-dev libs
(it actually compiled which was a surprise)
but while I can now host a LADSPA
I am not sure how to find out what message to
Le mardi 08 juin 2010 à 01:32 +0200, patko a écrit :
Yo, I've got it, the background image had to be rendering between a snap and
the snapped image,
so using a trigger resolved this.
Inside the patch there is also something I don't understand it's explained
inside,
just putting:
On Sun, Jun 6, 2010 at 10:51 AM, Frank Barknecht f...@footils.org wrote:
Hi Andras,
On Sat, Jun 05, 2010 at 07:10:21PM +0200, András Murányi wrote:
Oh, wow, news for me...
So you are talking about this one, right?
On Mon, 7 Jun 2010, Hans-Christoph Steiner wrote:
On Jun 7, 2010, at 5:46 AM, Laurent WILLKOMM wrote:
Just downloaded Pd-0.42.5-extended-rc1-ubuntu-jaunty-x86_64.deb from
Nightly builds. This deb package depends on libraw1394-8.
L.Willkomm
As far as I know, Ubuntu/Jaunty only has libraw1394-8
I had become accustomed to not install libquicktime-dev, since it gave
errors during build in the past. That was the missing library. Now
everything works.
Voilà!
On 06/08/2010 12:25 AM, Hans-Christoph Steiner wrote:
ailo wrote:
Hi.
On 06/06/2010 11:32 PM, Hans-Christoph Steiner wrote:
Could be. I'll have a look at it -- thanks for the link. In general,
however, I would suggest that a website-based multi-page manual is always a
bad idea, for two reasons: First, because it's not searchable. Second,
because it's an invitation to the author to jumble things up and leave some
On 06/08/2010 12:25 AM, Hans-Christoph Steiner wrote:
ailo wrote:
Hi.
On 06/06/2010 11:32 PM, Hans-Christoph Steiner wrote:
That build is old, how about making builds using the auto-build
scripts? Then it can automatically upload too if fully setup. If the
computer is not on
So I just did a bunch of integration work, it should be easy enough to
get the pd-mobile-0.43 project into Eclipse, building and running on
your device:
http://puredata.info/docs/developer/BuildingPdForAndroid
That said, it doesn't work quite right on Android yet, so we could use
some help with
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