Re: [PD] sample based engine sound for racing game

2013-08-27 Thread Varun Nair
Andy Farnell has some interesting procedural techniques for engine 
sounds in 'Designing Sound'. I've found better results combining some of 
his techniques with actual engine recordings.


You could go the 'traditional' method and record engine sounds at 
different RPMs and varispeed (read an array at different rates) and 
cross fade between them. It will take some effort but should take you 
somewhere.


If you want to design more realistic sounds it might be worth reading up 
about the techniques used in actual game engines (especially on load and 
off load sounds).


I'd made a prototype some time ago, in Max/MSP, that was a combination 
of granular resynthesis, additive synthesis and a bit of convolution. 
Not the most efficient technique, but it sounds quite alright. 
http://bit.ly/IkV7ao


Cheers
Varun

--
@ntkeep http://twitter.com/ntkeep
re-sounding.com http://re-sounding.com
designingsound.org http://designingsound.org


pd-list-requ...@iem.at wrote:

hi list,

  does anyone has experience or tips to patch a realistc motorsound for
  racing game prototyping?

  i wants to experiment with some motorsound loops to create some real
  engine noise...

  for tips i'll be very happy
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Re: [PD] [PD-announce] pd 0.45-0 released

2013-08-27 Thread Max
There is one little annoyance:
if you select a GUI object, right click fro the properties and then go to 
change on of the fields in the dialog, you can't hit backspace, because this 
deletes the object and closes the properties dialog. Somehow the backspace 
takes effect on the canvas instead of the numbers of say changing the values of 
a slider.

but generally: amazing, thank you miller.
:)

m.

Am 23.08.2013 um 21:00 schrieb Miller Puckette m...@ucsd.edu:

 Hi all,
 
 Pd version 0.45-0 is available on http://crca.ucsd.edu/~msp/software.htm
 or via git from sourceforge:
  git clone git://git.code.sf.net/p/pure-data/pure-data
  cd pure-data
  git checkout -b 0.45
 
 As always I'm sure there will be problems here and there - you're welcome
 to report them on the Pd mailing list (pd-list@iem.at) which is always the
 fastest way to get me to see them.
 
 cheers
 Miller
 
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Re: [PD] Pure Data and Korg Monotribe

2013-08-27 Thread martin brinkmann
On 08/27/2013 05:41 AM, Pagano, Patrick wrote:

 I have a metro on about 200 triggering about 9 bangs for a [random 127] and 
 the values are bopping all over the place and i would like them to move 
 smoothly from random number to random number like a knob would. Can someone 
 help me out with that?
 Is line what i want? or Vline?

'line' should do the trick: you can for example connect a [pack f 200]
to the 'random', and a 'line' to the 'pack'. though maybe it is
more interessting to randomize the 'slide time' too...

bis denn!
martin

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Re: [PD] Pure Data and Korg Monotribe

2013-08-27 Thread András Murányi
On Tue, Aug 27, 2013 at 5:41 AM, Pagano, Patrick
p...@digitalworlds.ufl.eduwrote:


 Hello

  I am wondering and hoping someone else has got one of these Korg
 Monotribes.
 I have mod-ed mine with the USBtribe http://www.usbtri.be/
 I am having a little bit of fun sending random values on channel 1 CC# 1,
 7, 11, 16, 17, 80, 81 82 and 83 effectively glitching out the Synth
 portion.

  Can someone give me an example of how to produce smooth random values?

  I have a metro on about 200 triggering about 9 bangs for a [random 127]
 and the values are bopping all over the place and i would like them to move
 smoothly from random number to random number like a knob would. Can someone
 help me out with that?
 Is line what i want? or Vline?

  pp


I guess you just answered your own question :o)
Or, if linear ramps are not satisfying, I'd experiment with an Array set to
bezier curves and read out at a higher resolution.

András
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[PD] send message to current pd-window

2013-08-27 Thread Ingo
I'trying to use a mouse button to toggle between edit mode on off.
I'm using [hid] to get the mouse button and I can send the message to a
specified window name.

But how can I send it to the current window that I am working in?

What would I have to use instead of windowname?

[s pd-windowname]

Thanks, Ingo


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Re: [PD] Pure Data and Korg Monotribe

2013-08-27 Thread Pagano, Patrick
Can you share an example? I think bezier would be ideal

Patrick Pagano B.S,M.F.A
Asst. in Digital Art and Science
Digital Worlds Institute
University of Florida
(352) 294-2020


On Aug 27, 2013, at 6:45 AM, András Murányi 
muran...@gmail.commailto:muran...@gmail.com wrote:

On Tue, Aug 27, 2013 at 5:41 AM, Pagano, Patrick 
p...@digitalworlds.ufl.edumailto:p...@digitalworlds.ufl.edu wrote:

Hello

I am wondering and hoping someone else has got one of these Korg Monotribes.
I have mod-ed mine with the USBtribe http://www.usbtri.be/
I am having a little bit of fun sending random values on channel 1 CC# 1, 7, 
11, 16, 17, 80, 81 82 and 83 effectively glitching out the Synth portion.

Can someone give me an example of how to produce smooth random values?

I have a metro on about 200 triggering about 9 bangs for a [random 127] and the 
values are bopping all over the place and i would like them to move smoothly 
from random number to random number like a knob would. Can someone help me out 
with that?
Is line what i want? or Vline?

pp

I guess you just answered your own question :o)
Or, if linear ramps are not satisfying, I'd experiment with an Array set to 
bezier curves and read out at a higher resolution.

András
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Re: [PD] Pure Data and Korg Monotribe

2013-08-27 Thread Pagano, Patrick
Here is what i have so far, i was just playing a bit with the randomization of 
the CCs 
Is someone willing to share a patch that show MIDI values being smoothed? 
I will try to employ whatever anyone shares, so i am going to start with 
Claude's patch and see how it works. 



From: pd-list-boun...@iem.at [pd-list-boun...@iem.at] on behalf of martin 
brinkmann [m...@martin-brinkmann.de]
Sent: Tuesday, August 27, 2013 6:43 AM
To: pd-list@iem.at
Subject: Re: [PD] Pure Data and Korg Monotribe

On 08/27/2013 05:41 AM, Pagano, Patrick wrote:

 I have a metro on about 200 triggering about 9 bangs for a [random 127] and 
 the values are bopping all over the place and i would like them to move 
 smoothly from random number to random number like a knob would. Can someone 
 help me out with that?
 Is line what i want? or Vline?

'line' should do the trick: you can for example connect a [pack f 200]
to the 'random', and a 'line' to the 'pack'. though maybe it is
more interessting to randomize the 'slide time' too...

bis denn!
martin

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glitchtribe.pd
Description: glitchtribe.pd
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Re: [PD] send message to current pd-window

2013-08-27 Thread Jonathan Wilkes

On 08/27/2013 07:00 AM, Ingo wrote:

I'trying to use a mouse button to toggle between edit mode on off.
I'm using [hid] to get the mouse button and I can send the message to a
specified window name.

But how can I send it to the current window that I am working in?

What would I have to use instead of windowname?

[s pd-windowname]


[s pd-filename.pd]

or

[s pd-subpatchname]

To automatically figure out which window has the focus, I think
there's a cyclone object that does that.  Maybe [active] ?



Thanks, Ingo


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Re: [PD] Pure Data and Korg Monotribe

2013-08-27 Thread András Murányi
It was just an idea, which may or may not work. Unfortunately I don't have
patches.

András

On Tue, Aug 27, 2013 at 2:48 PM, Pagano, Patrick
p...@digitalworlds.ufl.eduwrote:

  Can you share an example? I think bezier would be ideal

 Patrick Pagano B.S,M.F.A
 Asst. in Digital Art and Science
 Digital Worlds Institute
 University of Florida
 (352) 294-2020


 On Aug 27, 2013, at 6:45 AM, András Murányi muran...@gmail.com wrote:

On Tue, Aug 27, 2013 at 5:41 AM, Pagano, Patrick 
 p...@digitalworlds.ufl.edu wrote:


 Hello

  I am wondering and hoping someone else has got one of these Korg
 Monotribes.
 I have mod-ed mine with the USBtribe http://www.usbtri.be/
 I am having a little bit of fun sending random values on channel 1 CC# 1,
 7, 11, 16, 17, 80, 81 82 and 83 effectively glitching out the Synth
 portion.

  Can someone give me an example of how to produce smooth random values?

  I have a metro on about 200 triggering about 9 bangs for a [random 127]
 and the values are bopping all over the place and i would like them to move
 smoothly from random number to random number like a knob would. Can someone
 help me out with that?
 Is line what i want? or Vline?

  pp


  I guess you just answered your own question :o)
  Or, if linear ramps are not satisfying, I'd experiment with an Array set
 to bezier curves and read out at a higher resolution.

 András



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[PD] Upcoming pd-l2ork release teaser

2013-08-27 Thread Ivica Ico Bukvic
We are coming up on a new pd-l2ork release--one that I am particularly 
excited about. As I continue to put on the finishing touches, I wanted 
to share a small but hopefully sweet teaser screenshot with everyone :-)


Cheers!

--
Ivica Ico Bukvic, D.M.A
Composition, Music Technology
Director, DISIS Interactive Sound  Intermedia Studio
Director, L2Ork Linux Laptop Orchestra
Head, ICAT IMPACT Studio
Virginia Tech
Department of Music
Blacksburg, VA 24061-0240
(540) 231-6139
(540) 231-5034 (fax)
disis.music.vt.edu
l2ork.music.vt.edu
ico.bukvic.net

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Re: [PD] Upcoming pd-l2ork release teaser

2013-08-27 Thread IOhannes m zmölnig
On 08/27/13 18:20, Ivica Ico Bukvic wrote:
 to share a small but hopefully sweet teaser screenshot with everyone :-)

while it does look pretty, i hope you are not going to start teaching
people to use fan-out rather than [trigger].

fgmasdr
IOhannes




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Re: [PD] [PD-announce] pd 0.45-0 released

2013-08-27 Thread IOhannes m zmölnig
On 08/27/13 12:30, Max wrote:
 There is one little annoyance:
 if you select a GUI object, right click fro the properties and then go to 
 change on of the fields in the dialog, you can't hit backspace, because this 
 deletes the object and closes the properties dialog. Somehow the backspace 
 takes effect on the canvas instead of the numbers of say changing the values 
 of a slider.

not on my pd-0.45.0.
this is on debian with xfce4, focus-follows-mouse policy.

fgmasdr
IOhannes



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Re: [PD] Pure Data and Korg Monotribe

2013-08-27 Thread Jm Jones
drunk object?


2013/8/27 András Murányi muran...@gmail.com

 It was just an idea, which may or may not work. Unfortunately I don't have
 patches.

 András

 On Tue, Aug 27, 2013 at 2:48 PM, Pagano, Patrick 
 p...@digitalworlds.ufl.edu wrote:

  Can you share an example? I think bezier would be ideal

 Patrick Pagano B.S,M.F.A
 Asst. in Digital Art and Science
 Digital Worlds Institute
 University of Florida
 (352) 294-2020


 On Aug 27, 2013, at 6:45 AM, András Murányi muran...@gmail.com wrote:

On Tue, Aug 27, 2013 at 5:41 AM, Pagano, Patrick 
 p...@digitalworlds.ufl.edu wrote:


 Hello

  I am wondering and hoping someone else has got one of these Korg
 Monotribes.
 I have mod-ed mine with the USBtribe http://www.usbtri.be/
 I am having a little bit of fun sending random values on channel 1 CC#
 1, 7, 11, 16, 17, 80, 81 82 and 83 effectively glitching out the Synth
 portion.

  Can someone give me an example of how to produce smooth random
 values?

  I have a metro on about 200 triggering about 9 bangs for a [random
 127] and the values are bopping all over the place and i would like them to
 move smoothly from random number to random number like a knob would. Can
 someone help me out with that?
 Is line what i want? or Vline?

  pp


  I guess you just answered your own question :o)
  Or, if linear ramps are not satisfying, I'd experiment with an Array
 set to bezier curves and read out at a higher resolution.

 András



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Re: [PD] [PD-announce] pd 0.45-0 released

2013-08-27 Thread Jack

-BEGIN PGP SIGNED MESSAGE-
Hash: SHA1

Le 27/08/2013 12:30, Max a écrit :
 There is one little annoyance:
 if you select a GUI object, right click fro the properties and then go
to change on of the fields in the dialog, you can't hit backspace,
because this deletes the object and closes the properties dialog.
Somehow the backspace takes effect on the canvas instead of the numbers
of say changing the values of a slider.

 but generally: amazing, thank you miller.
 :)

 m.

 Am 23.08.2013 um 21:00 schrieb Miller Puckette m...@ucsd.edu:

 Hi all,

 Pd version 0.45-0 is available on http://crca.ucsd.edu/~msp/software.htm
 or via git from sourceforge:
  git clone git://git.code.sf.net/p/pure-data/pure-data
  cd pure-data
  git checkout -b 0.45

 As always I'm sure there will be problems here and there - you're welcome
 to report them on the Pd mailing list (pd-list@iem.at) which is
always the
 fastest way to get me to see them.

 cheers
 Miller

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Hello,

I had the same problem with one of my patch today : 'properties' on
canvas then backspace on a field deleted the canvas.
But I can't reproduce it.
++

Jack


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Re: [PD] [PD-announce] pd 0.45-0 released

2013-08-27 Thread IOhannes m zmölnig
On 08/23/13 21:00, Miller Puckette wrote:
 Hi all,
 
 Pd version 0.45-0 is available on http://crca.ucsd.edu/~msp/software.htm

cool.
i started updating the Debian packages...

 As always I'm sure there will be problems here and there - you're welcome
 to report them on the Pd mailing list (pd-list@iem.at) which is always the
 fastest way to get me to see them.

two smallish notes.

#1 CFLAGS
when manually including the Debian-patch usercflags (that makes sure
that user-specified CFLAGS are honoured by prepending the
configure-detected flags rather than appending), a small oversight has
occured:
- on *linux*, the configure-CFLAGS are still appended. instead the
change was made for *hurd* (aka GNU). i think this was simply a
confusion of GNU and linux.
- otoh. the *hurd* CFLAGS still include -O6

the attached usercflags.patch hopefully gets this right. it /also/
fixes the CFLAGS append/prepend order for cygwin  mingw (though i admit
that i have not tested this)

#2 BUILD FAILURES with -Werror=format-security
when trying to build with the above error-flag (which pays some extra
attention to argument passing), the build fails due to two problems.
a) a call of error(buf) withing bug() is rejected, as the
'error'-function really reads error(const char *fmt, ...) and 'buf' is
not a format, resp. there are no varargs. the fix is simply to call
  error(consistency check failed: %s, buf)
and not construct the consitency-failed string beforehand. cool, this
makes the code a little more readable!
b) more serious, the new [text] object uses 'pd_error(ouch %s, str)',
when pd_error() really needs a pointer to a pd-object...
this is a potential crasher bug, as it accesses string memory as objects.

the attached patch fix_format-security.patch fixes this as well.


gfmasdr
IOhannes
Author: Paul Brossier p...@debian.org
Description: do not overwrite user cflags, add them *after* hardcoded ones
--- puredata.orig/configure.ac
+++ puredata/configure.ac
@@ -42,7 +42,7 @@
 	if test x${ANDROID} = xno; then
 	 LINUX=yes
 	 portaudio=yes
-	 CFLAGS=$CFLAGS -O3 -funroll-loops -fomit-frame-pointer
+	 CFLAGS=-O3 -funroll-loops -fomit-frame-pointer $CFLAGS
 	fi
 	EXTERNAL_CFLAGS=-fPIC
 	EXTERNAL_LDFLAGS=-Wl,--export-dynamic -shared -fPIC
@@ -50,7 +50,7 @@
 	;;
 *-*-gnu*)
 	HURD=yes
-	CFLAGS=-O6 -funroll-loops -fomit-frame-pointer $CFLAGS
+	CFLAGS=-O3 -funroll-loops -fomit-frame-pointer $CFLAGS
 	EXTERNAL_CFLAGS=-fPIC
 	EXTERNAL_LDFLAGS=-Wl,--export-dynamic -shared -fPIC
 	EXTERNAL_EXTENSION=pd_linux
@@ -62,7 +62,8 @@
 #to make the final linking phase use g++
 #		asio=yes
 	portaudio=yes
-	CFLAGS=$CFLAGS -O3 -funroll-loops -fomit-frame-pointer -DWINVER=0x0501 -D_WIN32_WINNT=0x0501
+	CFLAGS=-O3 -funroll-loops -fomit-frame-pointer -DWINVER=0x0501
+-D_WIN32_WINNT=0x0501 $CFLAGS
 # ASIO is a C++ library, so if its included, then use g++ to build
 	CC=g++
 	EXTERNAL_CFLAGS=-mms-bitfields
@@ -73,7 +74,7 @@
 	WINDOWS=yes
 	CYGWIN=yes
 	portaudio=yes
-	CFLAGS=$CFLAGS -O3 -funroll-loops -fomit-frame-pointer
+	CFLAGS=-O3 -funroll-loops -fomit-frame-pointer $CFLAGS
 	EXTERNAL_CFLAGS=
 	EXTERNAL_LDFLAGS=-Wl,--export-dynamic -shared -lpd
 	EXTERNAL_EXTENSION=dll
Author: IOhannes m zmölnig
Description: printf-like varargs functions must have a proper format;
  use error('%s', str); rather than error(str);
  also pd_error() requires an instance-pointer as the first argument
--- puredata.orig/src/s_print.c
+++ puredata/src/s_print.c
@@ -282,12 +282,11 @@
 va_list ap;
 t_int arg[8];
 int i;
-strcpy(buf, consistency check failed: );
 va_start(ap, fmt);
-vsnprintf(buf+strlen(buf), MAXPDSTRING-1, fmt, ap);
+vsnprintf(buf, MAXPDSTRING-1, fmt, ap);
 va_end(ap);
 
-error(buf);
+error(consistency check failed: %s, buf);
 }
 
 /* this isn't worked out yet. */
--- puredata.orig/src/x_text.c
+++ puredata/src/x_text.c
@@ -1174,7 +1174,7 @@
 }
 else
 {
-pd_error(text sequence: unknown flag '%s'...,
+pd_error(x, text sequence: unknown flag '%s'...,
 argv-a_w.w_symbol-s_name);
 }
 argc--; argv++;


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Re: [PD] Pure Data and Korg Monotribe

2013-08-27 Thread Pagano, Patrick
Funny you said that because I did a max patch with randoms and drunk objects 
with the number and steps. Where would I find a drunk object for pd? I assume 
it will be in an external lib but I don't know where to find one yet

Patrick Pagano B.S,M.F.A
Asst. in Digital Art and Science
Digital Worlds Institute
University of Florida
(352) 294-2020


On Aug 27, 2013, at 1:05 PM, Jm Jones 
juan...@gmail.commailto:juan...@gmail.com wrote:

drunk object?


2013/8/27 András Murányi muran...@gmail.commailto:muran...@gmail.com
It was just an idea, which may or may not work. Unfortunately I don't have 
patches.

András

On Tue, Aug 27, 2013 at 2:48 PM, Pagano, Patrick 
p...@digitalworlds.ufl.edumailto:p...@digitalworlds.ufl.edu wrote:
Can you share an example? I think bezier would be ideal

Patrick Pagano B.S,M.F.A
Asst. in Digital Art and Science
Digital Worlds Institute
University of Florida
(352) 294-2020tel:%28352%29%20294-2020


On Aug 27, 2013, at 6:45 AM, András Murányi 
muran...@gmail.commailto:muran...@gmail.com wrote:

On Tue, Aug 27, 2013 at 5:41 AM, Pagano, Patrick 
p...@digitalworlds.ufl.edumailto:p...@digitalworlds.ufl.edu wrote:

Hello

I am wondering and hoping someone else has got one of these Korg Monotribes.
I have mod-ed mine with the USBtribe http://www.usbtri.be/
I am having a little bit of fun sending random values on channel 1 CC# 1, 7, 
11, 16, 17, 80, 81 82 and 83 effectively glitching out the Synth portion.

Can someone give me an example of how to produce smooth random values?

I have a metro on about 200 triggering about 9 bangs for a [random 127] and the 
values are bopping all over the place and i would like them to move smoothly 
from random number to random number like a knob would. Can someone help me out 
with that?
Is line what i want? or Vline?

pp

I guess you just answered your own question :o)
Or, if linear ramps are not satisfying, I'd experiment with an Array set to 
bezier curves and read out at a higher resolution.

András


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Re: [PD] Pure Data and Korg Monotribe

2013-08-27 Thread András Murányi
On Tue, Aug 27, 2013 at 7:20 PM, Pagano, Patrick
p...@digitalworlds.ufl.eduwrote:

  Funny you said that because I did a max patch with randoms and drunk
 objects with the number and steps. Where would I find a drunk object for
 pd? I assume it will be in an external lib but I don't know where to find
 one yet



cyclone
or miXed
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Re: [PD] Pure Data and Korg Monotribe

2013-08-27 Thread Jm Jones
ja, oh, good question, is not in pd ? :) i use pd and max and my brain is
mixed. i realli like (drunk)


2013/8/27 Pagano, Patrick p...@digitalworlds.ufl.edu

  Funny you said that because I did a max patch with randoms and drunk
 objects with the number and steps. Where would I find a drunk object for
 pd? I assume it will be in an external lib but I don't know where to find
 one yet


 Patrick Pagano B.S,M.F.A
 Asst. in Digital Art and Science
 Digital Worlds Institute
 University of Florida
 (352) 294-2020


 On Aug 27, 2013, at 1:05 PM, Jm Jones juan...@gmail.com wrote:

   drunk object?


 2013/8/27 András Murányi muran...@gmail.com

 It was just an idea, which may or may not work. Unfortunately I don't
 have patches.

  András

 On Tue, Aug 27, 2013 at 2:48 PM, Pagano, Patrick 
 p...@digitalworlds.ufl.edu wrote:

  Can you share an example? I think bezier would be ideal

 Patrick Pagano B.S,M.F.A
 Asst. in Digital Art and Science
 Digital Worlds Institute
 University of Florida
 (352) 294-2020


 On Aug 27, 2013, at 6:45 AM, András Murányi muran...@gmail.com
 wrote:

On Tue, Aug 27, 2013 at 5:41 AM, Pagano, Patrick 
 p...@digitalworlds.ufl.edu wrote:


 Hello

  I am wondering and hoping someone else has got one of these Korg
 Monotribes.
 I have mod-ed mine with the USBtribe http://www.usbtri.be/
 I am having a little bit of fun sending random values on channel 1 CC#
 1, 7, 11, 16, 17, 80, 81 82 and 83 effectively glitching out the Synth
 portion.

  Can someone give me an example of how to produce smooth random
 values?

  I have a metro on about 200 triggering about 9 bangs for a [random
 127] and the values are bopping all over the place and i would like them to
 move smoothly from random number to random number like a knob would. Can
 someone help me out with that?
 Is line what i want? or Vline?

  pp


  I guess you just answered your own question :o)
  Or, if linear ramps are not satisfying, I'd experiment with an Array
 set to bezier curves and read out at a higher resolution.

 András



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  --
 JM Jones

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[PD] Migrate away from Sourceforge?

2013-08-27 Thread Thomas Mayer
Hello,

Sourceforge's new owner tries to persuade top projects to use a closed
source installer that includes spyware / adware:

http://www.gluster.org/2013/08/how-far-the-once-mighty-sourceforge-has-fallen/

IMHO this in not a good place to host a true free software project any
more. Any thoughts on this?

Thanks,
Thomas
-- 
In an era when everything can be surveiled, all we have left is
politeness.
(Major Napier in: Neal Stephenson: The Diamond Age)
http://www.residuum.org/

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Re: [PD] [PD-announce] pd 0.45-0 released

2013-08-27 Thread Max
Am 27.08.2013 um 18:57 schrieb IOhannes m zmölnig zmoel...@iem.at:
 On 08/27/13 12:30, Max wrote:
 There is one little annoyance:
 if you select a GUI object, right click fro the properties and then go to 
 change on of the fields in the dialog, you can't hit backspace, because this 
 deletes the object and closes the properties dialog. Somehow the backspace 
 takes effect on the canvas instead of the numbers of say changing the values 
 of a slider.
 
 not on my pd-0.45.0.
 this is on debian with xfce4, focus-follows-mouse policy.

Are you sure the object is selected? the error is occurring for me on OS X 
10.8, haven't tried other platforms.
m.



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Re: [PD] Upcoming pd-l2ork release teaser

2013-08-27 Thread Jonathan Wilkes

On 08/27/2013 12:20 PM, Ivica Ico Bukvic wrote:
We are coming up on a new pd-l2ork release--one that I am particularly 
excited about. As I continue to put on the finishing touches, I wanted 
to share a small but hopefully sweet teaser screenshot with everyone :-)


Very cool.  Is this using tkpath?

-Jonathan



Cheers!



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Re: [PD] Upcoming pd-l2ork release teaser

2013-08-27 Thread Jonathan Wilkes

On 08/27/2013 12:56 PM, IOhannes m zmölnig wrote:

On 08/27/13 18:20, Ivica Ico Bukvic wrote:

to share a small but hopefully sweet teaser screenshot with everyone :-)

while it does look pretty, i hope you are not going to start teaching
people to use fan-out rather than [trigger].


Fanout(1) = the order in which child chains are computed does not matter 
and doesn't need to be explicit
Trigger(1) = the order in which child chains are computed does matter 
and is explicit
Trigger(2) = the order in which child chains are computed doesn't matter 
but for aesthetic reasons is made explicit


Fanout(2) = the order in which child chains are computed does matter and 
is ambiguous.


When reading a patch, one may confuse Trigger(2) for Trigger(1), but 
that's no big deal because ordering

is explicit either way.

When reading a patch, one may confuse Fanout(2) for Fanout(1), and that 
could cause a run time error.


Therefore, the user should never use Fanout(2).

In the png the chain stops at the fanned out number boxes, so the 
ordering cannot matter.


Therefore, the png must be an example of Fanout(1).

As such, the png cannot be an example of teaching people to use fanout 
instead of trigger _unless_

you mean Trigger(2) should _always_ be preferred to Fanout(1).

If Trigger(2) is always preferred to Fanout(1), then there is no way to 
visually signify when ordering

doesn't matter.

Therefore, in cases where crossed wires or other ambiguities are not an 
issue, Fanout(1) is preferable

to Trigger(2).

Conclusion: teach Fanout(1) and Trigger(2) for situations where ordering 
doesn't matter, and Trigger(1) for

situations where it does.  The end.

-Jonathan



fgmasdr
IOhannes




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[PD] Reading txt file inside folder

2013-08-27 Thread Ronni Montoya
Hi , i have a folder with my pd patch and another folder that stores
txt files ( my data).

How can i read my txt files from that folder using relative path?
I need to be able to change the location of my folder and not having
the necessity of rewriting the path.



any idea?


R.

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Re: [PD] [PD-announce] pd 0.45-0 released

2013-08-27 Thread Miller Puckette
Aha - I can make this malfunction... don't know what's causing it yet.  It's
quite n abupt surprise when it happens :)

On Tue, Aug 27, 2013 at 08:37:25PM +0200, Max wrote:
 Am 27.08.2013 um 18:57 schrieb IOhannes m zmölnig zmoel...@iem.at:
  On 08/27/13 12:30, Max wrote:
  There is one little annoyance:
  if you select a GUI object, right click fro the properties and then go to 
  change on of the fields in the dialog, you can't hit backspace, because 
  this deletes the object and closes the properties dialog. Somehow the 
  backspace takes effect on the canvas instead of the numbers of say 
  changing the values of a slider.
  
  not on my pd-0.45.0.
  this is on debian with xfce4, focus-follows-mouse policy.
 
 Are you sure the object is selected? the error is occurring for me on OS X 
 10.8, haven't tried other platforms.
 m.
 



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Re: [PD] Upcoming pd-l2ork release teaser

2013-08-27 Thread Simon Wise

On 28/08/13 04:34, Jonathan Wilkes wrote:

On 08/27/2013 12:56 PM, IOhannes m zmölnig wrote:

On 08/27/13 18:20, Ivica Ico Bukvic wrote:

to share a small but hopefully sweet teaser screenshot with everyone :-)

while it does look pretty, i hope you are not going to start teaching
people to use fan-out rather than [trigger].



Therefore, in cases where crossed wires or other ambiguities are not an issue,
Fanout(1) is preferable
to Trigger(2).

Conclusion: teach Fanout(1) and Trigger(2) for situations where ordering doesn't
matter, and Trigger(1) for
situations where it does. The end.


also, in a potential future with some kinds of parallelism in pd, taking Fanout 
(rather than Trigger) as an explicit statement that the branches are not 
dependent on order of execution is quite interesting, and very consistent with 
the ideal that Fanout order is undefined. But that is a dream-space a long way 
off for pd as it is now.


Simon


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Re: [PD] [PD-announce] pd 0.45-0 released

2013-08-27 Thread J Oliver
it happens consistently in os x 10.7.5.

1) create a number box.

2a) If it is selected and I try to delete the 5 in width it deletes the 
number box.

2b) If it is not selected, it won't even delete the 5 in width.

J

On Aug 27, 2013, at 10:53 PM, Miller Puckette wrote:

 Aha - I can make this malfunction... don't know what's causing it yet.  It's
 quite n abupt surprise when it happens :)
 
 On Tue, Aug 27, 2013 at 08:37:25PM +0200, Max wrote:
 Am 27.08.2013 um 18:57 schrieb IOhannes m zmölnig zmoel...@iem.at:
 On 08/27/13 12:30, Max wrote:
 There is one little annoyance:
 if you select a GUI object, right click fro the properties and then go to 
 change on of the fields in the dialog, you can't hit backspace, because 
 this deletes the object and closes the properties dialog. Somehow the 
 backspace takes effect on the canvas instead of the numbers of say 
 changing the values of a slider.
 
 not on my pd-0.45.0.
 this is on debian with xfce4, focus-follows-mouse policy.
 
 Are you sure the object is selected? the error is occurring for me on OS X 
 10.8, haven't tried other platforms.
 m.
 
 
 
 
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Re: [PD] Upcoming pd-l2ork release teaser

2013-08-27 Thread Simon Wise

On 28/08/13 11:36, Simon Wise wrote:


also, in a potential future with some kinds of parallelism in pd, taking Fanout
(rather than Trigger) as an explicit statement that the branches are not
dependent on order of execution is quite interesting, and very consistent with
the ideal that Fanout order is undefined. But that is a dream-space a long way
off for pd as it is now.


Of course interpreting Fanout as allowing asynchronous execution of the branches 
is somewhat stronger than taking Fanout to mean what it currently does, which is 
that the branches can be completed in any arbitrary sequence.


Simon

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Re: [PD] send message to current pd-window

2013-08-27 Thread Ingo
Thanks for the suggestion!

[active] can only tell if the current window has the focus or not.

[active] together with [window_name] can actually send the current window
name as soon as it gets activated but that would require placing an
abstraction in every single patch and subpatch. I have a huge amount of
abstractions and subpatches so that is kind of out of the question.

Somehow Pd has to keep track of which window is currently opened and active.
Isn't there a way to get that window / sub patch name without sending it
from the actual subpatch itself?

Alternatively - is there a way to send letters or ASCII characters from
within Pd to Pd? Like CTRL + E for edit mode or anything else that can be
done by QWERTY key commands?

Ingo


 -Ursprüngliche Nachricht-
 Von: pd-list-boun...@iem.at [mailto:pd-list-boun...@iem.at] Im Auftrag von
 Jonathan Wilkes
 Gesendet: Dienstag, 27. August 2013 17:44
 An: pd-list@iem.at
 Betreff: Re: [PD] send message to current pd-window
 
 On 08/27/2013 07:00 AM, Ingo wrote:
  I'trying to use a mouse button to toggle between edit mode on off.
  I'm using [hid] to get the mouse button and I can send the message to a
  specified window name.
 
  But how can I send it to the current window that I am working in?
 
  What would I have to use instead of windowname?
 
  [s pd-windowname]
 
 [s pd-filename.pd]
 
 or
 
 [s pd-subpatchname]
 
 To automatically figure out which window has the focus, I think
 there's a cyclone object that does that.  Maybe [active] ?
 
 
  Thanks, Ingo
 
 
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