Thanks for the extensive description of the solution. I'm currently working
with on win7 but I'm osx user and this is the main reason why I'd like
to switch to pd+gem. I'll work on visual output only, so I won't do any dsp
(there is a plan for future but lets not think about it). also
Hello Colet,
colet.patr...@free.fr wrote:
Hello Lorenzo,
do you have something like this in your computer:
Program Files\Pop up Blocker\pd.exe
Actually I do not suffer that problem myself anyway I imagine the
original sender will find the information useful.
Lorenzo.
?
Or maybe
On Sat, 2010-04-03 at 19:40 -0400, Mathieu Bouchard wrote:
By using [canvasdelete] from the iemguts. It allows to delete certain
objects of a certain canvas by their index number (for instance, 'delete
12'). The canvas needs a [canvasdelete] in order to add the 'delete'
method to the
Hi there,
I seeme to have a memento problem: I can easily save a configuration to
file (.txt) but each time I try to restore the file, Pd crashes. I'm probably
doing something wrong but I can't figure out what it is. I usually start by
creating a .txt file somewhere and then use the save
I forgot to mention: I'm on Win XP running the latest version of extended...
From: David Schaffer
Sent: Tuesday, April 06, 2010 10:07 AM
To: pd list
Subject: [PD] memento file retore crashes Pd
Hi there,
I seeme to have a memento problem: I can easily save a configuration to
file
Hello,
Ok i want to try to build pd-extended on my laptop
is there a tutorial to make it.
do i use svn, macports ...?
thx for answer
david
2010/4/6 Hans-Christoph Steiner h...@at.or.at
Try today's build or newer.
.hc
On Apr 4, 2010, at 4:38 AM, t'es in t'es bat wrote:
Hello,
i find a
Hello David,
long ago under windows I've removed some crash with memento by replacing
[prepend] with [list prepend]-[list trim], maybe it drives to some hints...
- Mail Original -
De: David Schaffer schafferda...@hotmail.com
À: pd list pd-list@iem.at
Envoyé: Mardi 6 Avril 2010
2010/4/5 cyrille henry c...@chnry.net
tim vets a écrit :
tim vets a écrit :
has anyone been using pd~ successfully ?
yes
I am trying it out, but i get very poor results.
It seems like a patch loaded with pd~ is a lot heavier than the
same loaded as
2010/4/6 tim vets timv...@gmail.com
2010/4/5 cyrille henry c...@chnry.net
tim vets a écrit :
tim vets a écrit :
has anyone been using pd~ successfully ?
yes
I am trying it out, but i get very poor results.
It seems like a patch loaded with pd~ is a lot
Hello everyone,
I'm on a project of augmented reality, planning to use
audio and video effects which will depends of some sensors. The project
will use an embedded device made with a Beagleboard (see :
beagleboard.org). I know well languages like C, C++, Java but I know
nothing of computer
Start here:
http://puredata.info/docs/developer/BuildingPdExtended
.hc
On Apr 6, 2010, at 4:48 AM, t'es in t'es bat wrote:
Hello,
Ok i want to try to build pd-extended on my laptop
is there a tutorial to make it.
do i use svn, macports ...?
thx for answer
david
2010/4/6 Hans-Christoph
I've definitely run Pd on embedded devices for several hours under
intense use. For example, Pd on old iPods and Palm Pilots in
installations. No one has built Gem for ARM that I know of, but if
you are running Debian/Arm it should just be a matter of running the
compile, in theory.
Make processes usually don't announce their success at the end, only
failures. You could always do:
make install echo SUCCESS
.hc
On Apr 5, 2010, at 2:47 PM, meino.cra...@gmx.de wrote:
Hi,
a moment ago I installed pd-extended on my linux-box from source.
The compilation process runs
my work-around for pdp_rec is to choose jpeg/divx and then translate it with
ffmeg to a proper .mov otherwise you get a
bad public atom message
pp
From: pd-list-boun...@iem.at [pd-list-boun...@iem.at] On Behalf Of
Hans-Christoph Steiner [h...@at.or.at]
s'lam,
yes the divx seems the only codec that works now with pdp_rec~,
surprising of how many things get broken in libquicktime,
nothing changed in pidip ..
saludos,
sevy
Pagano, Patrick wrote:
my work-around for pdp_rec is to choose jpeg/divx and then translate it with ffmeg to a proper .mov
hi,
i had the same problem with prepend while i changed from 0.41-4 to
0.42. pd starts with a message like this in the console:
class prepend renamed to prepend_aliased.
in fact this means that the iem_prepend is used instead of
the cyclone-prepend object. (i guess its cyclone on my system.)
this
Hi,
I try asking again, just in case my previous message has not been read
because it was too long.
Is there a way to have alpha working with [pix_film] on Mac?
That is, read RGBA video files with some transparency (i.e. nontrivial
alpha channel) on Mac without ignoring the alpha channel?
For a reason I can't explain I usually use
pix_film
|
alpha
|
pix_alpha
On Tue, Apr 6, 2010 at 9:14 AM, Matteo Sisti Sette
matteosistise...@gmail.com wrote:
Hi,
I try asking again, just in case my previous message has not been read
because it was too long.
Is there a way to have alpha
On 2010-04-06 18:23, Jaime Oliver wrote:
For a reason I can't explain I usually use
pix_film
|
alpha
|
pix_alpha
the order of appearance of [alpha] is not relevant (as long as it
happens before the Geo): it just enables alpha blending.
[pix_alpha] will calculate the alpha-mask on the
Jaime Oliver escribió:
For a reason I can't explain I usually use
pix_film
|
alpha
|
pix_alpha
Hi,
What values do you use for high and low threshold colors to have the
ALPHA channel of the _original_ image be preserved (or recreated) in the
output image??
--
Matteo Sisti Sette
chris clepper escribió:
Send a 'colorspace RGBA' message to pix_film before loading the file.
Thank you!
Will it work even if opening the files with [open myfile.mov RGBA( is
not working?
Only a few codecs have an alpha like Animation (millions+), None
and PNG.
Yeah, I'm using
On Mon, Apr 5, 2010 at 8:43 PM, Matteo Sisti Sette
matteosistise...@gmail.com wrote:
(this is a little OT respect to the thread)
nicely enough, pd's graphical interface and the actual process,
are separate threads,
The communication between the engine of Pd (Pd) and the graphical
On Mon, Apr 5, 2010 at 8:47 PM, meino.cra...@gmx.de wrote:
Hi,
a moment ago I installed pd-extended on my linux-box from source.
The compilation process runs till something, which looks like a
successfuill end.
My question is:
Pd-extended seems to consist of a *illion packages.
If
András Murányi muran...@gmail.com [10-04-06 20:40]:
On Mon, Apr 5, 2010 at 8:47 PM, meino.cra...@gmx.de wrote:
Hi,
a moment ago I installed pd-extended on my linux-box from source.
The compilation process runs till something, which looks like a
successfuill end.
My question is:
With my patch open i get these values (average):
cpu1 60% cpu2 60% cpu3 11% cpu4 2%
Then, when I open a pd~ patch:
cpu1 80% cpu2 80% cpu3 40% cpu4 3%
the average cpu load won't tell you a lot, since the cpu speed is usually
not constant, but may be modulated (adding some latency hotspots).
-BEGIN PGP SIGNED MESSAGE-
Hash: SHA1
meino.cra...@gmx.de wrote:
In my opinion a make process should fail/stop with the first error
it encounters. Good to know that pd seems to be one of this last kind
...
this very much depends on the use ofthe compilation.
e.g. for a nightly build
-BEGIN PGP SIGNED MESSAGE-
Hash: SHA1
meino.cra...@gmx.de wrote:
I noticed that pd is said (according to the docs) expects everyting
under /usr/local and installs itsself under /usr/ (without
modifications done by myself)???
what should it expect in /usr/local?
it shouldn't install
sorry if i missed the announcement, but where can i find this [pd~]
object and some documentation?
cheers
On Tue, Apr 6, 2010 at 9:36 PM, Tim Blechmann t...@klingt.org wrote:
With my patch open i get these values (average):
cpu1 60% cpu2 60% cpu3 11% cpu4 2%
Then, when I open a pd~ patch:
2010/4/6 Tim Blechmann t...@klingt.org
With my patch open i get these values (average):
cpu1 60% cpu2 60% cpu3 11% cpu4 2%
Then, when I open a pd~ patch:
cpu1 80% cpu2 80% cpu3 40% cpu4 3%
the average cpu load won't tell you a lot, since the cpu speed is usually
not constant, but may
As a followup to last week's post, I put together an abstraction that
works like csound's gbuzz opcode. Quite a bit more cpu-hungry...
could maybe do with fewer options. If anyone has any efficiency ideas
I'd welcome them -- the algebra is convoluted -- something using
[expr~] would make things
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